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Scirra’s Construct 2 engine allows for games to be made across a whole bunch of different hardware. PC, iOS, and Android are just a few of the supported systems.

Construct 2 is now relevant to Nintendo, as news has spread today that the company has reached out to Scirra. Specifics regarding the conversation are unknown, but it could be a pretty big deal to have Construct 2 working on Wii U.

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Update (7/9): Information about the promotion can be found here.

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Nintendo will soon be offering a fantastic deal on the 3DS eShop. A notice on the digital store indicates that users who purchase Fire Emblem: Awakening or (and?) Shin Megami Tensei IV will receive a $30 credit.

3DS owners are advised to check out the game page for each title for more information. But at present, no further details are available. Shin Megami Tensei IV will be out next week, so Nintendo should be providing an official update about the offer soon enough.

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We’ve yet another indie game headed to Wii U with the help of fundraising stretch goals, this time the Castlevania-inspired Odallus: The Dark Call. Take a look at the screenshot above (or the details below!) for a better idea of what this game is like, and click here to support the game’s $55,000 Wii U stretch goal.

According to the IndieGogo page, the game will feature non-linear levels, five different areas, hordes of demons, and huge bosses. It’s estimated to launch in mid-2014.

Thanks for the tip, lmalafaia!

News regarding additional DLC for Injustice: Gods Among Us will be revealed during the Evolution Championship Series, NetherRealm Studios boss Ed Boon confirmed through Twitter.

He wrote:


Evo 2013 will be taking place between July 12 and July 14. If I were to guess, we’ll be hearing something about a new character.

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Level-5 has narrowed down The Little Battlers Wars’ release date. The company has confirmed that the 3DS game will be out sometime in September – in Japan, that is. No specific date yet.

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Trine developer Frozenbyte is working on a new project called “Splot”. For now, the game is only scheduled to arrive on iOS, Android, PC, Mac, and Linux. There’s also a possibility of Splot coming to Wii U.

According to Frozenbyte marketing manager Julius Fondem, bringing Splot to Nintendo’s console would require “a lot of technical work” because the team isn’t using the same technology that powered Trine 2: Director’s Cut. But if Splot is successful, Frozenbyte may feel more inclined to bring it to Wii U, and the studio is certainly thinking about the possibility.

Fondem also confirmed that Frozenbyte “would definitely want to bring our future titles to the Wii U.”

“We would definitely want to bring our future titles to the Wii U. With Splot though the situation is a bit more complex as the technology we’re using isn’t the same as for Trine 2: Director’s Cut, so there’s a lot of technical work in getting Splot running on “high end” consoles like the Wii U. We are pushing as hard as we can to get Splot out on iOS, Android and computer platforms first. Depending on Splot’s success, we’ll see about other platforms. So, we haven’t decided on the Wii U for Splot yet, but it is something we’re considering.”

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GamesIndustry recently caught up with three major third-party publishers to discuss Wii U. Ubisoft, Activision, and EA shared a few thoughts about the console while speaking with the outlet.

One of the more troubling items to emerge from the discussion concerns ZombiU. The game wasn’t even close to being profitable, according to Ubisoft. The company therefore has no plans or interest in making a sequel currently. ZombiU’s poor performance was also one of the reasons why Rayman Legends turned into a multiplatform title.

You can find commentary from the three publishers below.


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