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For some reason, Nintendo doesn’t always include new eShop releases in its weekly digital download report. That’s the case with Cooking Mama 4: Kitchen Magic, which is out now on the 3DS store. System owners can pick up the game for $19.99.

Thanks to Forte-sama for the tip.

Before shelving Toki Tori 2’s level editor on Wii U, Two Tribes looked into a number of different possibility in hopes of realizing the functionality. One of these was to have Nintendo and Valve working together, and it sounds like things progressed pretty far before the idea was ultimately scrapped.

Two Tribes’ Martijn Reuvers told Kotaku that the studio’s “dream was basically to let users create levels on whatever platform they’d prefer and that they would be able to share it through Steam Workshop.” Players on Wii U would be able to login to Steam, similar to how Portal handled things on the PlayStation 3.

Sadly, it wasn’t met to be. Reuvers explained, “”After doing a thorough technical check, we decided that in order to create a near seamless integration, we needed more functionality that was out of our control.”

A this point we’ve established that Deus Ex: Human Revolution – Director’s Cut is priced $20 higher on Wii U compared to the PlayStation 3 and Xbox 360 versions. That’s just in the US, though. What about other territories?

In an interesting twist, Director’s Cut costs ever-so-slightly cheaper on Wii U over at Amazon UK. Pricing comes in at £23.99 for Wii U and £24.99 for the PlayStation 3 and Xbox 360 versions. GAME and Play list the Wii U version at £29.99, but that doesn’t seem too bad either given how other console versions seemed to be priced fairly similarly.

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Pokemon X/Y was a massive undertaking. The two titles were Game Freak’s first crack at bringing a Pokemon RPG into 3D, and they’re also the first big Pokemon games for the 3DS.

To help ease the development of X and Y, Game Freak expanded. The studio’s Tetsuya Watanabe told 4Gamer in an interview that the staff count was expanded by roughly 20-30 members.

He said:

“Right now, we have over 80 employees, but this is the result of expanding for the development of Pokémon X and Y. Previously, we had roughly 50 to 60 people, and before that we had much less. Also, to us, Pokémon is a very important piece of work, so we put a considerable amount of energy into it. So, making something other than Pokémon has always been a tough situation for us.”

“While many of our young staff members have pride in working on Pokémon, I believe that another part of them feel something like, ‘It’s not a game that we created.’”

“So I think that it’s best for our company’s young staff members to take the opportunity to gain that experience. Working independently, and arguing while advancing through projects might be an experience that won’t end well at first; however, thinking ahead five or ten years, I believe that [experience] will become a necessity.”

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A new action RPG, Reborn, has launched on Kickstarter for funding. The game “fuses Japanese lore with a futuristic cyberpunk western themed Japan created by a small passionate indie team.” East and west influences are incorporated into Reborn’s structure.

Developer Elemental-Labs is seeking $200,000 to make Reborn a reality and bring it to the PlayStation 4, PlayStation 3, and PC. The tricky part is a Wii U and Xbox One stretch goal at $1.09 million. That’s quite a hefty figure, but with 28 days remaining in the Kickstarter campaign, hopefully that target can be met.

You can find the official Reborn Kickstarter page here.

Thanks to Christian for the tip.

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Here’s a bit of trivia that people often forget/are unaware of when it comes to The Legend of Zelda: The Wind Waker: series producer Eiji Aonuma actually wrote the lines for the King of Red Lions.

Aonuma’s son had just been born when Wind Waker was in development. This influenced the way he wrote the part for King of Red Lions, as he wanted his son to play the game and therefore ended up writing the role in “a self-important manner that children would understand.”

Aonuma spoke about this topic, Zelda’s form/appearance in the game, and Tingle in a 4Gamer interview. You can find some of these comments below, and even more translated quotes over at Zelda Informer.


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