The ultimate version of Street Fighter® makes its seamless transition to the Nintendo 3DS with Super Street Fighter IV: 3D Edition. The console experience is now in the palm of your hand with rich new features that utilize the capabilities of the Nintendo 3DS to its fullest.
Packed with 35 playable characters, bonus stages and cinematic Ultra combos, Super Street Fighter IV: 3D Edition expands the action by allowing you to fight your friends around the world using Wi-Fi.New to the franchise are the figurine mode, which utilizes the Street Pass feature to add a collectible meta-game, and the 3D over-the-shoulder camera option that takes fighting to new depths. For those new to the franchise, a simple mode has been added allowing players to pull off challenging moves with a single touch of the screen.
This information comes from High Voltage Art Director Matt Corso…
“Our company has never been 100 per cent dedicated to the Wii platform. We’ve always made games for all systems. As far as The Conduit goes, that can definitely come onto a different Nintendo system right now. It’s something we’re really considering. Sure, we’re looking at 3DS. DS is definitely a strong possibility because it’s an awesome new system.”
Corso was then asked about the PlayStation Move controller, indicating that Conduit could be released for other platforms…
“Well, as far as bringing it onto other consoles goes, that’s always a possibility as well. It’s something we continually discuss in our offices.”
Don’t be confused by the wording in the first set of quotes. Conduit is definitely heading to the 3DS, and I’m quite sure that Mr. Corso was asked about the possibility prior to the official confirmation.
WiiWare
Pucca’s kisses game
WiiWare Demos
Racers’ Islands – Crazy Racers
Virtual Console
S.C.A.T. (NES)
Nintendo DSiWare
Animal Boxing
Digger Dan & Kaboom
GLORY DAYS Tactical Defense
Gold Fever
This information comes from High Voltage chief creative officer Eric Nofsinger…
“Now that we’re winding things down a lot of our resources are on pulling this technology over to 3DS. We are very much pulling over this engine and this technology on this new hardware. [The results are] very good. We’re still early. The resolution is definitely lower, but the screen real estate is smaller so it balances out. We’ve not had a lot of severe optimisation yet, but we’re going to be able to have something very close to this [Conduit 2] on the 3DS probably by GDC. We’ve got environments from this already up and running around. You can shoot, you can select different weapons and you can see enemies. It runs pretty darn well with full 3D and everything. I would guess that SEGA will be interested. I had a nice conversation just yesterday with their head of artist and repertoire. At DICE, the conference in Vegas that’s coming up, we’ll probably have some more chats. We’re very excited about that [3DS friend code] system and what we’re going to be be able to do on it. The work we’ve done with the Wii, we’re going to have a serious leg up. It’s quite different than developing for the DS and the DSi. Developers like us that have more of a console experience on GameCube and on Wii are going to be able to take advantage of the 3D better and they’re going to be able to do a little bit more with the hardware than people who are coming at it from the straight DS angle and used to doing more 2D, or very limited 3D, kinds of things. There’s nothing like it at all [on 3DS]. We can be a shining star on this.”
After all of those hints, it’s nice to finally receive a confirmation! Keep in mind, though, that this isn’t an actual retail project just yet. SEGA hasn’t approved of the title, but I’m sure they will eventually.
With less than six weeks until the launch of Okamiden on the Nintendo DS, we are excited to be bringing you new asset reveals each week leading up to launch. Each blast will reveal new characters or enemies that the main character, Chibiterasu, will encounter during his journey. This week, check out three new videos and artwork introducing Ryo, Shiranui, Isshaku and Shakuya. You’ll find additional details on the characters and environments on the press center and the Facebook page http://www.facebook.com/Okami. Don’t miss one of the last great games tailor-made for the DS releasing March 15, 2011!
Ryo
This demon is the sum of all those who lusted after worldly pelf. At some point this demon traded the pursuit of riches for human souls. He is always calculating the best ways of luring new souls to his clutches, and will use any means he can to obtain them including lending out souls in order to collect a fatally high interest.
This information comes from art director Matt Corso…
“It won’t end with the Wii. We’re going to be around for a long time. Hopefully. That’s up for the fans to decide.”
The Conduit franchise has a pretty solid fanbase, so I think we’ll see the series move on to other platforms in the future. Plus, there have been a lot of hints that we’ll see a game on the 3DS…