Astral Chain lead character modeling arist on making the game’s characters and their visual style
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
PlatinumGames is continuing its blog series on Astral Chain with a new contribution from Koji Ishida. In his piece, the modeling artist explains how the team went about creating the game’s character models and how they should look. We also get a look at character customization, which you can see above.
Here’s the full blog:
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Astral Chain Collector’s Edition up on the Nintendo UK store
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
The Nintendo UK store has opened pre-orders for the Astral Chain Collector’s Edition. If interested, place an order here. Note that this has been selling out at other retailers.
The Astral Chain Collector’s Edition includes the game, a 152-page artbook, a Shikishi art board, and soundtrack CD. Limited and standard copies also come with a Legion Pin.
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Astral Chain pre-load live in North America
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
As of today, Astral Chain can be pre-loaded in North America. Nintendo first made the option available in Japan last night.
By pre-loading, you can download the game’s data ahead of time. Doing so will let you play the digital version right at launch.
Astral Chain is launching on August 30. It’ll take up 9.6GB of space.
Source: Switch eShop
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Astral Chain file size
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
With well over a month until launch, Astral Chain has already started its pre-load option in Japan. Thanks to that, we now have the game’s file size. Astral Chain will take up 9.6GB of space.
Astral Chain launches for Switch on August 30. You’ll be able to play through it in English, Japanese, Spanish, French, German, Italian, Russian, Korean, or Chinese.
Source: Switch eShop
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Astral Chain cinematic artist talks about the game’s facial animation
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
PlatinumGames posted its latest devblog for Astral Chain today. This time around, we get to hear from cinematic artist Takahiro Iwagami about the game’s facial animation.
Here’s the full piece:
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Astral Chain Japan Expo 2019 footage
Posted on 5 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
At Japan Expo 2019 this week, Nintendo showed off Astral Chain with nearly a half hour of footage. Get a look at the gameplay below.
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PlatinumGames talks Astral Chain’s Legions in new devblog
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
PlatinumGames posted the latest devblog for Astral Chain today. Today, the studio’s Yoshikaze Matsushita talks more about the Legions in the game.
Here’s the full post:
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PlatinumGames says no DLC planned for Astral Chain, thinking about ways to make a trilogy or more
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Update: Since time of publishing, game director Takashi Taura has clarified that IGN Benelux’s report was mistranslated.
Instead of what was previously reported, the correct translation is that he is “thinking about various ways that it can be expanded into a trilogy or more.”
Original: It sounds like Astral Chain won’t be getting any DLC after launch. However, we could be seeing more from the IP in the future.
Speaking with IGN Benelux, director Takahisa Taura was asked about the possibility of extra content following release. While he shot that down, he noted that PlatinumGames is thinking about Astral Chain as a trilogy. We could see it turn into a proper series if the first game sells well, he said.
More: interview, PlatinumGames, Takahisa Taura, top
PlatinumGames introduces the Ark in Astral Chain
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
PlatinumGames has published its latest blog entry pertaining to Astral Chain. This time around, concept artist Yuki Suda introduces the Ark.
Here’s the full lowdown:
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PlatinumGames still fond of The Wonderful 101, been doing “a lot of intel gathering”
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Over the past couple of years, we’ve seen PlatinumGames show continued interest in The Wonderful 101 and possibly revisiting the title on Switch. Unsurprisingly, that hasn’t changed.
PlatinumGames boss Atsushi Inaba again spoke about the company’s love for The Wonderful 101 in an interview with VGC. He also said that the studio has “done a lot of intel gathering and the only thing that I can say right now is that I’m glad we did.”