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Wii U

The latest Wii U/3DS-specific UK software sales are as follows:

Wii U

  1. Mario Kart 8 – Nintendo
  2. Super Mario 3D World – Nintendo
  3. New Super Mario Bros. U – Nintendo
  4. New Super Luigi U – Nintendo
  5. Sports Connection – Ubisoft
  6. The LEGO Movie Videogame – Warner Bros. Interactive
  7. Donkey Kong Country: Tropical Freeze – Nintendo
  8. LEGO Marvel Super Heroes – Warner Bros. Interactive
  9. Wii Party U – Nintendo
  10. LEGO The Hobbit – Warner Bros. Interactive

3DS

  1. Pokémon X – Nintendo
  2. Pokémon Y – Nintendo
  3. Kirby: Triple Deluxe – Nintendo
  4. Mario Kart 7 – Nintendo
  5. Mario Golf: World Tour – Nintendo
  6. Animal Crossing: New Leaf – Nintend0
  7. The LEGO Movie Videogame – Warner Bros. Interactive
  8. New Super Mario Bros. 2 – Nintendo
  9. Mario Party: Island Tour – Nintendo
  10. Frozen: Olaf’s Quest – GSP/Avanquest

Source: Chart-Track

For those worried about the state of Call of Duty on Nintendo platforms, it seems Sledgehammer is looking to bring the latest iteration to Wii U, at least according to their E3 listing. The series’ has never done well on Nintendo hardware traditionally but this move shows that it appears to still be a viable move for whatever reason. We will know if this rumor holds true when E3 rolls around.

Source, via

Square Enix continue their amazing run of support of Dragon Quest X with their latest 2.2 update and have released a new video highlighting all the new content and changes.

via

It’s a Mario double today and Sakurai gave us a look at a New Super Mario Bros. cameo:

Here’s a new Wii U stage, Mushroom Kingdom U! It brings to life the worlds of New Super Mario Bros. U.

The stage will be a transforming one and apparently we’ll see more of it in a couple of weeks:

When Kamek casts a spell, the stage transforms drastically! That said, this is not what you would call a moving stage… …By the way, this stage will be playable in the demo version of the game for E3, a game expo that starts on June 10 in Los Angeles.

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The folks over at Cubed3 also have a couple more shots on there Instagram, which you can check out here and here

System: Nintendo Wii U
Release Date: May 15th, 2013 (NA, EU)
Developer: Dakko Dakko
Publisher: Dakko Dakko


Author: Jack

I hate it when people label things incorrectly. It makes me very sad and upset. I can’t tell you how much compound irritation I’ve had to repress when, say, someone would write the wrong name down on an online order at work and offer me the duty of rectifying the situation over the phone with Mrs. Jihnson and her missing mail-order appliance, or when a past roommate not-to-be-named would intentionally label the cat food ‘dog food’ just to try to make me sick the next day.

This is why I possess such a vitriol for relatively new Welsh developer Dakko Dakko and their latest attempt at capturing the burgeoning Wii U indie scene (think Mutant Mudds, Cloudberry Kingdom, and all of the other titles I’ve referenced way too much in writing and on the podcast), Scram Kitty and his Buddy on Rails, a 2D shooter with strong open-world platforming elements. The ‘On Rails’ signifier at the end there implies imprison-y, limited bounds and pointed, one-dimensional gameplay design, whereas Scram Kitty, in its comparative sense of freedom to the recent litany of top-notch platformers we’ve seen reach the eShop, feels anything but. Scram Kitty, though confusing in name, scratches an itch not satiated fully by its contemporaries on the platform. By not being as singularly masterful in its level design elements as, say, VVVVVV or Mighty Switch Force!, Scram Kitty feels a little less uptight and neo-retro, yet crucially still achieves the same level of “old-school hardcore” as those luminaries do. I will not use any cat puns in this review.

4Gamer recently caught up with Sonic & All-Stars Racing Transformed producer Steve Lycett with the game having been released in Japan last month. We already heard that Lycett had hoped to include Ristar as a playable character, but as it turns out, this wasn’t the only franchise he hoped the game would represent.

Lycett stated:

From three big SEGA classics, I think, “Space Harrier”, “OutRun”, and “After Burner”. Because these three are so popular around the world, I was thinking I wanted to find a way for them to work somehow. For “After Burner”, since there is no emerging main character, both it an “OutRun” both got full courses. But unfortunately, “Space Harrier” only got a song in the soundtrack on one of the stages. Even though it wasn’t convenient to include the hero of “Space Harrier”, we just couldn’t abandon the recording.

