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Wii U

Capcom recently revealed Resident Evil HD for pretty much every major console. But unfortunately, Wii U was not included in the announcement.

Capcom producer Yoshiaki Hirabayashi told Rely on Horror that Nintendo’s console is not the company’s focus when it comes to Resident Evil HD. Rather, the aforementioned platforms are – PS4, PS3, Xbox One, Xbox 360, and PC. A Wii U version wasn’t completely ruled out though, so there’s a small glimmer of hope.

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As previously mentioned, Koei Tecmo considered including a female Link character in Hyrule Warriors known as “Linkle”. This scrapped character was shown for the first time in the game’s Japanese art book.

It now sounds like Koei Tecmo is having – at least partially – second thoughts about not including Linkle in Hyrule Warriors. The company posted the following on the title’s Twitter account earlier today:

“Linkle (tentative name) was a rejected story character featured in the art book, but it looks like she got a quite lot of attention… maybe we should have included her in the main story…”

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Zelda Wii U

Zelda producer Eiji Aonuma made some comments during interviews at E3 which initially suggested that the character featured in the new game for Wii U could be female. Eventually though, his remarks were clarified.

Aonuma spoke about the situation with EDGE this month and told the magazine, “this reaction from the fans is something I would like to take into consideration as we proceed with development”. He was quick to clarify, however: “that doesn’t mean that we are going to change the main character to a girl.”

Check out Aonuma’s full comments below:

Nintendo is working on more “Garage” games similar in nature to Splatoon, Shigeru Miyamoto revealed in the latest issue of EDGE. Project Guard and Project Giant Robot also fall under the same category.

As reported by EDGE:

Splatoon and the three prototypes are the first games to emerge from Garage, a new Nintendo development programme set up last year in which developers break off into small teams and work on new ideas. “There are increasing numbers of young staff at Nintendo’s development studios these days,” Miyamoto says, “and these young guys really want to express themselves.” Work is done during office hours, but he compares Garage to an after-school club, in spirit if not in schedule. “Class time’s over: they gather together and think about new projects completely apart from their everyday business assignments. When all of those projects have advanced to a certain stage, we gather together and exchange opinions on the outcome of each of them, and together we decide which ones should continue. We may have shown several software titles at E3 [that came from Garage], but there are many others in development too.

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The Japanese Hyrule Warriors Twitter account is further hinting at DLC characters for the future. A message posted earlier today asked fans, “who would you like to see?”

So how about it, guys? Which additional characters would you be interested in seeing in the game?

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Update: We’ll just throw this in as well as opposed to making a new post. werejack is claiming that two new Wii U bundles for North America – LEGO City: Undercover and New Super Mario Bros. U – are also on the way.


Earlier this month, Nintendo announced a special Smash Bros.-themed 3DS XL for Europe. A similar system has yet to be confirmed for North America, though it’s possible that we’ll be hearing something in September.

Twitter user “werejack” claims that Nintendo has something planned for the states as well, but “it might be different from the Europe one.” He suggests that the North American Smash Bros. 3DS XL will be “bluer.”

We normally wouldn’t post this sort of conjecture, but werejack actually leaked news of the Zelda: Wind Waker HD Wii U bundle, black 3DS XL, and red/blue Pokemon 3DS XL systems prior to their announcements last year. Hopefully werejack’s latest tweets are accurate as well!

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Xenoblade Chronicles for Wii featured a quest log that could quickly become very long and intimidating for some players. For the game’s successor, Xenoblade Chronicles X, Monolith Soft is looking to make “a much more user-friendly experience”.

Executive producer Tetsuya Takahashi told EDGE this month that in the Wii U game, “objectives and relevant people will be displayed on the map.” Monolith Soft is also implementing “a number of other features to help with quests”.

 

Bandai Namco’s lineup for the 2014 Tokyo Game Show is in. It’s as follows:

Console Games

Ace Combat Infinity (PS3) – trailer
Digimon Story: Cyber Sleuth (PS Vita) – trailer
Dragon Ball Xenoverse (PS4, XBO, 360, PS3) – playable, trailer
Godzilla (PS3) – playable, trailer
Gundam Breaker 2 (PS3, PS Vita) – playable, trailer
Haikyuu!! Tsunagu! Itadaki no Keshiki!! (3DS) – trailer
Hanayamata: Yosakoi Live! (PS Vita) – playable, trailer
The Irregular at Magic High School: Out of Order (PS Vita) – playable, trailer
M3 The Dark Metal: Mission Memento Mori (PS Vita) – trailer
Mobile Suit Gundam: Battle Operation (PS3) – trailer
The Seven Deadly Sins: Unjust Sin (3DS) – trailer
Soulcalibur: Lost Swords (PS3) – trailer
Super Hero Generation (PS3, PS Vita) – trailer
Tales of the World: Reve Unitia (3DS) – playable, trailer
Tales of Zestiria (PS3) – playable, trailer
And more…

Family Area Console Games

Aikatsu! 365-hi no Idol Days (3DS) – playable, trailer
Disc Wars: Avengers Ultimate Heroes (3DS) – trailer
Dragon Ball Heroes: Ultimate Mission 2 (3DS0 – playable, trailer
Fujiko F. Fujio Characters: Daishuugou! SF Dotabata Party (Wii U, 3DS) – playale, trailer
Happiness Charge Precure! Kawarun Collection (3DS) – playable, trailer
Majin Bone: Jikan to Kuukan no Majin (3DS) – playable, trailer
Nazotoki Battle Tore! Densetsu no Makyuu o Fukkatsu Saseyo! (3DS) – playable, trailer
One Piece: Super Grand Battle! X (3DS) – playable, trailer
Guruguru Tamagocchi! (3DS) – playable, trailer
Tenkai Knight: Brave Battle (3DS) – playable, trailer
And more…

You can find Bandai Namco’s TGS site here. There will be live streams throughout the show.

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At one point, Nintendo “talked about the possibility” of featuring Mario as the main player character in Splatoon. That’s according to Shigeru Miyamoto, who revealed the information to EDGE this month.

Miyamoto told the magazine:

“There were heated debates over who the main player character should be. Whether it should be Mario, or a squid. When we talked about the possibility of it being Mario, of course we could think of the advantages: anybody would be willing to touch it as soon as we announced that we had the new Mario game. But at the same time, we had some worries. If it were Mario, we wouldn’t be able to create any new IP.”

Splatoon was first announced at this year’s E3. It’s a brand new third-person shooter of sorts from Nintendo and includes completely unique characters.

Eiji Aonuma, producer of Zelda Wii U, shared extensive comments to EDGE this month about the game’s open world without giving too much away.

EDGE started out by asking Aonuma about the challenges of adapting a linear design to a world that can be freely explored. He said in response:

In the original Legend of Zelda, there was no clear way to lead the main character to his goal. It was something that we entrusted to the players to find by themselves. As the game later expanded into a franchise, the structure of the game worlds became more and more complex – especially with the introduction of 3D – making it necessary for us to point the player in the right direction. Consequently, progression in the games became more linear.

To recreate a similar experience to the original, we have to give the game world a simple structure that players can understand intuitively. In doing so, it’s very important that we make every aspect of the world feel real and physically connected, so that it’s doesn’t look fake.

We can achieve this thanks to the hardware features of Wii U, but to truly get a deep understanding of the game world, we also need a real map that depicts the world as it is. The GamePad is very effective for displaying this, and thus also [for] providing players with a constant hint on where to head to. I think we can safely say that the innovations in this new game are only possible thanks to the Wii U hardware.


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