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WayForward has given fresh details about the previously-announced Mighty Switch Force! Hyper Drive Edition update.

The patch will make use of re-balanced audio levels, improved headphone support, and new file compression – the size will be 40% smaller. A new playable character, Pixel Patty, is also packed in.

WayForward has additionally reconfirmed plans to release Mighty Switch Force! HD in Australia and New Zealand.

A release date for the update will be announced soon.

Source


“Attempting to wring a class action lawsuit out of a demonstration is beyond meritless. We continue to support the game, and will defend the rights of entertainers to share their works-in-progress without fear of frivolous litigation.”

– Gearbox Statement


They’re sort of obligated to say this because they’re being sued and they don’t want to lose the case, but I wonder if they have a point. They should definitely be allowed to share a work in progress… but if the work in progress looks so much better than the final product? I don’t know! Maybe, maybe not. I’m not much for legalese.

Via Gamespot

So apparently Katie Couric ran an hour-long piece about video games and how they ruin lives and make some people kill people last Monday, which upset some gamers. So Katie decided to rectify the situation by asking gamers what they think the positive aspects of violent games are… via Twitter!

She says she’s going to use the replies in an upcoming show, but we don’t know what the show was about. I think we all know by this point that this argument is useless to have. People who run specials about video games being a catalyst for violence but neglect to do the same for some significantly larger contributing factors aren’t people I care much to debate with!

Via Gamespot

You know what would be neat? If Wii games were available through the Wii U eShop. Like Tatsunoko vs. Capcom, maybe.

But there isn’t a way to grab digital Wii games in any form – meaning that a digital re-release of Tatsunoko vs. Capcom is out of the question.

Even if it were possible, the previous agreement would need to be amended or a new one would need to be created, according to Capcom’s Christian Svensson who commented on the situation a couple of months ago:

“There’s no plans I’m aware of and as you point it, it would mean Capcom Japan amending the prior agreement or creating a new one as well as potentially new development, unless Nintendo at some point has plans to release Wii ISOs digitally (which I’m not aware of happening).”

A quick glance at Amazon shows that Tatsunoko vs. Capcom is available at retail for around $25. If you haven’t already purchased the game, that’s not a bad price!

Source, Via

Since Shadow of the Eternals’ leak, Precursor Games has shared a few, official details about its game.

The crowdfunding campaign will officially begin on Monday. Precursor will be looking to raise $1.5 million – not $1.1 million as originally thought – for a total of 12 episodes. Numerous stretch goals will be included.

Precursor’s “primary goal for Shadow of the Eternals is to raise 1.5M dollars. Any money raised beyond this will contribute to stretch goals that go beyond the first episode, including future episodes, additional characters, additional platforms and in-game perks. The more money that we raise, the more we can deliver, which is a win for everyone.”

In news that probably doesn’t matter, the Wii Fit U trademark was abandoned in the US late last month. Nintendo failed to response/had a late response with the USPTO. The new response deadline should be set around late May.

Honestly, this isn’t something to get worked up about. While it’s an interesting discovery, I think we all know that Wii Fit U won’t be ditched.

Source, Via

Update: Not all information discovered through the site leak was accurate, but it sounds like quite a bit was. Official details here.

A pulled test page on Precursor Games’ website has revealed the first details about Shadow of the Eternals, where it goes by the earlier name Shadow of the Ancients.

Shadow of the Eternals is coming to both Wii U and PC. A release is planned for the fourth quarter of 2014, according to the FAQ portion of the page.

Fans can expect an action-adventure experience with horror elements mixed in. It’s strictly a single-player experience – a note reads:

“We believe that single player games are very much alive in this industry, and present a cinematic experience to the gamer unlike any other.”


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