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The roguelike Metroidvania action platformer Dead Cells is getting another update on Switch. Update 14, otherwise known as the “Who’s the Boss?” update, will be live soon and includes new weapons, enemies, and more.

Here’s some additional information:

Motion Twin has announced that a new update is now available on Switch. The developer has implemented a ton of changes based on community feedback and features dozens of design, balancing and content changes. Highlights include a new mob, two new brutality mutations in the form of Adrenaline and Frenzy, the removal of Arbiter, and a whole slew of balancing tweaks.

Below are the full patch notes:

Later this summer, a new boxed version of Dead Cells will be available. Motion Twin and Merge Games are planning an “Action Game of the Year” physical edition, which includes an exclusive keyring, new art book, and reversible cover.

The new physical version of Dead Cells launches on August 20 in North America. Europe will have it on August 23.

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Motion Twin has provided an update on Dead Cells. Since launch, the game has surpassed two million copies sold across all platforms.

The new Rise of the Giant update is also out now on Switch. Below are the full details, straight from Motion Twin:

Dead Cells’ big Rise of the Giant DLC will launch for Switch on May 23, developer Motion Twin has revealed. The update will feature a new biome and boss, new monsters, new weapons, and new challenges. It also includes an extra level of difficulty, hidden content, and balancing fixes, making certain weapons “a lot more fun to play”.

Here’s the full rundown as to what’s included:

GameSpot has provided a look at the upcoming update for Dead Cells, known as Rise of the Giant, with over ten minutes of footage. Check out the gameplay below.

Motion Twin has released a new trailer for the Dead Cells – Rise of the Giant update, which will be coming to Switch in the future. The patch features plenty of end-game content for experienced players who have beaten the game at least once with perilous lava pools and caverns of violent new enemies, including a new boss and a hidden level. A new skinning system and more than 50 new character outfits have also been added.

The free update includes:

During a postmortem at GDC 2019, Motion Twin game designer Sébastien Bénard shared some information about Dead Cells’ performance. Since launching on Steam Early Access, over one million copies have been sold. Roughly 60% of sales have been on PC, but Switch is no slouch. We’re hearing that Switch was the top-selling console for Dead Cells.

Bénard also mentioned during his session that Dead Cells was kind of like a “last chance project” for Motion Twin. “The company was not in such good shape,” he said.

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Motion Twin and Red Bull shared a new video showcasing “an honest and raw look at the cooperative studio”. We have it below, which includes a first look at coming DLC set for later this spring.

Dead Cells’ forthcoming DLC will be playable at PAX East next month.

A massive patch has gone live for Dead Cells. With version 1.1, Motion Twin has implemented a steady 60 frames per second, a new custom game mode, and a whole lot more.

Below are the full patch notes: