Nintendo will release new eShop cards for the launch of Wii U, according to Walmart. The retailer is listing cards of three different values: $20, $35, and $50.
Consumers will be able to use the items to purchase content from either the Wii U or 3DS eShops, including games and more.
For all three listings, head on over to this link.
Just in case you had any doubts, Tomorrow Corporation confirmed on its blog that the studio is pushing to release Little Inferno for Wii U in time for the console’s launch. If all goes well, it should be out in mid-November.
Little Inferno will be joined by other stand-out indie titles including Chasing Aurora, Trine 2: Director’s Cut, Toki Tori 2, and Nano Assault Neo (and there are others!).
The latest word on CIRCLE Entertainment’s tower defense/dragon fighting/shoot em up game is that it has passed Nintendo’s North American approval process and is awaiting certification in Europe. After that? We just have to wait. Once they get word of the release dates and work them out with Nintendo, we’ll be the first to let you know! In the meantime, watch the above-shown trailer.
“If you look at the upcoming Christmas market, the Wii will be selling in very low volumes – it’s on its way out – and the Wii U will arrive, but it will bring in a relatively small number of early adopter consumers. We see ourselves well positioned for the casual market who won’t buy Wii U on day one. We’ve got a wow moment, we feel. I remember when people picked up the Wii controller for the first time, that was a big moment, it was a casual market breakthrough, but we thing we’ve got a casual market breakthrough as well with Wonderbook and the lowest priced PS3 yet.” – Sony’s Managing Director of PSUK, Fergal Gara
Whoa, I completely forgot about Wonderbook. If that’s what Sony is banking on to help them win the casual market… yikes. Don’t get your hopes up, Sony! Of course, they also had some nice words for the Big N when discussing casual markets:
“If you look at the casual market overall in the last few years, there’s no doubt that the kings of that market has been Nintendo, they have done a great job with a great product.”
I don’t think anybody can argue that Pokemon is one of Nintendo’s biggest franchises. It’s so big that a lot of people actually forget to lump it in as a “Nintendo” game and instead consider it its own property– and in a way it is. For people who have been invested in the series for years though, stuff might finally be getting old. That’s why, according to Assistant Manager of Product Marketing Seth McMahill, they made Pokemon Black and White 2 deeper and more complex, aiming at more “core” Pokemon players…
“Pokémon fans, in the past, always had to deal with what we call ‘grinding the grass,’ where after you get around to beating the Elite 4, it’s like, ‘What we do now? Keep going through that, or go fight in the grass where characters are 20 levels below?’
“But this time around, this is a sequel. And all the core fans knew about [EVs and IVs] already. They’ve been talking about it constantly, and it was a big part of Pokémon. And although it was in the undercurrent before as you mentioned, this time we decided, let’s bring it out into the open. Let’s open up the complexity of Pokémon for people who want it.”
“So, although this game appeals to anybody—obviously, I have to say that, as I work at Nintendo—as a Pokémon fan myself, when I first picked it up and started playing it, I was absolutely blown away. I was like, ‘This game is made for the fans.’ Anybody can play it, but a fan is going to love it, because they’ve opened up all those things.”
Hmm.. Looks like it might be time for me to get back into Pokemon! I was getting a little bored of the same ol’ same ol.