Thanks to Ross M for the news tip!
One of the main aspects that hasn’t been addressed in The Legend of Zelda: Spirit Tracks is the game’s use of the train. While the boat from Phantom Hourglass provides the player with a great deal of freedom, there have been some concerns that the train sections of Spirit Tracks will be more like an on-rails experience. However, Nintendo has essentially put these fears to rest today. Nintendo of America’s Kit Ellis explained that while traveling, Link will be able to discover new areas and secrets, upgrade the train, and most importantly, you’ll be given the chance to create your own path as the game progresses.
“As with any Zelda game, exploration is a big part of it and you’re not just going from A to B on the train. You are uncovering secrets, finding new places, and the train you can actually upgrade as you go along. Eventually you’ll even be able to lay your own track and do a bit of exploration that way as well.”
It’s very short, but it’s better than nothing!
[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2009/10/castlevania_0001.flv /]
Videos
Nintendo Week 10/26
New Super Mario Bros. Wii Video 1
Style Savvy Info Video
Ghost Mansion Party Info Video
Tales of Monkey Island – Chapter 3 Info Video
Sudoku Info Video
Wii Fit Plus Player Experience 3
Wii Fit Plus Player Experience 4
Mario & Sonic at the Olympic Winter Games Wii Festival Mode Gameplay Video
Need for Speed Nitro Career Video
Band Hero Gameplay Video
SimAnimals Africa Info Video
Disney Jonas Teaser Video
Star Wars Elite Battlefront: Elite Squadron Cinematic Video
Ben 10 Alien Force: Vilgax Attacks Info Video
Hasbro Family Game Night 2 Info Video
Food Network: Cook or Be Cooked Info Video
Game Party 3 Info Video
Jambo! Safari: Animal Rescue Info Video
Demos (Expire 11/1)
SpongeBob’s Truth or Square
Mario and Sonic at the Olympic Winter Games – Alpine Skiing
James Patterson Women’s Murder Club: Games of Passion
Bakugan Battle Brawlers
A résumé for ex-Eurocom animator seems to have let out a bit more information that EA may have desired, naming “Goldeneye 2010” as one of his pieces of past work. Apparently, Craig Peck (the man behind the résumé) worked as an animator on “Activision’s James Bond series for the Nintendo Wii”, and much of his job involved “key frame animation, the preparation and clean-up of motion capture data, prop animation, in-game cut-scene animation, scene layout, and camera animation.”. Of course, no word on whether this means anything or not yet, but as the news comes in we’ll be sure to stay on top of it!
Generally, Japanese stock market index Nikkei doesn’t bring too much in terms of major gaming announcements, but today it brings two. First, we learned of a new DSi model, and now a report from the index tells that Capcom is going to bring their high-end engine, MT Framework, over to Wii. The engine has powered such games as Resident Evil 5 and Lost Planet 2, and it looks as though the company is interested in using the move to not only increase production efficiency, but to include Wii versions of more of their multiplatform games.
As of now, there is no news on what games would be using the engine on Wii, but if you had to speculate, where would your predictions lay?
Acclaimed Japanese newspaper Nikkei published an article in today’s paper regarding a new DSi model. In terms of functionality, it will be exactly the same as what is available on the market now. However, the size of the screen will be augmented to 4″. The price won’t be changing either – In Japan, the “new” DSi will cost 18900 yen. There’s no word yet if this model will release in other territories, although it is currently under discussion.
THAT’S THE WAY UBISOFT® LIKES IT
Unveils Full Just DanceTM Tracklist
SAN FRANCISCO – October 26th, 2009 – Today Ubisoft® unveiled the full tracklist of its WiiTM exclusive brand new dance video game Just DanceTM. Developed by Ubisoft Paris, Just Dance will challenge all those who like to groove, entertaining spectators along the way. To be released worldwide on November 19th, Just Dance features an incredible tracklist including 32 famous tunes from the 60’s to today.
“We gave a very specific attention to the selection of the tracks in Just Dance” said John Parkes, EMEA marketing director at Ubisoft. “Each of the 32 tunes, along with its unique choreography, is linked to the history of music and dance. From Elvis Presley to Katy Perry, from soul to techno, rock to disco, Just Dance tracklist gathers major artists and genres from the 60’s to nowadays, so everyone will find a song they love and want to dance on.”
WiiWare
Tales of Monkey Island – Chapter 3 – 319 blocks
Ghost Mansion Party – 308 blocks
VC
Golden Axe – 42 blocks
Zombies Ate My Neighbors – 20 blocks
DSiWare
PictureBook Games: The Royal Bluff – 47 blocks
SUDOKU – 28
[flashvideo file=http://www.nintendoeverything.com/public/wp-content/uploads/2009/10/excitebike_r.flv /]