Nintendo explains why it chose Mario Kart World as its Switch 2 launch game
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
When Nintendo Switch 2 launches in just a few weeks, Mario Kart World will be there right alongside it. Nintendo has now spoken about the decision to tie the two together.
In a recent interview, Nintendo’s senior vice president of product development Nate Bihldorff spoke about how Mario Kart World is “one of the most broadly accessible games possible.” Also, anyone can easily get into the game, but it also has a high skill ceiling – meaning it’s very appealing to both hardcore and casual players.
More: interview, Mario Kart World, Nate Bihldorff
Nintendo on physical games, says they’re “still a key part of our business”
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
What does the future of physical games look like for Nintendo? At least for the “immediate future”, it’s still important to the company.
Nintendo of America president Doug Bowser recently broached the topic as part of an interview with IGN. In some ways, physical games feel like they’re on their way out. Digital games are only becoming more popular. On top of that, Nintendo is introducing game-key cards with Switch 2. Although consumers do receive a physical cartridge, all of the data needs to be downloaded via the internet before it can function. Nintendo itself is thus far offering full physical games for all of its Switch 2 releases.
More: Doug Bowser, interview, top
Fast Fusion could get post-launch update with 120 FPS mode
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Fast Fusion may receive a 120 FPS performance mode after launch. That’s according to Manfred Linzner, who shared the news in an interview with Nintendo Everything.
Fast Fusion will run at 60 frames per second with a 4K resolution at launch. That alone is very much impressive. However, we could see an even higher level of performance in the future.
More: Fast Fusion, interview, Shin'en, top
Stardew Valley creator discusses sequel chances
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch | 0 comments
With Stardew Valley having made its initial appearance almost a decade ago, some fans might be wondering if we could see a sequel one day. Developer ConcernedApe has now weighed in on the possibility.
ConcernedApe was asked about whether or not we could see a follow-up during the Tiger Belly Podcast. The developer is open to the idea, but at the same time, brought up how it’s much easier to add content to the existing game rather than make a whole new one. Additionally, ConcernedApe has Haunted Chocolatier on its hands as its next project, which was announced over three years ago.
More: ConcernedApe, interview, Stardew Valley
Cyberpunk 2077 dev says putting the whole game on Nintendo Switch 2 cartridge was the “right thing to do”
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
At least for the launch of Nintendo Switch 2, Cyberpunk 2077 is the only original third-party game that has everything on the cartridge. Many titles are opting to instead take advantage of game-key cards. That means you’re getting a cartridge, but you need to download all of the title’s data first before you can play it.
Jan Rosner, VP of business development at CD Projekt Red, has now spoken about the decision to have the entire Cyberpunk 2077 experience on the Nintendo Switch 2 cartridge. This follows the company’s approach with The Witcher 3 on Switch 1, which was also a full physical release.
More: CD Projekt Red, Cyberpunk 2077, interview, Jan Rosner
Nintendo on why Switch 2 is launching in June
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Nintendo of America president Doug Bowser has weighed in on the decision to launch Switch 2 in June.
Bowser said that the company isn’t locked into specific time frames to launch gaming products. For June though, it’s not a bad choice given that the summer is starting (with kids starting to finish school for the year). Since Nintendo Switch 2 is portable, you can take it anywhere – which works well for a vacation.
More: Doug Bowser, interview, top
Nintendo discusses how Switch 2’s new Joy-Con changed during development
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
In a recent interview, key developers behind Nintendo Switch 2 discussed the making of the new magnetic Joy-Con, revealing that the SL/SR buttons are made of metal and how there wasn’t originally a button that releases the magnet.
Although it’s not something typically done with consoles, the SL/SR buttons are made with metal so that they stick to the magnet included with the Joy-Con. Hardware design lead Tetsuya Sasaki said Nintendo tried out different ideas first, and thanks to technology advancements, it was finally possible.
More: interview, Kouichi Kawamoto, Tetsuya Sasaki
Xbox “really looking forward to supporting” Nintendo Switch 2
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
January 25: Xbox began its support with the current Nintendo Switch, and that should extend to Switch 2 as well.
Microsoft Gaming CEO Phil Spencer was recently asked about his thoughts concerning the new console in an interview with Gamertag Radio. Spencer has heaped paise on Nintendo plenty of times before, so it’s no surprise that he once again shared some very positive thoughts here.
Nintendo Switch 2 GameChat will have a report feature
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
According to Nintendo, its new GameChat functionality for Switch 2 will include a report feature.
GameChat is one of the big things being highlighted for the upcoming console. Up to twelve people chat while playing titles on the system, and on top of that, screen sharing is possible.
More: GameChat, interview, Kouichi Kawamoto, Takuhiro Dohta, Tetsuya Sasaki, top
Palworld studio not big on the “Pokemon with guns” label
Posted on 2 months ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Although many have said that Palworld is essentially “Pokemon with guns”, developer Pocketpair isn’t a fan of that label.
Communications director and publishing manager John ‘Bucky’ Buckley was speaking about the title at the Game Developers Conference last month. Buckley indicated that western media pushed the moniker, and it’s “something that has stuck with us to this very day, despite our best efforts to shake that off.”
Buckley stated: