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Final Fantasy Explorers

Jump provides an update on Final Fantasy Explorers this week, revealing new summons and jobs for the 3DS game.

Odin and his steed Sleipnir can be summoned in Final Fantasy Explorers. Additionally, Amaterasu will make its first appearance in the Final Fantasy series.

Jump also confirms the Red Mage and Machinist jobs for Final Fantasy Explorers. Red Mages can use swords and magic attacks against enemies while the Machinist can strike enemies at short intervals with rapid-fire attacks.

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Yet another Final Fantasy Explorers live-stream is happening next week as part of Square-Enix’s ongoing guide for beginner players. Supposedly there’ll be a wider variety of information this time around although no further clarification was given as to what that actually means… Regardless, here are the times:

Europe: 2PM
UK: 1PM
USA (East Coast): 8AM
USA (West Coast): 5AM
Japan: 9PM JST

We’ll have an embed of the video on the site as it gets closer to the date, so stay tuned!

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Final Fantasy Explorers will be one of a few 3DS games to not make use of the system’s stereoscopic 3D visuals. Square Enix has also detailed how the game will control on New 3DS. The camera can be controlled with the c-stick, the ZL button is used for monster lock-on, and the ZR button is for summon monster lock-on. Players can also use the Circle Pad Pro with a regular 3DS.

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Square Enix shared more details about Final Fantasy Explorers during a live stream session last week. Check out the information below, as reported by Siliconera.

– Ramuh’s theme is in the game
– 20 battle themes or so
– This is the majority of music tracks in Final Fantasy Extreme, according to composer Tsuyoshi Sekito
– Tsuyoshi said most were easy, but he struggled with the main theme
– 4 jobs in Final Fantasy Explorers as previously mentioned
– Tanks handle monsters and face bosses head-on
– Attackers are the main damage dealers
– Healers (like White Mage) are in charge of healing but can attack
– You can’t be a great healer unless you also participate in attacking or go with some additional support
– Buffers (Time Mage and Geomancer) support the party with spells like Haste
– Buffers can also attack, though this depends on one’s play style
– Customization will play a bigger role on how you get to play your jobs
– Trance system: going Trance is split into two “powers”
– One lets you use the power from Summoned Beasts, and the other that lets you borrow power from Final Fantasy characters
– Both transformations will give your character a different appearance as well as a boost in parameters
– More details on the Trance system/powers coming soon
– Ramuh is a Summoned Beast fight
– The Dragoon’s Jump will go to whatever you’re locked onto, but if you’re not, it’ll go a fixed distance ahead of you
– Geomancers can set up traps like landmines, and use area-of-effect buffing abilities that cover a wide range around them
– Cura ability costs more and isn’t as effective when used by non-healer jobs
– Ramuh can teleport
– Yellow crystals on the map can be broken to stop Ramuh from teleporting
– The crystals will respawn
– The Paladin uses Ifrit’s Summon power in Trance mode

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Square Enix has provided more details about the monster breeding system in Final Fantasy Explorers. Check out a summary of information below:

– As previously mentioned, some monsters will drop round spirit-like objects when defeated
– These are known as Spirit Stones
– Visit the Monster Laboratory in Libertus to create an allied monster from the stone
– Main menu at the Monster Laboratory has options like “Create from Spirit Stone,” “Monster Synthesis Enhancement,” “Monster Details/Sell,” and “Form Party”
– Spirit Stones of tougher monsters will be more rare
– These monsters will likely have much higher parameters than your average monsters.
– Once you create a monster, you’ll get to have them in your party
– Different types of monsters such as attack-type or defense-type
– Level up your monsters by using other Spirit Stones to level them up as well
– Can create monsters like a Goblin, Bomb and Chocobo
– These seem to be common monsters

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On December 17 fans of the upcoming title Final Fantasy Explorers will be able to get their hands on the game’s soundtrack (the day before the game releases).

Here are a few details;

– Music composer Sekito Tsuyoshi
– 1 CD, 42 tracks
– Cost, 2,000 yen

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This week’s issue of Famitsu has a substantial update on Final Fantasy Explorers. There’s some recap of previously announced information, but there’s quite a bit new as well.

There will be roughly twenty jobs in the game, including the Geomancer. This job uses the surrounding ground to attack enemies and features moves like Earthquake and Sinkhole. If an enemy falls into a sinkhole, it will be hit with the Stop status effect.

Doryuasu is an original summon in Final Fantasy Explorers. It attacks with tentacles and powerful magic spells such as Earthquake. Poison mist emits from its body into surroundings and as such can cause poison, paralysis, and darkness status effects.


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