Lycett continued by elaborating on his interest in featuring Space Harrier one day:

Well, the truth is, I wanted to include the running character riding the dragon. But I won’t give up! If I ever get the opportunity, I absolutely want to see this happen.

This week’s expanded Japanese software sales are as follows:

01./00. [PS3] World Soccer Winning Eleven 2014: Samurai Blue Challenge (Konami) {2014.05.22} (¥8.208) – 35.656 / NEW
02./00. [PS4] Infamous: Second Son (Sony Computer Entertainment) {2014.05.22} (¥7.452) – 34.801 / NEW
03./03. [3DS] Yo-kai Watch (Level 5) {2013.07.11} (¥4.800) – 33.974 / 984.009 (+12%)
04./00. [PSV] To Love Ru Trouble: Darkness – Battle Ecstasy # (FuRyu) {2014.05.22} (¥7.538) – 22.327 / NEW
05./00. [PS3] World Soccer Winning Eleven 2014: Samurai Blue Challenge (Konami) {2014.05.22} (¥8.208) – 16.762 / NEW
06./01. [PS3] The Idolmaster: One for All # (Bandai Namco Games) {2014.05.15} (¥8.208) – 12.488 / 95.883 (-85%)
07./02. [PSV] Genkai Totsuki Moero Chronicle # (Compile Heart) {2014.05.15} (¥7.344) – 9.492 / 42.450 (-71%)
08./00. [PSV] Amnesia World # (Idea Factory) {2014.05.22} (¥6.264) – 8.650 / NEW
09./00. [PSP] World Soccer Winning Eleven 2014: Samurai Blue Challenge (Konami) {2014.05.22} (¥3.067) – 7.245 / NEW
10./04. [3DS] Mario Golf: World Tour
(Nintendo) {2014.05.01} (¥4.937) – 7.069 / 93.279 (-25%)
11./05. [3DS] Mario Party: Island Tour (Nintendo) {2014.03.20} (¥4.800) – 6.741 / 377.925 (-16%)
12./07. [3DS] Pokemon X / Y # (Pokemon Co.) {2013.10.12} (¥4.800) – 5.489 / 4.068.956 (-1%)
13./06. [PSV] Sword Art Online: Hollow Fragment #
(Bandai Namco Games) {2014.04.24} (¥6.664) – 5.267 / 206.648 (-33%)
14./10. [3DS] Monster Hunter 4 # (Capcom) {2013.09.14} (¥5.990) – 4.244 / 3.281.369 (+25%)
15./09. [3DS] Kirby Triple Deluxe
(Nintendo) {2014.01.11} (¥4.800) – 4.055 / 588.563 (-10%)
16./12. [3DS] Mario Kart 7 (Nintendo) {2011.12.01} (¥4.800) – 3.960 / 2.322.537 (+18%)
17./08. [3DS] Theatrhythm Final Fantasy: Curtain Call # (Square Enix) {2014.04.24} (¥6.264) – 3.057 / 123.606 (-33%)
18./15. [PS3] Grand Theft Auto V
(Take-Two Interactive Japan) {2013.10.10} (¥7.770) – 3.020 / 778.762 (+2%)
19./13. [3DS] Style Savvy: Trendsetters – Tokimeki Up! (Nintendo) {2014.04.17} (¥4.936) – 2.972 / 39.121 (-6%)
20./14. [3DS] Animal Crossing: New Leaf #
(Nintendo) {2012.11.08} (¥4.800) – 2.932 / 3.737.633 (-4%)

Mario Kart 8’s items “are the most balanced in the history of the series”, according to developers Hideki Konno and Kosuke Yabuki.

While speaking with GamesMaster about the Blue Shells, the two developers said:

Blue Shells provide a certain level of tension that helps maintain the excitement right up until the very end of a race. Of course we pay particular attention to balance. Through literally thousands of races, we’ve made numerous adjustments to get it just right. In our opinion, the items in Mario Kart 8 are the most balanced in the history of the series.

I’d have to agree with Konno and Yabuki here. With the amount of time I’ve put into Mario Kart 8 thus far, I definitely get the impression that the items are very balanced this time around, especially compared to some of the series’ previous entries.

Thanks to joclo for the tip.


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