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Masahiro Sakurai

According to Smash Bros. creator Masahiro Sakurai, Wii U owners have a longer wait over 3DS owners due to the intense debugging process required before the release of a game.

“Checking is done both domestically and overseas, so for a game like Smash Bros., several hundred people are employed.” Sakurai explained. “So, debugging alone becomes a huge project. So much so that one of the biggest reasons for the separate release dates for the 3DS and Wii U versions was so that we could shift the debugging periods.”

While we all await with bated breath for the release on Smash Bros. for Wii U, we do have the 3DS release coming up on September 13 (Japan), October 3 (North America and Europe), October 4 (Australia).

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The latest Super Smash Bros. for Wii U screenshot from Masahiro Sakurai reveals the existence of a Ghirahim Assist Trophy. Check out the full update below:


Sakurai teases some more Smash Run content today, detailing the chests that will appear:

He continues:

…However, watch out for Mimicuties disguised as treasure chests. Run away! RUN AWAY!! zlCfzSVmEQEqayQNaw

Another assist trophy today, this time featuring Nightmare Wizard from Kirby titles:

Sakurai gives us a look at more UI today, this time pertaining to the 3DS only Smash Run mode:


He continues:

If you hit the X Button, it will randomly fill up the remaining weight allowance with powers. You can keep changing the line-up as many times as you please. The level of a power is proportional to its strength, number of uses, and weight. Organizing them might be easier if you label your favorite powers with a ?.

In a recent interview with gamestm, Masahiro Sakurai speaks to his passion for his upcoming title Super Smash Bro’s for Wii U and 3DS.

“It really is a miracle,” beams an ebullient Sakurai to the gathered room of journalists. “[We have] four of the most famous characters in the video game industry on the same screen battling each other. The only game that makes this possible is Super Smash Bros.”

“And, just between you and me,” he adds, leaning towards the crowd as if to whisper in the ear of each participant, “I’m aiming to make this the number one character game in the world.”

Mega Man is in the spotlight of today’s daily screenshot, Sakurai goes into some of his special move possibilities:

Today Sakurai gives us a look at an interesting item, the Special Flag. It functions a little differently to items we’ve seen previous:

It’s looking like there’s going to be a lot more customization with the Mii Fighters than previously thought, as Sakurai teases today:

Today’s Super Smash Bros. for 3DS screenshot appears to reveal a new stage in the game that pays homage to the Game Boy. Check it out below:


Sakurai left an additional comment on Miiverse, in which he states:

If you turn on the 3D effect, it really looks like there’s a Game Boy inside the screen.

Although Sakurai doesn’t flat-out confirm a stage here, that definitely looks like the case.


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