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Bravely Second

Square Enix hasn’t shared too much about Bravely Second in recent months, but that should be changing this summer. The game’s official Twitter account mentioned that information is coming sometime during the season.

The message states:


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At GDC last week, CVG caught up with Silicon Studio president Takehiko Terada. Terada talked all things Bravely Default, including the possibility of expanding the series (such as bringing the IP to other platforms).

You’ll find a number of Terada’s comments below. You can find CVG’s interview here with some additional responses.

Siliconera recently spoke with Tomoya Asano, producer of Bravely Default as well as Bravely Second. Asano confirmed that the game won’t be more action-focused than its predecessor, and talked up the game’s random battles, expansion of Luxendarc, and new character Magnolia. You can find Asano’s comments below or over at Siliconera.

Kotaku recently had the chance to speak with Bravely Default producer Tomoya Asano and assistant producer Shinji Takahashi. The two commented on the game’s Final Fantasy ties and name, interest in localizing Bravely Second, and more.

You can find some excerpts from the interview below. Kotaku’s full piece is located here.

Bravely Default’s original Japanese release came with a meaningful “Flying Fairy” subtitle. Just like its predecessor, Bravely Second will also have a subtitle as part of its final name. Producer Tomoya Asano confirmed the news to Famitsu, but didn’t reveal a specific name.

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Bravely Second is still a long ways off, but producer Tomoya Asano and designer Akihiko Yoshida have been regularly talking with Japanese outlets about the upcoming 3DS game.

In a new interview with Famitsu, Yoshida said that the game will include enhanced graphics compared to Bravely Default. He said:

Basically the [battle] system does not change but the graphics are better than in the previous game. It’s possible to fill a dense background with thicker lines and strike a balance between the two. In the previous game, we felt the resolution was too low when zooming in. But this time, the denser background and camera zoom in does not affect quality, and unlike the previous game I don’t feel that [Bravely Second] falls apart when the camera is closer.

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Bravely Default/Bravely Second producer Tomoya Asano has previously mentioned that he hopes to create a new entry in the series each year. Annual releases don’t appear to be set in stone, however.

In an interview with 4Gamer, Asano mentioned how Bravely Default’s future relies upon the success of Bravely Second. This makes 2014 a particularly important year, Asano says.

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Dengeki recently had the opportunity to interview Tomoya Asano, producer of Bravely Default and Bravely Second. The Japanese outlet asked about SP Drinks, Bravely Second’s development status, and more. Asano also revealed at one point that he hopes “to release a game for the Bravely series at least once a year.”

You can find Asano’s comments below. All translations come courtesy of Siliconera.


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