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Masahiro Sakurai

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Fight! The Wonderful 100!! We also made trophies of some of the other Wonderful Ones.

Octoroks and Mets make an appearance today, showcasing another way players will be able to interact with non-playable characters/hazards on stages. Sakurai explain on Miiverse:

Members of the Enemies That Love to Hide Association, here are Octorok and Met. Calmly grab them while they’re ducking.

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Today’s screenshots give us a better look at a ring stage tidbit:

You can get up on the lights of this special ring. It’s a perfect secret hiding place.

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In addition to today’s screenshots, Sakurai passed along the following message on Miiverse:

We didn’t introduce ALL of the Assist Trophies in the Smash Bros. Direct. Here’s Dillon from Dillon’s Rolling Western!! He may rival Sonic in the art of rolling.

This is his trophy. He may be an animal, and his buckles are definitely on the adorable side, but there’s no denying he looks cool!! His Assist Trophy can even do things like a quick charge.

A 3DS screenshot today, detailing what looks to be a stage hazard / boss:

The menacing foe, Orne! It inflicts devastating damage–it’s even more powerful than the Ultimate Chimera in the last game. RUNNN!!

Today’s screenshot details a new item, the Super Leaf. Sakurai explains:

With the Super Leaf, any fighter can have ears and a tail. You can also float in the air by pressing the jump button. We’re still figuring out whether you’ll be able to attack with the tail…

Today’s screenshot gives us a look at tether recovery! Sakurai had the following to say alongside the picture:

Tether recovery? Yes, you can! And from even longer range than before. Multiple fighters can latch on–who actually grabs hold is determined by the same rules as the standard ledge grab.

To go with today’s screenshot, Sakurai passed along the following info:

The Assist Trophy, Midna! This is the 3DS version. She’s going to grab and throw things all over the place. Her uncontrollable, whimsical nature remains intact.

 

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

MegaMan.EXE! X! Mega Man! Mega Man Star Force! Mega Man Volnutt! The Mega Man legends, united.

The new Super Smash Bros. games are implementing a ranking system known as “Global Smash Power”. Whereas everyone competes for the top spot in most games, the Wii U and 3DS fighter is more about showing you how far you are from the bottom.

Masahiro Sakurai spoke about Global Smash Power a bit in his weekly Famitsu column. Here’s what the Super Smash Bros. director had to say:

“You could call it a ‘reverse ranking.’ It counts how far you are from the bottom instead of how far you are from the top. It’s simple, but in solves a lot of the problems with conventional ranking systems!”

“By calling [your rank] ‘power,’ it makes it fun to see the number rise.”

“I believe it’s a very versatile system, but what do you think? It’s not just about encouraging competition.”

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