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The Alliance Alive was initially revealed through Jump, but Famitsu provides an extensive follow-up report last week. Much of it has been covered already, but we do have some additional information, including tidbits from the developers which weren’t touched on a few days ago.

In The Alliance Alive, the premise is that a thousand years ago, the Demon Clan invaded the human world to control a chaotic energy that could endanger the demon world. The Demon Clan also set up a Giant Barrier here that disrupted weather and caused the sky to no longer be blue, as well as causing earthquakes and generating a Black Current on the sea that split the land into several zones, consuming many other cities and killing about half of the whole human population. A few hundred years later, each of these zones were put into their own administrations by the Demon Clan, having unique cultures as well as a caste system that puts the Demon Clan at the top.

Three of the many zones split by the Black Current are introduced in this first batch:

Last week, Famitsu revealed Alien Syndrome and Columns as the latest additions in SEGA 3D Fukkoku Archives 3: Final Stage. We now have a few tidbits about what will be included as features.

First, here are a bunch of screenshots from both:

With Alien Syndrome, a new element is two-player co-op via local wireless. Interim Save, Interim Load, Replay, and Round Select are all included. With Round Select, you’re able to start from the last cleared round, though it isn’t available in local play.

Alien Syndrome lets players choose from five difficulty levels. With the lowest one, enemies will not shoot bullets and have reduced health. There’s also a Time Limit feature in which you’re able to choose from six levels, two of which were not available in the original version.

Alien Syndrome includes both the Japanese and international versions. Differences are as follows:

This week’s expanded Japanese software sales are as follows:

01./01. [3DS] Monster Hunter Stories # (Capcom) {2016.10.08} (¥5.800) – 67.133 / 207.736 (-52%)
02./00. [PS4] Rise of the Tomb Raider: 20 Year Celebration |PlayStation 4/PlayStation VR| (Square Enix) {2016.10.13} (¥6.800) – 21.152 / NEW
03./00. [WIU] Paper Mario: Color Splash (Nintendo) {2016.10.13} (¥5.700) – 20.894 / NEW
04./00. [PSV] Kangokutou Mary-Skelter #
(Compile Heart) {2016.10.13} (¥6.800) – 18.358 / NEW
05./04. [3DS] Yo-Kai Watch 3: Sushi / Tempura
(Level 5) {2016.07.16} (¥4.800) – 11.255 / 1.284.437 (-9%)
06./03. [PS4] Persona 5 #
(Atlus) {2016.09.15} (¥8.800) – 8.147 / 354.101 (-38%)
07./07. [WIU] Minecraft: Wii U Edition (Microsoft Game Studios) {2016.06.23} (¥3.600) – 6.472 / 151.101 (-5%)
08./00. [PS4] PlayStation VR Worlds |PlayStation VR| (Sony Interactive Entertainment) {2016.10.13} (¥4.900) – 5.983 / NEW
09./02. [PS4] BlazBlue: Central Fiction # (Arc System Works) {2016.10.06} (¥6.800) – 5.898 / 26.507 (-71%)
10./05. [PS4] FIFA 17 # (Electronic Arts) {2016.09.29} (¥7.800) – 5.565 / 74.125 (-52%)
11./08. [PSV] Minecraft: PlayStation Vita Edition (Sony Computer Entertainment) {2015.03.19} (¥2.400) – 5.559 / 896.633 (-3%)
12./10. [3DS] Puzzle & Dragons X: God Chapter / Dragon Chapter (GungHo Online Entertainment) {2016.07.28} (¥4.800) – 5.080 / 195.639 (-3%)
13./15. [3DS] Super Battle For Money Sentouchuu: Kyuukyoku no Shinobu to Battle Player Choujou Kessen! (Bandai Namco Games) {2016.09.15} (¥5.300) – 4.816 / 23.645 (+29%)
14./12. [3DS] Kirby: Planet Robobot
(Nintendo) {2016.04.28} (¥4.700) – 4.504 / 453.580 (-9%)
15./14. [PS4] Grand Theft Auto V [New Price Edition]
(Take-Two Interactive Japan) {2015.10.08} (¥4.990) – 4.157 / 177.397 (+2%)
16./11. [PS4] Winning Eleven 2017 (Konami) {2016.09.15} (¥7.600) – 3.419 / 99.047 (-32%)
17./13. [3DS] Dragon Ball: Fusions # (Bandai Namco Games) {2016.08.04} (¥5.700) – 3.407 / 177.592 (-18%)
18./09. [PS3] Persona 5 #
(Atlus) {2016.09.15} (¥8.800) – 3.195 / 103.548 (-40%)
19./00. [PS4] LEGO Star Wars: The Force Awakens (Warner Entertainment Japan) {2016.10.13} (¥5.700) – 3.184 / NEW
20./20. [WIU] Splatoon # (Nintendo) {2015.05.28} (¥5.700) – 3.101 / 1.482.283 (-7%)

Puyo Puyo Chronicle will be released in Japan on December 8th. Ahead of that date, SEGA is bringing players up to speed on how to play the game. To that end, they released a whopping 18 videos today that show various rules of the main Puyo Puyo gameplay mode. If you want to see all of them, you can check out on SEGA’s Puyo Puyo Youtube channel. Below is one of the 18 videos:

Koei-Tecmo published a bit more information on Attack on Titan: Escape from Certain Death today. While no further gameplay details were provided, the company did confirm that the game would have voice acting, and that all the voice actors from the anime would return for the game. Character artwork released via Famitsu today reveals that pretty much every major character from the anime is going to be in the game as well. Famitsu also released a couple more in-game screens. Take a look at them in the gallery bellow:

Source Via

Megami Meguri videos

Posted on 8 years ago by (@NE_Brian) in 3DS, Videos | 0 comments

Thanks to 4Gamer, we have several videos from Capcom’s Japanese 3DS title Megami Meguri. Find the full set of clips below.

Update 2: Added a weather video after the break.


Update: Added YouTube links for both videos below.


Original: Ahead of the NX reveal later today where the game might be making an appearance, Nintendo has slightly updated the Japanese website for The Legend of Zelda: Breath of the Wild.

While no new information has technically been added, the website now plays two new videos, titled “In this World” and “In This Era”. Both mostly show footage from the plateau we’ve seen plenty of at E3, but it’s nonetheless nice to see the game in motion.

RPG Maker Fes was featured in the latest issue of Famitsu, and new details were provided for designing enemies, dialogue, and maps.

For enemies and combat, there are six main elements: Fire, Wind, Water, Ground, Light, and Darkness. There are also nine status conditions that enemies can be resistant to: Poison, Burn, Paralysis, Sleep, Confusion, Silence, Blind, Slow, and Death. You can also edit the look, name, stats, abilities, drops, and more for enemies.

For cutscenes and dialogue, players will be able to choose text, adjust facial expressions, and character movement. Players can also adjust areas on the map that are off-limits, so that characters won’t be able to walk through walls or off cliffs, for example. This will also let players make secret paths.

There are also a number of screenshots of these features, which you can view below:

Source, via

FuRyu has now launched the full website for The Alliance Alive, its upcoming 3DS RPG. Access it here. Find some screenshots and art rounded up from the site below.

FuRyu has gone live with a debut trailer for its new 3DS JRPG The Alliance Alive. Give it a watch below.


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