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When Tomodachi Collection: New Life launches in Japan, Club Nintendo members will be able to use their points on a special Premium Book. It includes 88 pages and 23 QR codes.

The Premium Book will be available for 150 points. Those who pick up the game through the eShop can nab the item for just 50 points.

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Did you know that Dr Kawashima’s Devilish Brain Training is supposed to come out in Europe next week? There’s been a strange lack of news for a game that is due out in just a few days ago.

Dr Kawashima’s Devilish Brain Training may have been quietly delayed. Along with the lack of promotion on the part of Nintendo of Europe, the title’s official page lists a “TBD” date. This may be have a simple oversight, but you would think that it would include the official April 12 date. Hmm…

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A new Coaster Creator 3D patch should be available to players right now. Applying the update will fix an issue related to Miis. Prior to the patch’s arrival, there was a problem using Miis while riding a coaster. All should be well now!

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Nintendouji is now available to Japanese Club Nintendo members who reached platinum status last year. The game is a turn-based experience under the DSiWare banner. Dungeon-crawler and RPG aspects are also featured. As we mentioned back in November, Nintendouji’s name is a pun meaning “Nintendo Boy”.

Aside from the screenshots above, new Devil Survivor 2: Break Record details have come in through a Dengeki preview.

Break Record won’t actually feature anime scenes as originally relayed by Famitsu. Instead, Kou Yoshinari will be directing and animating a new animated opening video.

The 3DS version of Devil Survivor 2 will provide players with a new scenario. This will be “equivalent to the content of a new game”, according to Dengeki. You’ll be able to make a number of different choices that result in one of many different endings, as was the case with the original game.

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Animales de la Muerte started out as a WiiWare game way back in 2008. Eventually, High Voltage Software decided to move the project to the PlayStation 3, Xbox 360, and PC. And then things went quiet. Nothing was said about the game, and most assumed that the project was dead.

It’s still alive, though! Well, in one way. The game has seen a complete overhaul and will now release on mobile devices later this month. An interesting conclusion to this five year saga, to say the least.

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The Wii U hasn’t managed to catch on like the Wii. Nintendo’s last console had a simple premise: pick up the controller, swing away, and you’ll be good to go. Unlike the Wii remote, the GamePad is a much more complex device.

So while there may be skepticism surrounding the Wii U, Shigeru Miyamoto believes that people will begin to understand its purpose more as they familiarize themselves with what it has to offer.

He told CNN:

“There was a period when we first released the Nintendo DS that people would say there’s no way people can look at two screens at once. I almost feel like, as people get more familiar with Wii U and these touchscreen interfaces, that there is going to come a point where they feel like ‘I can’t do everything I want to do if I don’t have a second screen’.”

Miyamoto continued, discussing the Wii U’s wide array of functions:

“I feel a device like Wii U, with its ability to continue to offer new features and that network connection and the connection to the TV and the interface, really makes it feel that it’s more than just a game machine, but something that offers a lot of practical use and practical purpose in the living room. I look at it as being a very useful device that can do many different things and therefore really seems to be the device that’s ideal to have in the living room.”

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