Injustice: Gods Among Us – Aquaman combat trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Arkedo to be disbanded
Posted on 11 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Hell Yeah! Wrath of a Dead Rabbit and Big Bang Mini developer Arkedo is no longer the studio it once was. The company is moving away from games due to a lack of funds. On the bright side, Arkedo decided to “disband the team when there still was enough money to get good conditions for everyone”.
Writing about the new direction for Arkedo, co-founder Aurelien Regard said:
“It has been decided to disband the team when there still was enough money to get good conditions for everyone, rather than replace permanent positions with interns and a bad atmosphere. As in any human matter, it is important to know when to stop, to get a clean situation. It is precisely because we did this at this time that everyone from Arkedo is still having a good time together, even after it’s officially over.”
Arkedo still has “two small games” that have yet to be released. These are due out “soon.”
Gaijin Games says ‘Runner2’ was going to skip Wii U until they went hands-on with the console
Posted on 11 years ago by Austin(@NE_Austin) in News, Podcast Stories, Wii U eShop | 0 comments
Gaijin Games was a staunch supporter of the Wii– and Nintendo in general– over the last generation, but believe it or not they had initially planned on skipping the Wii U with their upcoming game Runner2: Future Legend of Rhythm Alien. The following comes from an interview with NES:
– Either Alex Neuse or Mike Roush; it isn’t clarified
They weren’t always completely happy with the system, however, and they say that if they had to complain about anything it would be the way Nintendo does online. They say it “isn’t as robust as Sony or Microsoft’s”, but note that it’s “WAY better than the Wii” and in the end it’s easy enough to work with once you get the hang of it.
Luigi’s Mansion: Dark Moon commercial
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More off-screen Need for Speed: Most Wanted Wii U footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Star Wars Pinball – Boba Fett trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Injustice: Gods Among Us – Battle Arena week 3 winners
Posted on 11 years ago by Brian(@NE_Brian) in News, Videos, Wii U | 0 comments
First up is Aquaman vs. Cyborg…
And next, Green Lantern vs. Solomon Grundy:
Cars is Disney Infinity’s fourth Play Set
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 0 comments
Disney Interactive has confirmed that the Cars franchise will act as the fourth Play Set for Disney Infinity. The Incredibles, Monsters University and Pirates of the Caribbean Play Sets will also be available at launch.
Disney describes the Cars Play Set as follows:
The Cars Play Set allows gamers to take on the role of Lightning McQueen, Mater, Holley Shiftwell and Francesco Bernoulli and enter the virtual world of Radiator Springs, where they will prepare the town for a big international racing event. In addition to customizing the town, exploring the outskirts of the city and towing all types of vehicles to make way for tourists, players will be able to race through town, on full sized tracks and pull off amazing, gravity defying feats in a no-holds-barred stunt park.
In Toy Box mode, Lightning, Mater, Holley and Francesco are able to interact with all of the previously revealed characters from The Incredibles, Monsters University and Pirates of the Caribbean; and in addition to characters, the Cars Play Set adds driving/racing play mechanics and track pieces to the Toy Box allowing players to create all-new racing challenges, build and customize tracks and much more.
A new Disney Infinity trailer is posted above.
Takemoto and Tezuka talk New Super Mario Bros. U, Shimamura on Nintendo Land
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
New Super Mario Bros. director Masataka Takemoto and producer Takashi Tezuka answered a whole slew of questions about their Wii U launch game. Nintendo Land director Takayuki Shimamura chimed in with a few thoughts about his title as well.
Below you’ll find talk about how it was decided to approach Mario’s first romp on the Wii U and the origins of its Challenge mode. For Nintendo Land, Shimamura discusses the decision behind the game’s attractions and art style, plus comments on the lack of online multiplayer.
All comments for New Super Mario Bros. U and Nintendo Land are posted below.