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Inti Creates

During a recent Mighty No. 9 podcast, Inti Creates tackled a fan question about game development. Takuya Aizu, president and CEO of the studio, handled the response.

Aizu said the following regarding what order Inti Creates designs levels for their games in:

During a session at D.I.C.E. Summit 2014, Keiji Inafune provided a look at the design for Mighty. No 7 – one of the robots set to be included in Mighty No. 9. You can find all of the art pieces in the gallery above.

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Mighty No. 9 may be heavily inspired by the likes of Mega Man, but with the upcoming game, Keiji Inafune and his team hope to “betray the fans in a good way.” Inafune told Joystiq that they’re looking to try “something unexpected” and “different” while also “keeping that classic Japanese action that people are looking forward to.”

Inafune said:

“Although it has very many similar elements to past titles such as Mega Man, we’re trying to do something new with it. Something different, something that will, in a manner of speaking, betray the fans in a good way. Completely do something unexpected, as well as keeping that classic Japanese action that people are looking forward to.”

Inafune didn’t elaborate beyond this, unfortunately. Fans will simply need to stay tuned for more details, though thankfully, information is released regularly.

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Mighty No. 9 fans have chosen the design for Call, Beck’s partner in the upcoming game. “Call F”, made by Inti Creates’ Yuuji Natsume, was ultimately selected. The design ultimately garnered 43.39% of the vote.

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