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Nocturnal is working on its first Wii U title, Flowerworks HD: Follie’s Adventure. The indie developer could create more titles for the console, but the future is entirely dependent on how Flowerworks HD performs.

The studio’s Michael Shamgar explained to Nintendo Life that Nocturnal currently has its devkits on loan. As a result, “we need to purchase them if we are to continue with development,” he said. That means Flowerworks will probably need to reach a certain threshold before more Wii U titles are confirmed – which could include an almost-finished “epic RPG” and sequel to Timegap-X.

Shamgar also briefly touched on potential 3DS support. Unfortunately for fans of the handheld, Nocturnal doesn’t have any plans for the system at the moment.

Care to see a remake of Oddworld: Abe’s Exoddus? Then buy the upcoming remake of Abe’s Odyssey, otherwise known as Oddworld: New ‘n’ Tasty.

Lorne Lanning confirmed to Eurogamer at GDC today that selling 250,000 copies of New ‘n’ Tasty will secure funding for an Abe’s Exoddus remake. And at 500,000 copies, a brand new Oddworld game will be possible.

He said:

“I don’t think it’s anything less than a $5 million title. So to Kickstart it I think would be a little deceptive and a risk. But if we sell half a million copies [of New ‘n’ Tasty], that’s not going to be a problem.”

“If I’m doing a new Oddworld game, I’m not going to do it for $2 million. I might do it for five or six. People keep asking me, ‘Why don’t you Kickstart Oddworld? You could get at least $1 or $2 million.’ And I’m like ‘What would I do with a couple million on Kickstarter? On a new Oddworld title?’ Not much. I could redo Exoddus for a couple million. I could do that. But a new title, which means new characters doing new things and controls that are great – that’s where the real time and expenses come from.”

“If you already have the game and you’re just doing a conversion, it’s easier. From scratch, I don’t think we could do an Oddworld title for a couple million dollars.”

You can add Little Inferno to the list of recently-confirmed million-seller indie titles. Tomorrow Corporation shared the sales news – which was accomplished across six platforms – during the Independent Games Summit at GDC this morning.

That’s just one tidbit from the panel. More information is located on Gamasutra here.

Team Colorblind’s debut title Aztez is coming to Wii U, PS4, Xbox One, PS Vita, PC, Mac, and Linux, the studio announced today.

Aztez is a turn-based strategy title that has players expanding and maintaining the Aztec empire while also managing violent outbreaks in real-time beat ’em up sequences. Each game is said to be unique. According to Team Colorblind, “different events will occur, different challenges will emerge, and different spoils will be taken each time you play.”

You can find a trailer for Aztez above. It’ll be released later this year.

Thanks to LetsPlayWiiU and Brandon for the tip.

Prismatic Games is planning Hex Heroes for the Wii U eShop, an exclusive real-time strategy game for the console. Here’s what you should know:

– One players is the commander
– Commander makes executive decisions, manages resources, and surveys the broad map from a god-like GamePad bird’s eye view
– Other player chooses different classes
– Classes have unique abilities
– Classes go directly onto the map, with an individual point of view
– The second player tries to build up their city, fortify it, explore dangerous new territories, and fight off enemies
– Start a game by choosing 2 of 8 skills (classes) that create a unique combination in what each player brings to the table as an asset to his team
– Ex: Rogue/Archer combo provides stealth/range; Woodcutter/Knight is well-rounded; Woodcutter/Scout is more of a support type
– 4 different players choose their combinations and join together as a team
– Eeach game will have its own strategical way to win
– Asymmetrical gameplay
– Mario Castañed (The Bridge) chose the visual style
– Visuals are simple in complexity
– Graphics are meant to give off the feeling of being inside a strategy board game
– One player will have the bird’s-eye-view of the board game map, while the others will look like little figuring pieces in a board game
– Grant Kirkhope on board for the soundtrack
– Kickstarter should be up on March 25
Source

Wooden Sen’SeY will be released in either April or May, publisher Neko Entertainment has said.

The company provided an update launch window when asked on Twitter. Neko wrote:


Source, Via

Christopher Arnold, president and director of NAMI TENTOU, has hinted at a collaboration with another indie title on the eShop.

Arnold teased on Twitter:


Definitely sounds like something is going on there! We’ll just have to wait and see…

Source


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