New Xenoblade Chronicles 2 details
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 13 Comments
Yesterday, Nintendo held a live stream at Milan Games Week and showed off Xenoblade Chronicles 2. Despite being the same area from Gamescom, it was an updated build, and new details were shared.
Here’s a roundup of information from the event:
A brief look at one of the rare Blades in Xenoblade Chronicles 2
Posted on 7 years ago by Matt(@OnePunchMaz) in Switch, Videos | 7 Comments
The official Xenoblade Chronicles 2 Twitter account has shared a brief clip of one of the rare Blades you’ll be able to obtain in the game, Vasara. Check it out below:
「ヴァサラ」の同調シーンの動画も、ちょっとだけ公開しますも! pic.twitter.com/NqSPlUf93E
— ゼノブレイド総合 (@XenobladeJP) September 22, 2017
Xenoblade Chronicles 2 message from Takahashi – much more to see, different battle themes
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 38 Comments
Nintendo added several posts to its Japanese blog this week to highlight games featured in the new Nintendo Direct. Xenoblade Chronicles 2 was among them.
Towards the end of the Xenoblade Chronicles 2 post, director Tetsuya Takahashi left a message. In it, he talks about how the team is working on bug fixes and final adjustments. Takahashi also mentioned that Xenoblade Chronicles 2 has an “enormous amount of quests and in-game content”. There’s also much more to come than what’s been shown, and different areas / situations will have unique battle themes.
Here’s the full message, courtesy of CAAAAAAAAAAAW:
New Xenoblade Chronicles 2 battle footage
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 15 Comments
Nintendo updated the Japanese Xenoblade Chronicles 2 website this week. On it, new direct-feed battle footage is posted. We’ve rounded up the clips in the video below.
Xenoblade Chronicles 2 – September Nintendo Direct vs. E3 / Switch Presentation visual comparisons
Posted on 7 years ago by Brian(@NE_Brian) in Images, Switch | 25 Comments
Xenoblade Chronicles 2 was first shown during the Nintendo Switch Presentation in January. Monolith Soft has continued working on the game since then, and development is now wrapping up with the December 1 release in sight.
How has the game changed over the past several months? New comparison images offer a look. Hit up the gallery below for some shots comparing the latest September build to the E3 and Nintendo Switch Presentation versions.
Xenoblade Chronicles 2 isn’t the only game to have changed over the past few months. The same goes for Super Mario Odyssey, which Nintendo has improved further from a visual standpoint.
Xenoblade Chronicles 2 launches December 1, Limited Edition and Pro Controller
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 8 Comments
Xenoblade Chronicles 2 is launching December 1, Nintendo has announced. A Limited Edition and Pro Controller are also on the way.
Here’s a new trailer:
North American Xenoblade Chronicles 2 teaser site open
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 18 Comments
The North American teaser site for Xenoblade Chronicles 2 is now live. You can head on over here to access it.
It’ll likely be at least a few weeks (if not a couple of months) before the full site goes live. However, it does currently have a trailer and some screenshots we’ve seen before. A general overview of the world and introductions to Rex and Pyra are also included.
Nintendo at Gamescom 2017 – Xenoblade Chronicles 2 gameplay (brand new area)
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 16 Comments
Xenoblade Chronicles 2 was given a lengthy demonstration during Nintendo’s Gamescom 2017 live stream a short while ago. Nearly an hour of gameplay was shown, including a brand new area. Watch the full recording below.
More: Monolith Soft, top, Xenoblade Chronicles 2
Monolith Soft reflects on moving from Namco to Nintendo
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 31 Comments
Monolith Soft wasn’t always a Nintendo studio. The company was more closely tied with Namco, but became a Nintendo subsidiary in 2007.
As part of Monolith Soft’s overhauled website, an interview was published with co-founder and executive producer Hirohide Sugiura. A portion of the talk covered Monolith Soft shifting from Namco to Nintendo, and what that whole situation was like. You can read the translation below, courtesy of Siliconera.
More: Hirohide Sugiura, interview, Monolith Soft, top
Xenoblade developer Monolith Soft recruiting for ambitious new project
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 71 Comments
Xenoblade developer Monolith Soft is looking to hire a wave of new staffers as it shifts gears to a new project.
On its newly-refreshed website, the company says it’s planning an ambitious project different from Monolith’s brand image. Monolith is recruiting staff who can take on the challenge with them of releasing a title for the global market.
Monolith Soft is hiring for the following positions: