Mighty Switch Force! 2 is just a few days away from launching on the 3DS eShop. But WayForward isn’t stopping the series with this new release – creative director Matt Bozon has confirmed that the next Mighty game is already in the pipeline.
Bozon told Nintendo Life that the team is “in the early stages of the next Mighty game now, which will not be a sequel.” WayForward is also mulling over a possible title with Patricia Wagon.
Bozon said:
“We’re in the early stages of the next Mighty game now, which will not be a sequel. We’re also considering another Patricia Wagon game too. I could see her moving in the direction of a high-octane action game. I’m wondering what players think about that?”
For the past couple of years, the gaming community has taken interest in… Nintendo boxes that have been sent to the E3 convention center. E3 preparation are well underway, and they have been detected for a third year. You can find a few photos of the boxes and E3 site in the gallery above.
Despite the fact that Nintendo labeled GameStop’s “recall” of the Wii U Basic Set a “rebalance” a few days ago, further evidence points to the discontinuation of the system. An internal Best Buy flyer obtained by Kotaku suggests that the retailer will be getting rid of its Basic stock next week.
According to the flyer, “stores should pull all new in box units and send them back” on June 10-11. “Stores should expect to see more Wii U deluxe units arriving in the coming weeks.”
Is this just a simple “rebalance”, as Nintendo claims? Or is there something more to the situation?
Update: Here’s a photo…
#Luigi lends a helping hand to Mr. Iwata, Mr. Miyamoto and #Regginator as they arrive in LA for #E3! twitter.com/NintendoAmeric…
— Nintendo of America (@NintendoAmerica) June 8, 2013
Mr. Iwata, Mr. Miyamoto and Reggie greeted by Luigi #Nintendo #YearofLuigi #E3 vine.co/v/bLplLZqeQJJ
— Nintendo of America (@NintendoAmerica) June 8, 2013
EA’s future support support has been somewhat unclear as of late. The company first indicated that it had no games in development for the system whatsoever, but additional comments seemed to contradict that.
EA president of labels Frank Gibeau has now given some specifics on the publisher’s Wii U stance.
No games coming from EA will be hitting Wii U this fall – ruling out the likes of Need for Speed: Rivals, among others. However, Gibeau did note: “We have guys that our looking at the Wii U in the studio system right now as an opportunity for the future”.
“We have a good partnership with Nintendo. We released four games on the platform over the last year and we’re pretty proud of Need For Speed, and Madden, and FIFA and Mass Effect. We have guys that our looking at the Wii U in the studio system right now as an opportunity for the future, but we have no publicly announced Wii U games that we’re going to release this fall.”
“We’re really excited about the Xbox One and the PS4 and that’s a pretty big endeavor in and of itself. We have four titles out on the Wii U that are active right now, so looking at how things unfold, that’s where our focus is right now.”
Gibeau later said that EA as a whole thinks of Wii U as a next-gen console, which is grouped together with the PlayStation 4 and Xbox One. When asked why the publisher has no projects in the works for Wii U though, Gibeau said that there’s “no more context for me to add.”
No conference, but Nintendo Direct is almost as good as far as I’m concerned!
This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.
Thanks very much. As stated above the topic for you guys this week is “Your E3 Predictions”.
I made my way through the first twenty levels in the upcoming Mutant Mudds Deluxe, which means the ghost levels were unlocked. I figured I’d catch some footage of it for you guys, and even though it didn’t really go as smoothly as I had hoped, you can probably glean something from it. I also give my general impressions of the game as we go along, if you’re curious how it stacks up.