April 2: The recently-released Split Fiction has been confirmed for Nintendo Switch 2. It will be available at launch.
Split Fiction, a co-op adventure game, just debuted not too long ago to a strong reception. The Nintendo Switch 2 version will take advantage of GameShare and GameChat. With GameShare, you can play locally with just one copy of the game with another player on their Nintendo Switch 2, even if they don’t own the title. GameChat will let players share live video and voice chat from their console system while playing Split Fiction together.
Dangen Entertainment and Mantis Games plan to release Deck of Haunts on Nintendo Switch, the two sides confirmed today. Fans will be able to grab it later in 2025.
Deck of Haunts, a sinister deckbuilding roguelike, has you playing as a malevolent haunted house. You’ll build a mansion, lure unsuspecting humans into it, and terrify them into madness – or even kill them – and extract their essance.
A bunch of additional details are available in the following overview:
A little more than year after it was announced for Nintendo Switch, we now have a release date for Wings of Endless. JanduSoft today shared the news that it’s publishing the game on May 8, 2025.
Isoca Games is behind the project, which is a pixel-art action RPG.
For those that need a refresher, read up on the following overview:
Today, Tokkun Studio unveiled its new project Puzkin: Magnetic Odyssey. The game is targeting release on both Nintendo Switch 1 and 2.
Puzkin is a cross-platform sandbox MMORPG “designed from the ground up to be the safest and most creative online world for families”. The game features a unique battle system, creation and construction, exploration with quests, the ability to create shops, and more.
A bunch of new stuff has been announced for Ship of Fools, including an “Alphy’s Project” update, Pew Pew Mode, plus new DLC with Golden Bay Duo and Thunder Tide Duo. Everything will be available on April 24, 2025.
The update will be entirely free. Players can look forward to four new fools, new options for runs, and new quality of life features!
We’ve got the following details:
Spike Chunsoft today provided the latest details about No Sleep For Kaname Date – From AI: The Somnium Files, which covers game systems such as the new “Escape” section. This is something brand new for the game.
Thanks to Spike Chunsoft, we have the following details:
A major update for Marvel vs. Capcom Fighting Collection: Arcade Classics was just announced, which will bring along offline versus for all games and more. We have the official patch notes.
Outside of offline versus, there’ll be a game reset option, new artwork for the gallery, and more. X-Men vs. Street Fighter and Marvel vs. Capcom 2 will be seeing a couple of specific updates as well.
Here’s the full rundown:
System: Switch
Release date: April 18, 2025
Developer: Ashibi / Game Arts
Publisher: GungHo
There’s a kind of magic that only summer can hold – long days, the hum of cicadas, and for me, the unmistakable excitement of borrowing a PlayStation game from a new RPG-obsessed friend I’d met at summer day camp (shout out to Nik from the YMCA Day Camp program, you were legit.) I was twelve, sunburned, full of cheap cookies, sugary artificially flavored red drink, and a sense of adventure. The game was Lunar: Silver Star Story Complete. I didn’t know it then, but that disc would become one of the most formative RPG experiences of my awkward little middle school life.
Publisher Fulqrum Publishing, together with developer Byte Barrel, have just announced that Forgive Me Father 2, previously released on PC, will be coming to consoles, including the Nintendo Switch, this fall.
The game is a sequel to the 2021 FPS title and stands out for its hand-drawn visual style and fast-paced gameplay.
Check out the official game description below:
In a new interview, Nightdive Studios revealed that Nintendo put an end to a possible GoldenEye 007 remaster.
Nightdive, which has brought back a bunch of classic games over the past decade, was hoping to tackle GoldenEye as one of its projects. However, that ultimately didn’t come to be. GoldenEye 007 has always been messy in terms of rights, and while Nightdive had mostly managed to iron things out, it turns out that Nintendo wasn’t on board with the idea.