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Ubisoft is teasing a “surprise announcement” on its Facebook page. The notice was attached with the image above, leading to speculation that a live-action commercial could be on the way.

Whatever is planned, we’ll be hearing about it “soon”.

Here’s the Facebook post in full:

“There’s nothing better than a trusty shotgun during a Zombie invasion. ..Well maybe a cricket bat! Get ready for a surprise announcement soon!”

Source


IGN has gone live with a new preview of Paper Mario: Sticker Star, which is based on the final retail version of the game. Details from the article can be found below. There’s information about Paper Mario’s sticker mechanics, museum, and more.

– Not all sticker attacks work on all enemies
– Can’t hit flying enemies with most Hammers
– Standard Jump attack won’t work on spiked baddies
– Need to learn each enemy’s weakness
– You’ll eventually unlock the Sticker Museum
– Store and view your stickers at the museum
– Museum is huge
– Toad hints that you’ll get a prize for completing the collection at the museum
– Things include electric fans, baseball bats, lucky cats, soda
– If you run across some weird, non-flat object, you can take it back to the main town to transform into a sticker
– Use these stickers to defeat enemies in some extravagant way
– Can also help you find secrets
– Since you can “paperize” at any moment, you can get a different perspective of the world and spot certain areas with big, red squares or glowing purple spots that that nudge you to use a sticker
– Find the right sticker for the right spot and something cool will happen, whether it helps you push forward in the story, unlocks a secret area or yields you some kind of prize
– These areas are all over, sometimes in surprising places

Source


VBlank Entertainment says that getting a game rated for a new region is expensive, takes a lot of time, and is overall out of reach for them at this point. Because of that, their retro-fitted, retro-homage, retro-everything downloadable game Retro City Rampage will NOT be going to Australia, despite widespread critical acclaim for the XBLA and PSN release stateside.

Even still, the game will be coming to WiiWare later this year. Maybe, just maybe if it sells well enough they’ll reconsider in the future? Wii U perhaps?

Via NintendoLife


Whoa, that is some BEAUTIFUL box/CD art!

I hope you guys weren’t hoping to get your hands on this, because by the time I found the link (pun) it was already sold out! Still, it’s worth watching and checking up on. It’s an awfully cool venture, and I wouldn’t be at all surprised if we see a second run and digital distribution options in the future.

Via Cubed3


In Rayman Legends, most players will spend 80% of their single-player gameplay on pure platforming levels. That’s according to lead game designer Emile Morel.

The other fifth? You’ll be using Murfy to get past touch screen levels.

It’s important to note that these levels are optional. So if you hate Murfy, you won’t have to experience his stages.

One other note: you’ll be able to upload scores to an online leaderboards for every single level in Rayman Legends.

Source, Via



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