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Pokemon GO

When you begin Pokemon GO for the first time, you can catch one of three Pokemon. In a nod to the original games, Charmander, Bulbasaur, and Squirtle are all available. But there’s one extra Pokemon you can obtain to start out with: Pikachu.

The process is rather simple. You just need to walk far away enough from the three Pokemon presented. They’ll respawn a few times, but Pikachu will take their place after you do it four times. This isn’t something you can do in your house since you’ll need to walk a notable distance.

Game Informer shows how it’s done in the video below:

Pokemon GO launched this week in the United States, Australia, and New Zealand. Other territories such as Europe and Canada are also going soon.

To play Pokemon GO, you naturally need a mobile phone – either Android or iOS. The game’s support site breaks things down further in terms of supported devices.

That’s as follows:

Android

Android 4.4 to Android 6.0.1
(Android N will not supported until the official Android release)
Preferred resolution of 720×1280 pixels (Not optimized for tablet)
Strong internet connection (Wi-Fi, 3G, or 4G)
GPS and Location Services
Intel CPUs are not supported

iOS

iPhone 5+
iOS 8+
Strong internet connection (Wi-Fi, 3G, or 4G)
GPS and Location Services
Jailbroken devices are not supported

On another note, we’re aware that there may be intermittent issues connecting to Pokemon GO’s servers. That was to be somewhat expected given the large influx of users to start out with. Hopefully things will be a bit smoother in the days ahead!

Thanks to Jake for the tip.

Data from industry-tracking intelligence firm Sensor Tower sent to GamesBeat indicates that Pokemon GO is currently the top-downloaded app on iPhone in the United States. It managed to reach that spot in less than five hours. Interestingly, that’s one-third of the time it took for the mobile hit Clash Royale to reach the same spot earlier this year.

Sensor Tower also says that Pokemon GO is already the fifth top-grossing iPhone app while outgrossing the Clash Royale and Clash of Clans games. Also, to compare, Miitomo’s highest position was 73 on iPhone’s top-grossing chart.

Pokemon GO is also available in Australia and New Zealand. The app is sitting at the top spot for both downloads and revenue in both countries, for those wondering.

Source

Earlier today, we posted the pricing of microtransactions for Pokemon GO in the UK and Japan. We now have the same information for the United States.

The prices are as follows:

– 100 PokeMoney = $0.99
– 550 PokéMoney = $4.99
– 1,200 PokéMoney = $9.99
– 2,500 PokéMoney = $19.99
– 5,200 PokéMoney = $39.99
– 14,500 PokéMoney = $99.99

Spending PokeMoney is the same across the board for all territories – there are no differences compared to the UK and Japan. In any case, that list is as follows:

– Pokéballs: 20 = 100 PokéMoney; 100 = 460 PokéMoney; 200 = 800 PokéMoney
– Incense (attracts Pokémon): 1 = 80 PokéMoney; 8 = 500 PokéMoney; 25 = 1250 PokéMoney
– Lucky Eggs: 1 = 80 PokéMoney; 8 = 500 PokéMoney; 25 = 1250 PokéMoney
– 1 Lure Module = 100 PokéMoney; 8 Lure Modules = 680 PokéMoney
– 1 Egg Incubator = 150 PokéMoney
– Bag Upgrade = 200 PokéMoney
– Pokémon Storage Upgrade = 200 PokéMoney

If you’re in the United States, Australia, or New Zealand, you can now download Pokemon GO. But what about other territories? The Pokemon Company says the app “coming soon to Canada, Europe and South America.”

Meanwhile, a new launch trailer is in for Pokemon GO. We’ve included that below.

Source: Pokemon PR

Courtesy of Serebii, we have the pricing of microtransactions in Pokemon GO for both Europe and Japan. Here’s the full list:

– 100 PokeMoney = £0.79 / 120¥
– 550 PokéMoney = £3.99 / 600¥
– 1200 PokéMoney = £7.99 / 1200¥
– 2500 PokéMoney = £14.99 / 240¥
– 5200 PokéMoney = £29.99 / 4800¥
– 14500 PokéMoney = £79.99 / 11800¥

As for what can be purchased with PokeMoney, Serebii provides the following list:

– Pokéballs: 20 = 100 PokéMoney; 100 = 460 PokéMoney; 200 = 800 PokéMoney
– Incense (attracts Pokémon): 1 = 80 PokéMoney; 8 = 500 PokéMoney; 25 = 1250 PokéMoney
– Lucky Eggs: 1 = 80 PokéMoney; 8 = 500 PokéMoney; 25 = 1250 PokéMoney
– 1 Lure Module = 100 PokéMoney; 8 Lure Modules = 680 PokéMoney
– 1 Egg Incubator = 150 PokéMoney
– Bag Upgrade = 200 PokéMoney
– Pokémon Storage Upgrade = 200 PokéMoney

Source

Pokemon GO’s launch began yesterday having debuted in Australia and New Zealand. Folks in other regions have also been able to get their hands on the game for Android thanks to an APK file floating around.

Unfortunately, early reports are surfacing pertaining to a battery issue. We’re hearing that, in some cases, users are experiencing heavy battery drain. So what can be done?

Niantic does say on an official support page that the team is working on a solution. While you wait, you can try adjusting screen brightness, minimizing in-game actions, and turning the sound off. Pokemon GO also has a battery saver option that can be found in the settings, though the results with using that are unclear currently.

Source

Pokemon GO footage

Posted on 7 years ago by (@NE_Brian) in Mobile, Videos | 2 Comments

As people begin to get their hands on the final version of Pokemon GO, footage is starting to come. Start out by watching a few minutes of gameplay below.

Update: Pokemon GO is now live on iOS in Australia here. APK for Android users is located here (via).


Pokemon GO is finally here. Following the game’s announcement last September, it’s now starting to live.

Currently, Pokemon GO is up on the Google Store for Android devices here. Note that it’s not yet live on iOS. Additionally, we’re hearing that the app has not yet been made available in all territories like the United States, but we’ll keep you updated as the situation develops.

J.C. Smith, The Pokemon Company’s senior director of consumer marketing, says that the aim of Pokemon GO isn’t to recreate the experience that we’re used to seeing with the main games.

Speaking with Polygon, Smith said:

“We’re not trying to recreate the video game experience. What we wanted to do with the mobile game from both sides — from Niantic as well as Pokémon — was, we wanted to make a new experience that was native to mobile.”

Niantic CEO John Hanke also spoke about what the team is setting out to achieve with Pokemon GO. Hanke highlighted the importance of accessibility for both newcomers and Pokemon fans.

He said:

“We’re trying to make the game accessible to a person who doesn’t yet know how much they want to commit to the game, who just wants to explore. That includes not just the Pokémon newbie, but those on the opposite side — a diehard who’s played all of the RPGs but isn’t sure if an augmented reality game that requires them to get up off the couch is really their speed. At the same time, we think that there’s an opportunity to build depth. There’s an emergent complexity that doesn’t hit you over the head at first blush, [from] trying to power up your Pokémon and evolve and ultimately start competing for gyms.”


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