U Craft footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 10 Comments
More: indie, Nexis Games, U Craft
Turtle Tale Wii U file size
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Turtle Tale will take up roughly 81MB. That size may vary depending on region and when the game is installed, but essentially, the game is a very small release. You shouldn’t have much trouble fitting in onto your Wii U or external hard drive!
More: file size, indie, Saturnine Games, Turtle Tale
An hour of Hyper Light Drifter footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
More: Heart Machine, Hyper Light Drifter, indie
European Ballpoint Universe launch will be a few months after the North American release
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Arachnid Games recently revealed that Ballpoint Universe is finally heading to the Wii U eShop next Thursday. The company didn’t say, however, if the news applied to both North America and Europe.
Well, now we have an answer! Arachnid told one gamer on Twitter that the European launch of Ballpoint Universe will be taking place “a few months” after the North American release. This is because of the “separate publishing process for each region”.
Arachnid’s tweet in full:
@JeGeekJePlay The Eurpoean release will be a few months later.There's a separate publishing process for each region! : 0
— Arachnid Games (@Arachnid_Games) October 3, 2014
More: Arachnid Games, Ballpoint Universe, Europe, indie
A few FAST Racing Neo technical tidbits
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 7 Comments
Over the week or so, Shin’en has been sharing a few technical tidbits about FAST Racing Neo. The studio interacted with fans about the game’s frame rate and more.
Here’s the full roundup:
@MaxWill37699872 Yeah, streets took a lot of resolution. Tho biggest textures are used for the shadows.
— Shin'en Multimedia (@ShinenGames) September 24, 2014
@CrucialSloan 60fps (with minimal dips here and there that we try to iron out)
— Shin'en Multimedia (@ShinenGames) September 24, 2014
@realkeithmartin Cinematic Tonemapping, Motionblur, SSAO, HDR Bloom, Atmospheric Scattering, Godrays etc
— Shin'en Multimedia (@ShinenGames) September 25, 2014
@realkeithmartin Smoke and mirrors all over the place, otherwise we would be at 20fps.
— Shin'en Multimedia (@ShinenGames) September 26, 2014
@AVahne @realkeithmartin No, we use realtime soft shadows. So we can have dynamic weather and the games size is much smaller.
— Shin'en Multimedia (@ShinenGames) October 1, 2014
@HylianCIA @ShinenGames It's realtime. As a race is just a few minutes there are not much visible changes, beside some clouds moving.
— Shin'en Multimedia (@ShinenGames) October 1, 2014
@CrucialSloan SSAO is by definition dynamic, tho it's (almost) impossible to get working in 60fps 😉 Technically: Every console is outdated
— Shin'en Multimedia (@ShinenGames) October 2, 2014
More: FAST Racing Neo, indie, Shin'en
Ballpoint Universe out on October 16
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Arachnid Games has announced that Ballpoint Universe is coming to the Wii U eShop on October 16.
The studio tweeted earlier today:
Ballpoint Universe for Wii U finally has a release date folks! October 16th!
— Arachnid Games (@Arachnid_Games) October 2, 2014
Arachnid did not specify whether this release date only pertains to North America, Europe, or both. We should be finding out pretty soon either way!
Thanks to Matt for the tip.
More: Arachnid Games, Ballpoint Universe, indie
Heroes Never Lose funded on Kickstarter, coming to Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Heroes Never Lose – a new hero-themed action-puzzler – has been successfully funded on Kickstarter. The game managed to surpass its $9,000 goal, meaning the game will now be created for various platforms – including Wii U.
There’s still work to be done with Heroes Never Lose’s campaign. If funds exceed $30,000 CAD, the title will come to 3DS as well.
Check out the official Kickstarter page for Heroes Never Lose here.
More: Heroes Never Lose, indie, Kickstarter
Art of Balance hitting the North American Wii U eShop next week
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
The Wii U version of Art of Balance is due out on the North American Wii U eShop next week, Shin’en has confirmed. A release is planned for October 9.
As tweeted by Shin’en:
US release date for Art of Balance (Wii U, eShop) is October, 9th, 2014!
— Shin'en Multimedia (@ShinenGames) October 2, 2014
More: Art of Balance, indie, Shin'en
Warlocks funded on Kickstarter, coming to Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
It was a close call, but Warlocks has managed to reach its funding goal on Kickstarter. Total donations surpassed the $25,000 mark with only hours remaining in the campaign.
Warlocks is an action RPG/brawler that takes place in a fantasy world invaded by shadow monsters. Players take on the role of a powerful Warlock and fight through hordes of enemies by using magic skills and weapons.
You can check out the Kickstarter page here for more information.
More: indie, Kickstarter, One More Level, Warlocks
HullBreach Studios shares details about various projects
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
HullBreach Studios has been tweeting away over the past couple of hours about various projects. The indie developer shared updates on the newly-announced Defense Dome and more.
First, here’s the latest on Defense Dome:
#DefenseDome is an arcade-style shooter based on the Super Scope 6 mode called "Intercept", where the place shoots down missiles.
— HULLBREACH STUDIOS (@HullBreachGames) October 2, 2014
#DefenseDome controls: gyroscope motion for aiming, ZL/ZR trigger to shoot, thumbsticks up/down to zoom
— HULLBREACH STUDIOS (@HullBreachGames) October 2, 2014
#DefenseDome will have 2 modes and 8 levels, simple arcade layout, leaderboards, no storyline
— HULLBREACH STUDIOS (@HullBreachGames) October 2, 2014
#DefenseDome teaser video! http://t.co/HWyKnv80F0
— HULLBREACH STUDIOS (@HullBreachGames) October 2, 2014
#DefenseDome GamePad screenshot, fully zoomed pic.twitter.com/d0pFQR2xRN
— HULLBREACH STUDIOS (@HullBreachGames) October 2, 2014
#DefenseDome GamePad screenshow, fully zoome, #2 pic.twitter.com/zdxy5am9Zb
— HULLBREACH STUDIOS (@HullBreachGames) October 2, 2014
#DefenseDome No price announcement yet, but it will be classified as a "budget" title.
— HULLBREACH STUDIOS (@HullBreachGames) October 2, 2014
#DefenseDome country map on GamePad, temporary mission text pic.twitter.com/SMED0XqN21
— HULLBREACH STUDIOS (@HullBreachGames) October 2, 2014
Head past the break for news regarding Tomeling/Tomeling in Trouble and SDK Paint.