According to data published by Nielsen, 25% of Wii owners are streaming Netflix through Wii. That beats out the PlayStation 3 (13%) and Xbox 360 (12%).
Data for Hulu watching is also available in the graphic above, but it’s not too interesting. A large majority of viewers access Hulu through their computer rather than consoles or other means.
This video was part of this week’s Nintendo Channel updates, so you can also watch it on your Wii if you’re interested.
SNES
Super Adventure Island II – 800 points
Neo Geo
Twinkle Star Sprites – 900 points
Art of Fighting 3 – 900 points
To this day, Nintendo continues to enforce a strict 40 megabyte filesize limit for WiiWare titles. For the 3DS eShop, the situation is different.
Let’s Golf 3D, the first “3DSWare” title in North America and Europe, launched yesterday and the file size is much larger than most had expected. The game itself takes up 1,500 blocks, which puts it somewhere around 190 megabytes. That’s nearly five times the size of the biggest WiiWare title.
It’s great to see that there is no apparent restriction on the eShop. Developers will have many more options and room to work with and the process to make a game for the service should be much easier than creating something for WiiWare.
I have no idea how long I have until I have to leave again, so I may have to stop this post short and come back to it later. Sorry! To read the original article and read the comments I am replying to, click here.
Anyway, let me start off by reiterating a point I made at the beginning of the article, though clearly not strongly enough: I’m in support of OpRainfall. I want these games to come here as badly as you all do, and I’m very sad Nintendo has decided (at least for the time being) to forgo their publication in North America. If anything, they could take any number of alternate sales routes to minimize risk- limiting quantities or selling it on a demand basis like Demon’s Souls- and so really, one could just jump to the conclusions that Nintendo is either lazy, mean, or doesn’t care about us at all.
The purpose of this article was not so much to question the validity of arguments against Nintendo because I do not believe they are valid. The purpose is to say “Hey you guys, I know this sucks and it shouldn’t be this way, but let’s take a look from Nintendo’s perspective for a second.” Their behavior in this situation, while unfortunate, I don’t think is nearly as unfair and people are making it out to be. If people are making it out to be, say, a 10 on the unfairness scale, I’d like to say it should really only be a 6 or a 7. We aren’t being treated horribly and unfairly; we just haven’t given Nintendo a reason to trust us with “core” titles on Wii.
Cambridge, Mass. – July 29th, 2011– Harmonix today announced that 5 singles from the Beastie Boys, Heart, James Brown and Rufus will be available beginning August 2nd in the Rock Band 3 Music Store of downloadable content for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Wii™.
Rock Band provides the deepest and best selection of artists, songs and albums through the Rock Band music platform, which features more than 900 artists and more than 3,000* tracks via disc and download purchase (complete list of tracks at www.rockband.com/songs). Rock Band’s gigantic music library dwarfs that of any other rhythm video game on the market. More than 100 million songs have been sold through the Rock Band Music Store since its launch Nov. 20, 2007.
Rock Band DLC Additions for Xbox 360, PlayStation®3 system and Wii
As we reported on a few hours ago, Nintendo president Satoru Iwata held a Q&A session for Nintendo’s Q1 2011 financial results earlier today. Although he didn’t prepare a presentation, he did provide a few opening remarks, mainly focusing on the 3DS price drop. Iwata also discussed salary reductions for executives, including himself.
If you’re interested in seeing Iwata’s comments in summary form, head on over to this link. It also contains additional details from the Q&A session.
Iwata’s full opening statements can be read below.
Good morning. Before accepting questions, there is one thing that I would like to address here.
Since the first fiscal quarter has limited importance within the annual business of game companies, it does not make much sense for me to make a detailed presentation on the business in that quarter, so I have not made such preparations for today. On the other hand, a number of people must have such doubts as, “Why does the company have to make such a drastic markdown now?” Please let me talk about that before the Q&A session.
First of all, we have made the decision to markdown the Nintendo 3DS because we recognize that the current situation surrounding the system is different from that before the launch and immediately after the launch.
Having strong momentum is very important for game platform businesses. Once momentum is lost, great power is needed to change that trend.