Video: SEGA’s Stephen Frost talks more about Sonic Boom
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
More: SEGA, Sonic Boom, Stephen Frost
Update: Indie-related – ONM’s Wii U game tease isn’t Sonic Boom
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 9 Comments
Update: Castle has confirmed that the tease is indie-related.
To clarify: next month Wii U remark relates to something indie and cool, though contents are subject to change based on developer wishes.
— Matthew Castle (@MatthewONM) February 9, 2014
Original: ONM is teasing a new Wii U title for its next issue. While the magazine itself didn’t offer much in the way of hints, editor Matthew Castle has ruled out one possibility.
Castle confirmed on Twitter that the mystery game isn’t related to Sonic Boom. He said:
@Joshawott It isn't Sonic, no, but what it is may no longer be relevant. Contents subject to change, as always.
— Matthew Castle (@mrbasil_pesto) February 8, 2014
The comment “what it is may no longer be relevant” is a bit interesting. Perhaps an attempt to lower expectations? Could it be some other Wii U title we recently heard about such as Art of Balance? Or maybe we’ll be hearing about the game before the next issue of ONM is out?
Big Red Button/SEGA on origins of Sonic Boom, CryEngine usage, making more games in the world, lots more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
At SEGA’s recent Sonic press event, CVG had the opportunity to interview Bob Rafei, CEO and visual director at Big Red Button, and SEGA of America producer Stephen Frost. The two discussed Sonic Boom’s origins, how CryEngine is being used, interest in making more games in this world, and a bunch more.
Head past the break for Rafei and Frost’s comments. Be sure to check out CVG’s full piece here as well.
More: Bob Rafei, Sonic Boom, Stephen Frost, top
Video: SEGA’s Stephen Frost talks Sonic Boom
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Videos, Wii U eShop | 0 comments
More: SEGA, Sonic, Sonic Boom, Stephen Frost
Sonic Boom – Sonic 2/Sonic Adventure inspiration, tying in with the show, GamePad usage, crossover with 3DS for unlocks, more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 2 Comments
The Guardian has published a new Sonic Boom interview with Big Red Button creative director Bob Rafei and OuiDo executive producer Evan Baily. Topics include Sonic 2/Sonic Adventure inspiration, tying in with the show, GamePad usage, how the Wii U and 3DS versions work tigether, and more.
Head past the break for the full comments. You can also check out The Guardain’s full piece here.
More: Big Red Button, Bob Rafei, Evan Baily, interview, Sonic Boom, top
SEGA/Sonic Boom devs on appealing to the west, structure, characters, not coming to Japan, more Sonic Team games planned
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 5 Comments
Polygon has published a new feature with additional details about Sonic Boom, as well as commentary from Sonic game designer Takashi Iizuka, Sega of America producer Stephen Frost, and Big Red Button’s Bob Rafei. You can find a roundup of what was shared below. You can also find Polygon’s full piece here.
More: Sonic Boom, top
Did you know? Sonic Boom originally shown in CryEngine 3 GDC 2013 video
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
So this is a bit unexpected. We’ve seen Sonic Boom before, even though we didn’t know it. The game’s environments were showcased as part of a CryEngine 3 GDC 2013 video, which went live last March. I don’t think many would have predicted that Big Red Button was giving a look at its new Sonic game at the time!
More: CryEngine 3, GDC 2013, Sonic Boom, top
Sonic Boom site open
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
SEGA has opened the official site for Sonic Boom. Access it here. You can find content concerning the upcoming game, TV show, and merchandise.
Thanks to Tytygh for the tip.
More: SEGA, Sonic Boom
Big Red Button has been working on Sonic Boom for 2 years
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 5 Comments
Sonic Boom doesn’t sound like it’s been put together sloppily. On its website, Big Red Button Entertainment states that the Wii U title has been in the works for two years.
The message in full: