Submit a news tip


Bloodstained: Ritual of the Night has several bosses to fight, including Bloodless. Soon, however, she’ll be fully playable in the game.

505 Games and ArtPlay announced on Halloween that Bloodless will be accessible as a bonus playable characters. On Switch, an update should add the functionality in December.

Here’s a quick look at Bloodless:

In a recent interview with Famitsu, Bloodstained: Ritual of the Night creator Koji Igarashi reiterated interest in turning the IP into a series. However, he stressed the importance of wanting to “take my time and do things right.”

Igarashi also spoke about interest in working on something else entirely. While he didn’t give anything away regarding what sort of game ideas he could pursue, he’d want to develop “something a little more challenging if I were to create something brand new.”

Here’s our full translation of the interview excerpt:

Bloodstained: Ritual of the Night has been a success having sold over one million copies as a brand new IP. Although we don’t have a breakdown of sales by platform, there’s no question that the Switch version largely contributed to that number.

In a recent interview with Famitsu, creator Koji Igarashi revealed that Bloodstained had the biggest response on Switch. It also sold “well above our expectations” even though it came out on the console a week after other systems.

Here’s our translation of the excerpt between Famitsu and Igarashi:

Bloodstained: Ritual of the Night received its Boss Revenge and Chroma Wheel update on most platforms in July, but it turns out that Switch owners have been forced to wait. The team has now provided an update, stating that the patch should go live on Nintendo’s console “later this month.”

Boss Rush lets players take control of several villains while battling a series of heroes. Chroma Wheel allows for more customization. You can read more about the new Bloodstaind update here.


Bloodstained: Ritual of the Night will be getting its Boss Revenge and Chroma Wheel update tomorrow, July 2, publisher 505 Games and developer ArtPlay have announced. It was previously expected on June 23.

Over on the official website, both new modes have been fully detailed. Here’s the full rundown:

Bloodstained: Ritual of the Night has surpassed one million copies sold, publisher 505 Games and developer Artplay have announced.

In celebration of the news, creator Koji Igarashi prepared a video messaging thanking the fans. We have that below.

There’s lots more to come for Bloodstained in the future. A development roadmap was shared today, outlining all sorts of content planned through the end of 2020. Continue on below for a full rundown as to what’s in store.

Bloodstained: Ritual of the Night has been updated on Switch to version 1.10. Zangetsu has been added as a playable character, and the new Randomizer mode can be accessed.

Here’s a full rundown of both features:

To promote the arrival of Zengetsu in Bloodstained: Ritual of the Night, 505 Games and ArtPlay have readied a new trailer. We’ve attached it below.

Bloodstained: Ritual of the Night is getting its Zangetsu and Randomizer update in late May/early June. We have plenty of information as to what’s in store here.

505 Games and ArtPlay are still going strong with Bloodstained: Ritual of the Night. It was previously announced that an update is planned that’ll include new playable character Zangetsu and a “Randomizer” mode. Today, it was confirmed that this will be made available on Switch between late May and early June.

Here’s a full overview of both features:

The team behind Bloodstained: Ritual of the Night has announced that its promised “Roguelike” mode has been scrapped. This had been a part of the original Kickstarter campaign as a stretch goal, but “the code that was created early in the game’s development is not currently compatible with this type of gameplay”.

While that’s unfortunate news for those that were looking forward to it, “Roguelike” will now be replaced with a new “Randomizer” mode. Here are the full details on that: