If you’re a core gamer, I can’t see this video explaining anything you didn’t already know. Parents could certainly learn a thing or two, though.
Have you heard about Twilight Symphony? It’s a 3-disc orchestral rearrangement of music consisting of pieces from The Legend of Zelda: Twilight Princess.
Originally, the soundtrack was expected to be with fans by November. Orders were never sent, however.
Orders were pushed back for one important reason: Nintendo got involved Twilight Symphony. Zelda Reorchestrated has revealed that Nintendo took interest in the initiative and decided to lend a hand rather than going after the project with their lawyers.
An email from Zelda Reorchestrated reads:
Some of the top people at Nintendo have taken notice of the project and have become involved in an advisory capacity. This is the largest fan-project of its kind, and the first time that a lot of this material will be legally available to the public beyond the game that made it popular.
Nintendo wants to make sure our entire project is consistent with their brand identity. Joypad Records is currently working with Nintendo’s head of copyright to make sure that this release complies with their wishes, above and beyond what is required by law. However, most of the changes Nintendo has asked us to incorporate are cosmetic, and should not affect the audio quality or physical packaging of Twilight Symphony as originally advertised.
Because of this, discs aren’t expected to be finalized, pressed, and shipped until early-to-mid December. Unfortunately this also impacts the digital release, so we are unable to distribute the digital album until we receive the green light from Nintendo. Fear not! Pre-order customers are still alotted a download code for the digital album, which you will recieve by e-mail, before the physical albums ship! The time frame has simply shifted. We hope that you now understand why.
Those who payed for a copy of Twilight Symphony can now expect their orders before December 25. International orders could take slightly longer to arrive. The digital release will launch on the Joypad Records website, and through iTunes.
“It is a challenging market, and challenging in a number of ways. From a gameplay immersiveness standpoint, from price point and business model standpoint, I mean it’s $40 for some of those games and you can get great experiences – not necessarily comparable experience, but great nonetheless – for seven dollars on a tablet. Our relationships with Sony and Nintendo are important and we continue to support them by creating games on both [Vita and 3DS] platforms. Beyond that the market’s going to speak ultimately as to the viability of those products.” – Activision’s Vice President of Mobile Development, Greg Canessa
Well, I think the market is speaking fairly strongly on the issue! The 3DS just recently surpassed the lifetime sales of the Gamecube (yes, after just two and a half years being out), it’s halfway to meeting the lifetime sales of the SNES, and two-thirds of the way to meeting the N64’s lifetime sales. On top of that, it’s still outselling the original DS on a week-to-week basis!
Vita isn’t doing so hot, but I think the 3DS’ performance alone speaks to how healthy/unhealthy the portable gaming market is.
The latest GamesTM review scores are as follows:
New Super Mario Bros U – 8
Nintendo Land – 7
Halo 4 – 9
Hitman: Absolution – 8
Dishonored – 8
Paper Mario: Sticker Star – 7
Assassins Creed 3 – 7
Assassins Creed 3: Liberation – 6
Medal of Honor: Warfighter – 4
Need for Speed: Most Wanted – 9
Fable: The Journey – 5
Forza Horizon – 8
Retro City Rampage – 8
World of Warcraft: Pandaria – 8
Bad Piggies – 8
WWE ’13 – 6
Dance Central 3 – 7
LittleBigPlanet Karting – 8
007 Legends – 4
Silent Hill: Book of Memories – 4
Liberation Maiden – 6
Hotline Miami – 8
Epic Mickey 2: The Power of Two – 3
The Unfinished Swan – 9
WRC 3 – 7
Shifting World – 5
Symphonica – 6
Inazuma Eleven Strikers – 5
FTL: Faster Than Light – 9
Way of the Samurai 4 – 4
Boulder Dash-XL 3D – 5
Thanks to joclo for the tip.
First Downloadable Content for Assassin’s Creed III Available Today for Season Pass Holders
SAN FRANCISCO — December 4, 2012 — Today, Ubisoft announces the first downloadable content pack Assassin’s Creed III, The Hidden Secrets, is now available for Season Pass holders for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Windows PC. The Hidden Secrets Pack will be available for everyone else on December 11 via the Xbox LIVE® online entertainment network for Xbox 360, PlayStation®Network and for Windows PC. The Hidden Secrets Pack will release for the Wii U™ system from Nintendo at a later date.
The Hidden Secrets Pack for Assassin’s Creed III adds three extra missions – the Lost Mayan Ruins, the Ghost of War, and a Dangerous Secret – for an additional hour of gameplay, taking gamers from lost Mayan ruins to the high seas. Every successful mission is rewarded with in-game weapons. Gamers will also receive:
One fan decided to make a song made up of various Wii U noises. You’ll hear the snapping noise a game case, menu music, and more.