Nintendo on how Star Fox 2 ended up on the Super NES Classic Edition
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 5 Comments
Had it not been for the Super NES Classic Edition, Star Fox 2 may have been lost to history. The game was never intended to be released after Nintendo canned it due to the impending launch of the N64. That’s despite the fact that Star Fox 2 was essentially complete.
A couple of decades later, Star Fox 2 finally made its debut on the Super NES Classic Edition. Famitsu decided to ask Nintendo how the release happened. In an interview with Famitsu, Kazuhiro Maruyama, Takao Shimizu, and Kazuyoshi Nishi explained the situation.
More: interview, SNES, Star Fox 2
Star Fox 2 beta vs. SNES Classic, Super Mario World / DKC original SNES vs. SNES Classic
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 14 Comments
Update: Donkey Kong Country comparison added below.
Original: The folks over at Nintendo World Report have a couple of comparison videos involving the Super NES Classic Edition. Star Fox 2 is compared to the beta while Super Mario World is compared to the original SNES release. Both videos are included below.
More: comparison, SNES, Star Fox 2, Super Mario World
10 minutes of Star Fox 2 footage on the Super NES Classic Edition
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 2 Comments
Polygon has a video up showcasing new footage from Star Fox 2 on the Super NES Classic Edition. Watch 10 minutes of gameplay below.
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Nintendo on the creation of Star Fox 2, the SNES controller, and more
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 8 Comments
Just like with the NES Classic Edition, Nintendo is producing a series of interviews centered around the games included in the Super NES Classic Edition. First up: Star Fox 2. Shigeru Miyamoto, Takaya Imamura, and Tsuyoshi Watanabe were all brought in for the discussion.
All three developers talked about the creation of Star Fox 2, why it was cancelled, and bringing it back for the SNES Classic Edition. They also spoke about making the original controller for the SNES, among other topics.
Continue on below for the full interview.
Star Fox 2 manual posted online – new art, design documents, more
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Ahead of the SNES Classic Edition’s launch in a few weeks, Nintendo has uploaded a new manual for Star Fox 2. It’s packed with all sorts of goodies pertaining to the game.
For one thing, the manual has some new pieces of art. One of those images is above. Another, added below, features early concept art of Star Wolf.
More: SNES, Star Fox 2
SNES Classic prompts new artwork for Nintendo Power magazine
Posted on 7 years ago by Joshua in General Nintendo, News | 7 Comments
With the release of the SNES Classic around the corner, Nintendo decided to make up some artwork in the format of Nintendo Power magazine covers. These three pieces of artwork cover Super Mario World, The Legend of Zelda: A Link to the Past, and Star Fox 2.
Nintendo urged fans on Twitter to download and enjoy the covers, but those attending PAX West this week can obtain physical copies.
Images below.
Video: Unlocking Star Fox 2 in the Super NES Classic Edition
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 8 Comments
Star Fox 2 is one of the games featured in the Super NES Classic Edition. However, it’ll take a tiny bit of work to unlock it. After you complete the first level in the original Star Fox, the sequel will be made available.
Here’s a look at the unlock process from GameXplain:
More: SNES, Star Fox 2
Star Fox 2 on the Super NES Classic Edition will feature Nintendo’s translation from the ’90s
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Star Fox 2 is a monumental release for Nintendo. It took years upon years for it to be officially released, which the Super NES Classic Edition is finally offering.
Speaking with USgamer, Nintendo confirmed that the original master will be in Star Fox 2. Q-Games’ Dylan Cuthbert, who worked on the original project, also had this to say:
“StarFox 2 was fully localized as far as I’m aware and went through the full QA process. It was one of the rare occasions where even though the game wasn’t going to be released Nintendo decided to spend the final few months properly finishing it off–I suppose because it was canceled so close to the end and after all the announcements, they wanted something to show for their efforts. It showed pretty good foresight I think, and I’m sure the [SNES Classic] will earn back its development cost and then some!
As for the English translations– because it was canceled so close to the end we had already received all the English as far as I’m aware (although there might have been a few modifications and additions during QA as there tends to be). It would have been translated internally at NOA so the turnaround would have been very quick.”
More: Dylan Cuthbert, interview, SNES, Star Fox 2
New Star Fox 2 footage
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 1 Comment
Various sites and outlets recently went hands-on with Star Fox 2, which is finally launching with the Super NES Classic Edition. Watch some footage below.
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Star Fox 2 programmer surprised and excited that the game is finally launching
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 14 Comments
After more than two decades, Star Fox 2 is finally seeing release. Nintendo will be including the title in the Super NES Classic Edition at the end of September.
Kotaku emailed Dylan Cuthbert, the game’s original programmer, to talk about the news. Although Nintendo didn’t bring him on board for the Super NES Classic Edition launch, he’s personally excited, saying that it made his day.
Cuthbert also reflected on why Star Fox 2 never saw release in the first place:
“Our older retro form of 3D just didn’t cut it anymore and Nintendo didn’t want to raise comparisons. I agree that strategically (if not emotionally) it was the correct decision. But now our older retro form of 3D is the new cool kid on the block, it’s perfect timing!”