Castlevania: Dawn of Sorrow dev on touch usage, Julius Mode, more
Posted on 1 year ago by Brian(@NE_Brian) in DS, News | 0 comments
As part of a recent Reddit AMA, Castlevania: Dawn of Sorrow developer Shutaro Iida talked about the game’s use of touch, the Julius mode, and more.
The fan session was actually taking place as a way of promoting Bloodstaind: Ritual of the Night, of which Iida was its director. But he also has a long history with the Castlevania series having started out on Lament of Innocence, later Aria of Sorrow, and then the DS entries.
The Best of the Nintendo DS – Staff Opinions!
Posted on 8 years ago by Patrick(@Patricklous) in DS, DSiWare, Features | 4 Comments
As our celebration of the Nintendo DS’ 10th birthday draws to a close, the Nintendo Everything staff got together to discuss the games we thought defined the console for us. You’ve probably noticed all the DS-centric listicles we’ve been posting over the last few weeks, but these were all user-voted so we didn’t exactly have much control over the games that made the list. So with that in mind we’re adding in our opinions on everything from the best soundtracks to the most disappointing titles, including a few games that didn’t make the original lists.
Each of the staff members contributing has their own unique gaming tastes and just so you know exactly who to argue with in the comments section, the guys who you’ll be hearing from in this article are:
Site Role: The Leader of the Bunch, You Know Him Well
Site Role: Famicolumnist, Bought Too Many DS Games
Site Role: Buster of Eggs, Veteran of the Review Crew
Site Role: The Radiant Reporter, Amiibo Aficionado
The Top 10 Third Party Nintendo DS Games
Posted on 8 years ago by Patrick(@Patricklous) in DS, Features, Reader Poll | 9 Comments
It’s hard to think of a Nintendo console in recent memory that had as much third party support as the DS. Sega, Capcom, Square-Enix, Atlus, XSEED and even Rockstar all supported the console with some of the finest games on the system. True, the popularity of the console also meant that store shelves were usually packed with garbage shovelware, but we’re not here to discuss those. Instead, let’s take a look at ten of the third party games that defined the Nintendo DS throughout its lifespan: