Dragon Quest Monsters: Terry’s Wonderland 3D screenshots
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Project Zero 2: Wii Edition player experience video
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
What’s better than seeing players getting scared over survival horror games?
Reggie “really chafes” when people say Wii lost the hardcore
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 0 comments
The Wii’s library is comprised of a bunch of titles for the core gamer. However, some owners would understandably say that the system went through a few periods of software stagnation.
Third-parties didn’t exactly improve the situation. They weren’t able to bring over most of their multiplatform releases and, in most cases, weren’t willing to risk making unique, hardcore games. Some of this was their fault, some of it was Nintendo’s, and some of it can be blamed on the Wii itself – along with its lack of power.
To sum everything up, one might claim that Nintendo lost some of its hardcore gaming audience with Wii. Nintendo of America president Reggie Fils-Aime, however, wouldn’t be in agreement.
Here’s what Reggie said in response to that statement:
Details from Iwata Asks: Pokemon Black/White 2
Posted on 12 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Nintendo has published a new Iwata Asks interview focusing on Pokemon Black/White 2. While its only available in Japanese for the time being, it’ll surely be translated before the overseas release of the games.
Nintendo president Satoru Iwata, Pokemon Company CEO Tsunekazu Ishihara, and Game Freak development head Junichi Masuda participated in the discussion. The group discussed how the project came to be, why it’s on the DS rather than the 3DS, and more.
A summary of the Iwata Asks interview can be found below.
– Once Black/White were released, the Pokemon staff were trying to decide what should come next
– Iwata noted that Grey would be a likely candidate, the team decided to positively “betray” expectations by trying to put a “2” in the title for the first time
– Black/White 2 is different from past third versions in the sense that there are two SKUs
– According to Masuda, the idea for two games came from an idea that couldn’t be put in Black/White’s development due to time constraints
– This idea needed two SKUs
– Plan for two SKUs led to the beginning of development
– Making Black/White 2 as a sequel came slightly after this
– Masuda said Black/White 2 are coming to the DS rather than the 3DS because there was a desire to make a sequel set in the same world
Thanks to 4Him for the tip.
Reggie says Wii U isn’t rushed, success will be compared to Wii, third-party approach, lots more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, GameCube, General Nintendo, News, Wii, Wii U | 0 comments
A new, juicy interview with Nintendo of America president Reggie Fils-Aime has gone live. It’s actually so juicy that I couldn’t possibly cram all of the quotes into a title of reasonable length!
Reggie opened up about how Nintendo isn’t rushing Wii U due to the poor performance of any of its other systems and the success of the console will be compared to Wii. He also delved into the Wii U’s account system, marketing challenge for casual players, how the Wii U’s launch information will be partially determined by E3 feedback, non-concern over the power of other next-gen consoles, and Nintendo’s approach for third-party support.
Whew!
Like always, we’ve posted all of Reggie’s comments for you below.
Japanese eShop software overview for May 2012
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
David Jaffe not too excited about Wii U, says consoles will be gone in ten years
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
David Jaffe isn’t enthusiastic about next-generation systems. He’s not too excited about Wii U, and he doesn’t think consoles will be around in ten years. The actual content will still be there, but the actual hardware will be long gone.
First, here’s what Jaffe had to say regarding Wii U: