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A Bravely Default sequel has been mentioned once again. Producer Tomoya Asano hinted at a follow-up several times in the past, and was actually taking feedback from fans at one point for a future Bravely Default game.

The latest comes from Yasumi Matsuno, who once worked on Tactics Ogre. Matsuno mentioned on Twitter that he was meeting with Bravely Default illustrator Akihiko Yoshida for drinks, and later said that Yoshida wouldn’t be discussing Final Fantasy XIV. After he was pressed further, Matsuno tweeted that Yoshida is at work on the next Bravely Default project.

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Nintendo has commented on the gossip surrounding the recall of Wii U Basic Sets. An official statement states that the company is doing nothing more than “rebalancing stock” of the Wii U Basic and Premium Sets. Those who are interested in the console option “will continue to find them available.”


News surfaced last night that GameStop stores will need to return all Basic Set consoles on June 18. Nintendo’s statement suggests that there isn’t much to the recall, however.

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The next entry in Level-5’s Guild02 series is due out in North America next week. According to an official listing on Nintendo’s website, Bugs vs. Tanks! will be available on June 13.

You can find some screenshots in the gallery above.

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All eShop demos come with a limit. For instance, you can only boot up the Project X Demo five times.

Who puts these limits in place? Nintendo won’t say, but an unnamed third-party publisher told Game Informer that the Big N initiates the requirement.

When it comes to official demo information from Nintendo, the only statement shared is as follows: “We don’t discuss our internal business practices.”

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Not going to E3 2013 this year? No worries! Twitch has you covered.

A ton of games will be demonstrated through live-stream broadcasts during each day of the show. Tuesday, Wednesday, and Thursday are filled with tons of demos, including Watch_Dogs, Batman: Arkham Origins, DuckTales Remastered, Rayman Legends, and Scribblenauts Unmasked.

The full schedule can be found below.


Zelda’s first original outing on the 3DS will run at 60 frames-per-secondd in both 2D and 3D.

In an interview with EDGE, Eiji Aonuma said that implementing 60 FPS as opposed to 30 FPS helps to maintain the 3D effect.

He said:

“The game runs at 60FPS, while all the 3D games up till now have run at 30fps. The faster the framerate, the more stable the 3D effect, so 60FPS is a big deal.”

Aonuma also mentioned that players won’t be forced to play in 3D if this is something they aren’t interested in:

“Well, there are players who don’t like 3D and always keep it switched off, so there’s nothing in the game that absolutely requires 3D, like puzzles that can’t be solved without it.”

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Downtown Nekketsu Koushinkyoku: Soreyuke Daiundoukai will be hitting the Japanese eShop as a Famicom download on June 12 for 500 yen. Screenshots of the game can be found above.

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