Meme Run taken off the Wii U eShop?
Posted on 10 years ago by Brian(@NE_Brian) in Rumors, Wii U eShop | 21 Comments
Has Meme Run been removed from the North American Wii U eShop? At the moment, that appears to be the case.
There’s no sign of the game on the eShop. Its Miiverse community is gone as well. However, Meme Run is still listed on Nintendo’s website.
We’ll keep track of the situation, and will update this post if any additional information comes in.
More: indie, Meme Run, Ninja Pig Studios
Shovel Knight: Plague of Shadows screenshots/art, details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 9 Comments
Yacht Club Games has shared fresh content pertaining to Shovel Knight’s first major update, “Plague of Shadows”. View a comprehensive fact sheet and screenshots/art below. Plague of Shadows will be playable for the first time at PAX East 2015.
Developer: Yacht Club Games; Based in Valencia, California
Platforms: Nintendo Wii U, Nintendo 3DS, Sony PS3, Sony PS4, Sony Vita, PC, Mac, Linux
Release Date:Q2 2015
Price: Free! ( Comes with Shovel Knight [priced at USD 14.99] )
ESRB: E for everyone, USK 6+, PEGI 7, OFLC PG
Social: Kickstarter, Twitter, Facebook, Twitch, YouTubeDescription
Shovel Knight: Plague of Shadows is a free expansion for Shovel Knight, a sweeping classic action adventure game that won over 70 Game of the Year Awards in 2014. You play as Plague Knight, the villainous master of alchemy, in a quest all his own. Using his maniacal scientific mind, Plague Knight is seeking to concoct Serum Supernus, the Ultimate Potion. However, to retrieve these ingredients, he must extract them from his former allies… the villainous knights of the Order of No Quarter! World class platforming, music, storytelling, and art all return in Shovel Knight: Plague of Shadows; an explosive quest with a new play style, new story, new bosses, and more!
More: indie, Shovel Knight, Yacht Club Games
Mighty Switch Force! games, Shantae and the Pirate’s Curse on sale starting next week
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 2 Comments
WayForward is celebrating its 25th anniversary with a special sale. Starting next week, Wii U and 3DS owners can save on the Mighty Switch Force! games as well as Shantae and the Pirate’s Curse.
Here’s the full rundown:
Nintendo 3DS eShop (3/12/-3/19, North America, Europe, Australia/New Zealand):
Mighty Switch Force! (3DS) – 75% off
Mighty Switch Force! 2 (3DS) – 75% off
Shantae and the Pirate’s Curse (3DS) – 25% offNintendo Wii U eShop (3/12/-3/19, North America, Europe, Australia/New Zealand):
Mighty Switch Force! Hyper Drive Edition (Wii U) – 75% off
Mighty Switch Force! 2 (Wii U) – 75% off
Shantae and the Pirate’s Curse (Wii U) – 25% off
Source: WayForward PR
More: indie, sale, WayForward
Mario vs. Donkey Kong: Tipping Stars – Crumbling Cavern 4-3 gameplay
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 0 comments
Runbow footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
This is another Twitch recording, meaning you’ll need to head past the break for the video. Darn you, auto-play!
More: 13AM Games, indie, Runbow
A look into the sales of indie games on Wii U and 3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 8 Comments


tinyBuild’s Mike Rose held a panel at GDC 2015 today titled “The Turning Tide: Independent Game Sales in 2015”. During the session, Rose touched on the performance of indie titles across a variety of platforms, including the eShop.
On Wii U, it seems that the lowest number developers can expect lies between 300 and 1,000 units. This would be a game that receives poor reviews, lacks marketing, or is exclusive to the platform. The best-case scenario allows games to see sales at around 60,000 copies, with most revenue coming from other platforms.
The situation is apparently much brighter on 3DS. The low-end of the spectrum falls between 1,000 and 5,000 units (poorly rated, no marketing), while the high-end is 50,000 to 200,000 copies (big exposure from Nintendo, multi-platform).
Rose also mentioned in his same talk that developers who ported their games to 3DS and received Japanese localization saw sales that exceeded expectations. Those who ported titles to Wii U via Unity felt it was worth it since the process was relatively easy.