EA’s Vince Zampella says Nintendo is a “great partner”, up for Battlefield on Switch 2
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Vince Zampella, the head of Respawn and head of EA Studios, recently commented on the company’s feelings when it comes to Nintendo and the possibility of bringing Battlefield to Switch 2.
Zampella was speaking in an interview with IGN when he called Nintendo a “great partner”. And while there isn’t much to say about Switch 2 since the since has yet to be unveiled, it sounds like EA would be open to bringing Battlefield to the new console.
More: Battlefield, EA, interview, Respawn, top
Zelda: Tears of the Kingdom devs talk early Depths ideas
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
The developers behind The Legend of Zelda: Tears of the Kingdom have shared interesting details about the early days of making the Depths. This comes from the new art book that just came out in Japan.
The Depths are one major area of the game alongside the sky and Hyrule itself. However, things didn’t come together immediately. Art director Satoru Takizawa seemed to initially have an idea in his head about “a Cretaceous Period-like world with dinosaurs or the mythical underworld.” The team did actually make an experiment based on this. Director Hidemaro Fujibayashi also indicated that the team played around with the brightness, noting that “there was a considerable amount of trial and error” before the final level of darkness was decided.
Suda51 feels people “care too much” about Metacritic
Posted on 2 months ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
No More Heroes creator Suda51 doesn’t appear to be a big fan of Metacritic, believing it receives too much attention and can lead to some developers intentionally making a game in a formulaic way to receive high marks.
Metacritic is a known entity within the gaming sphere – and in other industries. The site aggregates reviews from various outlets to put one particular score on a release. Getting a low Metacritic score can sink a game while a very high one can lead to a great deal of buzz.
Suda51 had this to say about Metacritic while speaking with GamesIndustry:
More: interview, Metacritic, Suda51
SEGA would “love” to remaster the Sonic Advance games if the opportunity arises
Posted on 2 months ago by Brian(@NE_Brian) in GBA, News | 0 comments
SEGA has started to remaster and bring back a number of different games in the Sonic the Hedgehog series over the past few years, but the same can’t be said of the Sonic Advance titles. However, it sounds like the company has at least some interest in doing so.
For those that are unaware, Sonic Advance saw three different entries on the Game Boy Advance. Each one was largely handled by Dimps. The thing is, they’ve never return after originally launched on the GBA.
More: interview, SEGA, Sonic Advance, Takashi Iizuka
SEGA not currently planning a standalone Chao Garden game
Posted on 2 months ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The Chao Garden is something that’s beloved among SEGA fans in the Sonic the Hedgehog title, but that feature won’t be getting its own standalone game in the near future.
Takashi Iizuka, the boss of Sonic Team, ruled out the possibility in a recent interview. He said that Chao Garden is something that it’s a piece of Sonic Adventure, and doesn’t seem to believe it’d make sense to “just break it off and make it a thing.” Fan interest in Sonic Adventure 3 was also again acknowledged.
More: interview, SEGA, Sonic the Hedgehog, Takashi Iizuka
Zelda: Tears of the Kingdom was almost called Zelda: Tears of the Dragon
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo has spoken about the name for The Legend of Zelda: Tears of the Kingdom, and revealed that there was strong consideration for calling it Tears of the Dragon instead.
That tidbit comes from Eiji Aonuma, the game’s producer. Aonuma was speaking about Tears of the Kingdom in the newly-released art book, indicating that the Tears of the Dragon name could cause issues since it would “emphasize the Light Dragon”. Only after another member of the team suggested “Kingdom” that the final title materialized.
You can read our full translation below (some spoilers for those who haven’t played the game).
Final Fantasy creator believes Final Fantasy I is the series’ “most complete” entry
Posted on 2 months ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
What’s the “most complete” entry in the Final Fantasy series? According to original creator Hironobu Sakaguchi, that honor falls to Final Fantasy I.
Sakaguchi shared a few words about the game in an interview with Invervse. Sakaguchi said that Final Fantasy I is the “closest in its final form based on what we set out to achieve.” If he didn’t go with that game, Final Fantasy VI would be the next choice given how it stands out in the franchise and was the last true pixel art entry.
More: Final Fantasy, interview, Square Enix
Sonic team boss says Shadow the Hedgehog is “not Vegeta in any way”
Posted on 2 months ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Sonic Team boss Takashi Iizuka took the opportunity to clarify in a recent interview that Shadow the Hedgehog is “not Vegeta in any way.”
Iizuka was speaking with GamesRadar at Gamescom, and was asked if fans have interpreted the character in a different way than how he originally intended. That’s where the talk about Vegeta began.
More: interview, SEGA, Sonic the Hedgehog, Takashi Iizuka
Nintendo on how Emio – The Smiling Man: Famicom Detective Club came to be, coming up with Emio’s smile
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo just published a new Emio – The Smiling Man: Famicom Detective Club developer interview in which we learn how the game came to be, and also got insight into the making of the smile for Emio (or the Smiling Man).
Producer Yoshio Sakamoto and assistant producer Kaori Miyachi took part in the discussion. According to Sakamoto, there weren’t plans for Emio while working on the Famicom Detective Club remakes. However, after seeing Mages work on that release, he “began to seriously think about creating something new again and was motivated to write a new story.”
Here’s the full excerpt from the interview:
Amazon Games planning Switch 2 support
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
When Nintendo is ready to come out with Switch 2, it looks like Amazon Games will eventually be there with games. Christoph Hartmann, the company’s vice president, recently pledged support and shared some other interesting thoughts about the system.
Hartmann made it clear in an interview with IGN that Amazon Games intends to make titles for Switch 2. However, he believes it’d be best for Nintendo to avoid rushing the hardware, even if that means waiting another year. Hartmann indicated that most third-parties should be fine waiting given how teams can rely on other gaming systems for the time being.
Hartmann’s full words about Amazon Games and Switch 2: