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Puzzle Quest 2 screenshots

Posted 14 years ago by in News, Wii | 0 comments

These are screenshots from the XBLA version, but they should give you an idea of how the DS version will turn out…

Sequel to the Hit My Aquarium Stampedes onto WiiWare Today

San Mateo, Calif. – Nov. 30, 2009 – The creatures of the animal kingdom are ready to be cared for as My Zoo, the follow up to the WiiWare™ hit My Aquarium, launches on WiiWare today. My Zoo gives players the ability to raise and play with the cutest, cuddliest lions, elephants, giraffes and other animals in the comfort of their own homes. Published by Hudson Entertainment, the North and South American subsidiary of HUDSON SOFT, My Zoo can now be downloaded on WiiWare for 500 Wii Points™. My Zoo is rated E for Everyone by the Entertainment Software Rating Board (ESRB).

“My Zoo is a fun interactive experience for gamers of all ages,” said Sabine Duvall, Vice President of Digital Download at Hudson Entertainment. “Families can bond over raising a virtual animal family together. With eight types of animals already available and more on the way, My Zoo provides endless opportunities to learn and grow with the animals you’re caring for.”

WiiWare

Tales of Monkey Island: Chapter 4 – 319 blocks
Copter Crisis – 292 blocks
Christmas Clix – 261 blocks
My Zoo – 255 blocks

VC

Solomon’s Key – 49 blocks
The Combatribes – 23 blocks

DSiWare

Foto Face: The Face Stealer Strikes – 122 blocks
Bookworm – 52 blocks
Sudoku Challenge! – 48 blocks
Master of Illusion Express: Mind Probe – 13 blocks

Small update: Ubisoft told ONM that the company “haven’t confirmed the platforms yet.”

New Adventure in the Prince of Persia® Sands of Time Series Debuts May 2010

LONDON, UK – November 30, 2009 – Today Ubisoft announced that Prince of Persia: The Forgotten Sands™ video game is in development and is scheduled to be released May 2010 for consoles and handhelds. This new instalment in the critically-acclaimed franchise marks the return to the Prince of Persia® Sands of Time storyline. Prince of Persia: The Forgotten Sands™ will feature many of the fan-favorite elements from the original series as well as new gameplay innovations that gamers have come to expect from the Prince of Persia brand.

For ongoing updates about the game, please visit: www.princeofpersiagame.com

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 28 countries and sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2008-09 fiscal year Ubisoft forecasts generated sales of 1.058 billion Euros. To learn more, please visit: www.ubisoftgroup.com.

© 2009 Ubisoft Entertainment. All Rights Reserved. Based on Prince of Persia® created by Jordan Mechner. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia and Prince of Persia The Forgotten Sands are trademarks of Jordan Mechner in the US and/or other countries used under license by Ubisoft Entertainment.

“Technology actually was not a major concern for us when we decided to use the train. In The Legend of Zelda: Phantom Hourglass, the boat was the key mode of transportation. Now that Spirit Tracks takes place on land, we needed a new way for players to get around, and felt that the train offered the best sense of exploration and discovery. We don’t think it feels out of place in the game world. Trains are also a popular mode of transportation in Japan. My children and I still feel a great sense of adventure when we ride trains in Japan. Regarding use of other forms in technology in the future, as long it adds to the overall game experience and is something we feel the player would enjoy, we wouldn’t be afraid to implement it. As a matter of fact, we have used the Hook Shot in several previous games, which would be considered a very modern type of technology, even by today’s standards.” – Eiji Aonuma

When you think about all of the Zelda games, the technology used in the series has become more modernized as additional titles were released. To be honest, I was a little surprised when the first trailer of Spirit Tracks was released, which showcased the train. Is there any piece of technology in particular you guys would like to see in a Zelda game?

Source

CAMBRIDGE – November 30, 2009 – Put yourself closer to the action with a more intimate viewpoint of the gem-studded match-3 video game Puzzle Quest 2, announced today for Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft and Nintendo DS™. Puzzle Quest 2 combines its trademark style with an enhanced real-time experience using all-new weapons, spells, and shields that make every decision meaningful and never passive in the deepest puzzle adventure yet. Named one of GamePro’s “Top Upcoming Sequels of 2010”, Puzzle Quest 2 is scheduled for release in spring 2010 from D3Publisher.

“Puzzle Quest is an award winning franchise with numerous accolades including an Interactive Achievement Award for “Best Downloadable Game of the Year” for Puzzle Quest: Challenge of the Warlords,” said Peter Andrew, vice president of product development, D3P. “Puzzle Quest 2 returns with a captivating, rewarding, and accessible journey for gamers of all levels as the ultimate delivery system for the mental release puzzle gamers seek.”

1 1 CALL OF DUTY: MODERN WARFARE 2 INFINITY WARD ACTIVISION ACTIVISION BLIZZARD
2 2 ASSASSIN’S CREED II UBISOFT (MONTREAL) UBISOFT UBISOFT
3 3 NEW SUPER MARIO BROS. WII NINTENDO NINTENDO NINTENDO
6 4 FIFA 10 EA CANADA EA SPORTS ELECTRONIC ARTS
5 5 WII FIT PLUS NINTENDO NINTENDO NINTENDO
4 6 WII SPORTS RESORT NINTENDO NINTENDO NINTENDO
8 7 MARIO & SONIC AT OLYMPIC WINTER GAMES SEGA SEGA SEGA

7 8 LEFT 4 DEAD 2 VALVE EA GAMES ELECTRONIC ARTS
9 9 FORZA MOTORSPORT 3 TURN 10 STUDIOS MICROSOFT MICROSOFT
11 10 F1 2009 SUMO DIGITAL CODEMASTERS CODEMASTERS

“It certainly would be interesting to do the game for Wii… We’re always looking to do something new something that hasn’t been done before. We’re going to continue on that path.” – Technical Director Marius Fahlbusch

I wonder if we will ever see a Wii version of Scribblenauts, whether it’s a port or an original game. At this point, the latter seems more likely. You may remember that a few weeks ago, a rumored Warner Bros. listing showed Scribblenauts 2 for the Wii and DS.

Source

Whether you succumbed to a food coma, found yourself trapped at the mall or just planted yourself in front of the television, clearly you need a break from the exhausting holiday weekend. And Nintendo is here to help, with 10 downloadable games sure to provide a welcome distraction. WiiWare™ brings the latest installment in the gripping Tales of Monkey Island series, while Nintendo DSiWare™ serves up some magic along with the popular Bookworm™ and Foto Face: The Face Stealer Strikes, a game starring … you. And don’t forget to take a trip down memory lane with two Virtual Console™ classics – one from Super NES™ and one from the arcades.

For you Flipnote Studio™ fans, there’s something “dynamite” on the Nintendo Channel and the Flipnote Hatena Web site this week, so be sure to check it out. You can also watch and download Flipnotes created by renowned artists like Aardman Animations LTD. at the new Flipnote Central section.

nintendo_64

Thinking back to the days of my youth, one memory stands out above all else: The summers. School was out, the air was fresh, and all the kids got together to play baseball and Frisbee in the park. All of them except me, because summers to me were filled with nothing but a constant fascination with the Nintendo 64. First it started with FIFA (which version it was eludes me at the moment) but as the summer went on I got more games, from Mario 64 to my personal favorite, Star Fox 64. Then, at the end of the summer, it all went away once again, leaving me dreaming of games throughout the fall, winter and spring until the cycle repeated itself.

Though, you’re probably wondering, “Why such an odd cycle of gaming, Austin?”, and I’m about to tell you.


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