Fall Guys receives July 2022 update on Switch, patch notes
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Mediatonic has readied a new July 2022 update for Fall Guys.
Today’s patch makes an improvement to an exploit in Volleyball, makes it so players can no longer get on another team’s track in Roll and Roll, and more.
The full patch notes for today’s Fall Guys July 2022 update are as follows:
Management sim Railgrade planned for Switch
Posted on 3 years ago by Brian(@NE_Brian) in News | 0 comments
Epic Games revealed today that it will be bringing Railgrade to Switch. The management sim will be ready to go this fall.
More: Epic Games, Railgrade
Fall Guys update out now on Switch, patch notes
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Mediatonic has readied a new update for Fall Guys on Switch, and the patch notes are available.
As part of the update, teams will no longer spawn in the same place on Team Rounds. A ton of fixes have been implemented as well.
Fall Guys Switch gameplay
Posted on 3 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
New gameplay has emerged for the just-released Switch version of Fall Guys. After a lengthy wait of more than a year following the announcement for Nintendo’s console, Mediatonic released it today.
Here’s some information about the game:
Fall Guys Free for All gameplay trailer
Posted on 3 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
A new Free for All gameplay trailer has been posted for Fall Guys. Not only does it promote Season 1, but also serves as a reminder of the imminent Switch release.
Here’s some information about the game:
Fall Guys receiving new Sonic the Hedgehog collaboration
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A new Sonic the Hedgehog collaboration is coming to Fall Guys, it’s been announced. Players will be able to dress up as Sonic, Knuckles, and Tails.
Fall Guys will be available for Switch on June 21, 2022. The Sonic the Hedgehog collaboration is planned for this August.
More: Epic Games, Fall Guys, Mediatonic
Fall Guys finally launches on Switch in June, going free-to-play
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
The Switch version of Fall Guys finally has a release date on Switch, with Mediatonic today announcing that the game will be available on June 21, 2022. Cross-play and cross-progression will be fully supported across all platforms thanks to Epic Online Services.
Mediatonic announced the Switch version of Fall Guys in February 2021, and it was originally planned for that summer. It was then delayed indefinitely a couple of months later.
Fortnite announces permanent Zero Build mode
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Fortnite is today introducing a brand new mode known as Zero Build.
Up until now, one big aspect of the game has involved building. Players have been able to use their pickaxe to destroy structures on the map for resources. However, with Zero Build, that’s no longer a focus.
More: Epic Games, Fortnite
Fall Guys dev “finalizing development” of Switch version
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
It’s been a year since Fall Guys was first announced for Switch. Though Mediatonic originally planned on having the game ready on Nintendo’s platform last summer, that didn’t come to pass. We ultimately heard a few months ago that the Switch version would be delayed to 2020.
We’re waiting on concrete news about the Switch version, but there is at least a positive sign. In one of its latest blog posts, Mediatonic said it it “finalizing development” and said “it’s still coming.”
More: Epic Games, Fall Guys, Mediatonic
Fortnite receives more robust gyro controls on Switch
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Fortnite has been updated to version 19.30, and it’s brought along more robust gyro controls for Switch. These controls are available with the Joy-Con controllers (including in handheld mode) or the Pro Controller.
The updated gyro controls include more customization, no forced aim acceleration, the ability to make gyro inactive in certain situations, and less frequent recalibration. Also, “there is now less need to set different sensitivities depending on whether you’re sniping or targeting, since the main sensitivity slider is now scaled by zoom level.” Players still have the option to disable zoom scaling in the Advanced Gyro Options, along with setting specific sensitivities for sniping, targeting (which is now “aiming”), harvesting, building, and editing.