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NintendoEverything sits down with ‘A Hat in Time’ developer Mecha the Slag, pretending to spend a quiet evening sipping on tea, talking about where all of the awesome platforming games went– and how he’s going to unintentionally bring them back.


Author: Austin

Earlier this week I learned of a game.

I was scouring the internet for any sign of the dead 3D exploration platforming genre to no avail, and I turned to reddit to have a discussion on the topic, asking for any games people knew of that fit the bill. The response was pretty sizeable.

I was recommended games from Cave Story to Shadow Complex, Banjo Kazooie: Nuts and Bolts to Prince of Persia; none of these games quite scratched the itch I had though. There was always something “off” about them, either gameplay-wise or artistically. Perhaps they were too linear, or didn’t feature enough backtracking; maybe the atmosphere was closer to a Saturday morning cartoon than a charming game of the N64 era– each one had some different “flaw”. The point is that after ten hours, I figured that maybe the genre was dead, and I was looking for something that wasn’t there. Apparently developers had simply abandoned the genre overnight, and now a former industry staple was nowhere to be found.

But why?


For some strange reason, Scribblenauts Unlimited was added to the Wii U eShop last night. System owners were able to purchase the title for £49.99/€59.99. Nintendo pulled the game soon after it popped up on the store.

This was likely an error on Nintendo’s part. Earlier this week, the company announced that Scribblenauts had been delayed in order to “some changes” before launch.

Source, Via


Pier Solar and the Great Architects has been confirmed for Wii U. We don’t know when it’s coming, but the team is hard at work on the project.

One of the game’s developers, Gwénaël “Fonzie” Godde, discussed what it’s like working with the Wii U system:

“Although the main game logic in modern platforms share the same code, some features are exclusive to each platforms. Wii U has many interesting features and we want to be able to make good use of them. Hopefully, it will be a great surprise.”

Pier Solar will make use of the GamePad’s various features, according to Tulio Goncalves:

“Yes of course. Wii U feels like a ‘TV version’ of Nintendo DS, and as we’ve seen in the handheld, many possibilities can be explored. However, we’ve got to be careful when designing those functionalities. As everyone knows, one of the great features of Wii U is the ability to switch gameplay from the TV to the Wii U controller screen; in that case it has to behave just like as if you were playing with the regular controller, so those functions have to be non-vital functions to the game.”

Pier Solar is heading to Wii U… but could we ever see it on the 3DS eShop? Goncalves and Fonzie commented on the possibility:

Tulio: The 3DS resolution doesn’t favor the original resolution and aspect of the SD version of Pier Solar. If a port gets made it will be the HD version scaled to 3DS resolution.

Fonzie: Either way, having PS HD in 3DS would be great. However, first we must focus on all the platforms that we announced on Kickstarter. We have lots of motivation but we’re still a small dev team!

And last but not least, Fonzie discussed WaterMelon’s future projects:

“We are working on a few other projects at the moment through the Magical Game Factory. We got one Mega Drive beat ’em up and RPG project and one Super Nintendo action-adventure project, as well as few surprises!”


This week’s North American Nintendo Downloads are as follows:

Wii U download

Fist of the North Star: Ken’s Rage 2 – $59.99

3DS retail

Brain Age: Concentration Training (available Feb. 10) – $29.99

3DS demo

Etrian Odyssey IV: Legends of the Titan – free

3DS retail

Pro Evolution Soccer 2013 3D (available Feb. 12)
Tom Clancy’s Splinter Cell 3D – $29.99
Rayman 3D – $29.99

3DS VC

Mega Man 2 – $4.99

DSiWare

Ah! Heaven – $1.99 / 200 DSi points

Source: Nintendo PR


Maestro Interactive Games is bringing Super Ubi Land to the Wii U eShop in just a few months. Now, just to be clear, Notion Games is developing the project. Maestro will be handling publishing duties.

Super Ubi Land may not be an original Maestro project, but the studio is cooking up Wii U goodness of its own.

On Twitter yesterday, the company teased that “a lot will be revealed soon” when it comes to their own Wii U eShop game:

Source



You guys have no idea how happy it makes me to be able to post about this game on our site! I found out about it just earlier today, emailed the developer about doing an interview, and got this wonderful little tidbit of information that brings utter joy to my heart. When asked whether or not the game could come to Wii U in the future, March the Slag (the game’s sole developer) said the following:


“Without making any promises, I think it will be likely that the game ends up on the Wii U. I have been in touch with a publisher that is interested in putting it on that console, and I’d be more than interested in seeing that happen!” – A Hat in Time developer Jonas Kærlev


That’s good enough for me! If you’ve yet to learn anything about this game, you should absolutely look into it. It’s an exploration platformer inspired by the likes of Conker’s Bad Fur Day, Banjo Kazooie, and Donkey Kong 64— but with a beautiful, somewhat Wind Waker-esque art style!

Full interview with Jonas about the game and platforming as a whole coming as soon as I get it done, which might be tonight. Or tomorrow. We’ll see.



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