Runbow ended up on Wii U thanks to the system’s control schemes
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Runbow could have ended up on any platform, but 13AM eventually settled on Wii U. Wondering how the studio settled on that decision? It all came down to the Wii U’s ability to handle a wide array of control schemes.
13AM co-founder Tom McCall told Gamasutra:
“We looked at Xbox, PlayStation, PC, all those things, and we just kind of did a tally of how many controllers we could link up. And when we got to Wii, we found out… We found out that if you tether a Wii Remote to a Wii controller four times, and then add in the Wii U tablet controller on top of it, you can get up to nine players. We’d never seen anything like that before.”
McCall also mentioned that he and other members of the team had a good relationship with Nintendo, as one of them started communicating with the company as part of his thesis project.
“There was never a giant pitch; we just kept them in the loop from day one and they’ve been very supportive the whole way. I guess we’ve been very lucky!”
More: 13AM Games, interview, Runbow, Tom McCall
A World of Keflings teaser trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: A World of Keflings, indie, NinjaBee
Curve open to Stealth Inc 1 for Wii U, Fluidity Wii U was proposed to Nintendo, future eShop support, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, News, Wii U eShop | 3 Comments
Curve Studios is currently hosting a Reddit AMA, which can be found right here. A lot of interesting details have been shared about the company and its various games. For a quick roundup of the more noteworthy tidbits, check out the summary below.
More: Curve Studios, top
Moving Player bringing Rakoo’s Adventure to Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Moving Player announced “Xport” at the Game Connection Europe 2014, which is the company’s “console game adaptation and publishing program” for indies. The program intends to help smaller developers distribute their games on consoles in a timely fashion “and with less risks” while also offering players a greater selection of indie games on their favorite platforms.
Today’s news has resulted in a new announcement for the Wii U. Rakoo’s Adventure, previously released for mobile platforms, is now coming to the eShop. Check out the video above for a trailer.
Source: Moving Player PR
More: indie, Moving Player, Rakoo's Adventure
Stealth Inc 2 launch trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: Curve Studios, Stealth Inc 2
Lucadian Chronicles trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
More: indie, Lucadian Chronicles
Devil World hitting the Japanese Wii U Virtual Console next week
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
One new game will be available on the Japanese Wii U Virtual Console next week. It is as follows:
Devil World (Famicom, 514 yen)
The game above are hitting the Japanese eShop on November 5.
More: Devil World, Japan, Virtual Console
Japanese Final Fight 3, Gomoku Narabe Renju, Nobunaga’s Ambition: Whole Country Version Wii U VC trailers
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Pixel Paint out on the North American Wii U eShop this week
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Pixel Paint – a new title that allows users to create pixel art – is heading to the North American Wii U eShop this week.
Pixel Paint supports a variety of color palettes for several retro systems, cut/copy/paste functions, and more. There’s also Miiverse integration so that creations can be shared with others.
Pixel Paint is due out on October 30. Pricing is set at $3.99.
