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Retro Studios

Team Donkey Kong up with Diddy Kong, Dixie Kong or Cranky Kong and fight the frost playing solo or with a friend

6th February 2014 – Donkey Kong and his D.K. Crew are back for another wild platform adventure in Donkey Kong Country: Tropical Freeze, launching exclusively on Wii U on 21st February 2014. This frosty jungle caper features colourful HD graphics bringing vibran t detail both to the big ape’s fur as well as the lush, dynamic scenery, paired with a chest-thumping soundtrack composed by the celebrated David Wise. Visit the brand new website for a taste of all the powerful action, or take a look at the Donkey Kong Hub to savour some of DK’s history.

This time around, the Kongs have their island home invaded by the Snowmads: new cold-hearted foes who arrive on longships and, with a toot of a magical horn, turn the tropical paradise into their frozen fortress. To make matters worse, when the arctic cyclone sweeps over Donkey Kong Island, the Kongs are blown far away and must begin an epic journey spanning six differently-themed islands, to reclaim their banana hoard and thaw out their home. On each island, a multitude of fierce and frantic levels await that throw Rambi rides, underwater antics, epic boss battles and secret exits across your path. On many occasions, the new dynamic camera twists the action in a way never seen before, lending a more cinematic point of view to frenzies of Barrel Cannon blasts and Mine Carts careering off the rails.

Nintendo has opened the official European website for Donkey Kong Country: Tropical Freeze. You can find it here. More footage from the game can also be found above.

It’s not unexpected for developers to abandon a few ideas while making games. For Retro Studios, the team was able to take some elements abandoned for Donkey Kong Country Returns and implement them into its direct sequel, Donkey Kong Country: Tropical Freeze.

One feature scrapped from Returns but included in Tropical Freeze is the game’s dynamic 3D camera. Retro was forced to cut the idea due to a lack of time, but managed to save it for the Wii U title.

Retro Studios president Michael Kelbaugh told ONM this month:

“As a game developer, I’ve felt that you always leave something on the drawing board that you wish you could have got in and you’re always tormented by the thought, ‘Wouldn’t it be cool if we have included…?’ I really believe, however, that those thoughts inspire future games and ideas that you use on the next game. For example, the dynamic 3D camera we used in Tropical Freeze was something we wanted to work into Donkey Kong Country Returns. We didn’t have the time, so we implemented it into Tropical Freeze instead.”

Thanks to joclo for the tip.

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