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Shin’en

A preview of FAST Racing Neo from Nintendo World Report provides additional details about Shin’en’s upcoming racer. Read on below for a summary of the latest information.

– Sunhara Plains is among the game’s courses
– This level has flame torches everywhere and being hit by one of these is brutal
– Daitoshi Station is another track, set in space
– There is an open area where you have to fly between various asteroids and there is a very little room for error
– At another point in that same course, asteroids are also trying to crush you and that stuns players
– Storm Coast and Kamagori City are other new tracks
– Storm Coast makes hefty use of the switching mechanics and took place in the pouring rain
– Kamagori City is very short
– Every lap here is over in roughly 35 seconds
– Kamagori City has an old Nanostray boss in the background
– Other references can be found in the final version
– The stages shown so far aren’t how the final cups will be
– The design is nearly done, but there will be a lot of internal testing before submitting the game for release
– The full game will also feature a variety of modes including the Championships, Multi Player, Online Play and a harsher Hero Mode
– No smaller challenge levels like the previous game, but there will be other options will keep players engaged

Source

NintenDaan has uploaded an extensive look at FAST Racing Neo, showing off a good deal of gameplay. Check it out below:

Shin’en has been saying these past few months that FAST Racing Neo should be launching this year. We now have a more specific release window. The studio informed NintendOn that a December release is currently targeted.

FAST Racing Neo should cost between €10 and €20. Also, following launch, a demo will be made available.

Source

Check out some off-screen FAST Racing Neo footage from Gamescom, courtesy of IGN:

The folks over at We Are Just Gamers published an interview with Manfred Linzner from Shin’en. Much of the talk focuses on FAST Racing Neo.

At one point, Linzner was asked if there are any plans to release DLC for its upcoming Wii U racer. This is ruled out quickly, with Linzner stating: “We want to release all content we created at launch of the game.”

Linzner also commented on FAST Racing Neo’s music, and confirmed that there are plans to bring out a soundtrack “at a later date.”

“For the music in FRN we tried a fresh style. We wanted something that could sound like from an 2015 Arcade Game. We really love how the music developed for the game. We plan to release the soundtrack at a later date.”

FAST Racing Neo will only be on Wii U. However, it sounds like Shin’en has at least some interest in seeing “a futuristic racer on a new handheld”.

“We currently have no plans to bring FRN to another system. However, i think a futuristic racer on a new handheld would be great.”

Source

Shin’en’s Manfred Linzner answered a number of questions about FAST Racing Neo in a new interview. Linzner discussed the game’s speed, commented on the technical aspects behind the game, and reconfirmed local/online multiplayer. Give the full interview a look below.

fast-interview

Source

Shin’en shared four more screenshots from FAST Racing Neo today. Check them out in the gallery below.

Shin’en Multimedia have shared the first footage of their upcoming Wii U game FAST Racing NEO via NintendoLife. Check it out below:

Via


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