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The first worldwide Splatfest in Splatoon is now over. All regions competed to see if players would rather go to a fancy party or a costume party. We now have the results.

Thanks to slight edges in both votes and wins, Team Fancy Party came out on top. Needless to say, it was extremely close. The final score was 358 points to 342 points.

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After the Culdcept Revolt Direct earlier this week, a “Start Dash Version” was released in Japan via the eShop. View some footage of the demo below.

Having previously made games like Zombie Incident and Words Up! Academy for 3DS, CoderChild is now setting its sights on Wii U. The indie developer is creating 7Nights, a platformer with run-and-gun gameplay which “tells the story of a human being condemned to live doomed for life.” Character customization and outfit selection will play a role in the experience.

Here’s a look at the game:

7Nights has been in development for about seven months. It’ll be a few months before the project is complete between the rest of development, time to master, and remaining work specifically for Wii U.

In one of its recent issues, Famitsu published an interview with the developers behind Pokken Tournament. The magazine spoke with director and chief producer Katsuhiro Harada, director Haruki Suzaki, and producer Masaaki Hoshino. Topics include the reception on Wii U, trying to make the game approachable, and more.

We have a summary of the full interview. To read our translation, head past the break.

A new CoroCoro video shows a bit of footage from Yo-kai Watch 3. Get a glimpse at the RPG’s battle system below.

Sweetest Thing hit the European Wii U eShop earlier this month. In North America, it should be out this coming week. Nintendo’s website lists it for release on May 19 with a $6.99 price point.

Here’s an overview:

Ants have invaded Candy Land. The town square’s chocolate fountain has run dry and gingerbread houses are starting to crumble. It’s time to call in a sugar repair engineer! Travel to Cupcake State, Chocolate Shire and Jelly City to rebuild a candy realm. Gather, fix and build. Isn’t it sweet?

Rebuild a lip-smacking world ravaged by ants
Find hidden treats and earn all achievements
Enjoy a candy-coated world

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News leaked out of CoroCoro yesterday that the magazine has an upcoming collaboration with Splatoon with a new weapon and gear. We now have the first official art for the partnership, pictured above.

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Capcom CEO Kenzo Tsujimoto recently made an interesting Monster Hunter-related comment as part of the company’s latest financial results.

Tsujimoto mentioned that due to business reasons, Capcom can’t talk about its entire lineup yet for the fiscal year ending March 31, 2017. However, aside from the already-revealed titles Monster Hunter Stories, Phoenix Wright: Ace Attorney – Spirit of Justice, and Resident Evil Umbrella Corps, the publisher also has plans for some sort of Monster Hunter game that is expected to sell around two million copies (plus two more new titles that would sell four million and two million copies each). Capcom’s primary titles for this period are set to be announced in the latter half of the fiscal year.

The big point we’re interested in concerns the mystery Monster Hunter game. Some had speculated Monster Hunter Stories was the title Capcom is looking to sell two million copies of, but now we know it’s something else entirely. What could it be?

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Splatoon has sold very well in all regions, but its performance in Japan is particularly impressive. The game is actually the most-successful IP console launch since the Wii series of games (Wii Sports, etc.).

Splatoon is sitting at around 1,357,000 copies sold in Japan. Wii U itself has moved around 3,165,000 units. By the time Wii U is phased out, the tie-in ratio could end up at 50 percent.

Thanks to Jake for the tip.

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PixelJunk Monsters was officially confirmed for Wii U during the March Nintendo Direct after it was outed through classification lists. There’s no release date yet, but it should be coming soon given how a new trailer has surfaced. View it below.


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