Remakes and rehashes are becoming ridiculously popular these days, and I can only assume it’s for the simple reason that they’re cheaper to produce than creating a whole game from scratch, and they have a higher chance of success than their more original counterparts. That being said, remaking an old classic isn’t always a bad thing, but you really have to be careful with how you portray it.
I don’t know what that title means, but Mario Kart 64, when I was a kid, seemed like a bit of a magical venture. The courses, music, and multiplayer functionality were just too good to be true at the time, but as I grew older I began to appreciate more the subtleties with which the games were created; from drifting and drafting, to the distribution of items and item effects. When I sat down (errr.. I think I was technically standing up) with Mario Kart 3D today, 19 years after the original released for the SNES, I came to a very happy conclusion: It’s mostly more of the same, but that’s definitely a good thing.
I was waiting in line to try out Nintendo’s new Skyward Sword demo when one of the gazillion representatives who seemed almost entirely uninterested in video games (I give them credit for pretending, though) walked up to me with a DSi XL and a game that I had heard very few things about. It was Kirby: Mass Attack, the incredibly interesting and intriguing side-scrolling RTS made for the old school DS that I had avoided playing like the plague for two reasons:
Back to the old (or should I say new?) gallery system. Had some issues, but they’ve been fixed. Sorry about the crummy galleries we had to use earlier!
Check out this little tidbit from a Kotaku article…
“‘We’re considering our options with maybe two screens,’ Eguchi told Kotaku, who said he considers multiple New Controller games to be ‘an interesting idea.’ That would mean games that used two new Wii U controllers. Eguchi’s five-player prototype, here at E3, has one person using a new controller and four other people using Wii Remote-Nunchuck combos.”
Okay… this kind of contradicts what the Nintendo spokesperson said about controllers not being sold separately. If games with two controllers are made available, how will we be able to purchase the second controller?
This information comes from a Nintendo spokesperson…
“Both the controller and the console will be sold as one unit. You won’t be able to buy the controller alone.”
Well, that does kind of sound odd to me. The tech demos at this point have only featured one tablet controller, but does this mean we won’t see any multi-tablet games in the future?
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