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The Legend of Zelda

The first in-person photos of the Zelda 30th anniversary amiibo have emerged thanks to Universo Zelda. See the new pictures below.

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Jeron Moore is leading the way on Zelda: Symphony of the Goddesses and Pokemon: Symphonic Evolutions as producer of both concerts. Zelda Informer managed to secure an interview with him, and asked several questions about the two shows.

During the interview, Moore was asked about how the music is selected for the Zelda and Pokemon concerts. He shared the following in response:

“Chad and I spend a lot of time listening to all the music and generally we have a good prerequisite knowledge of it. We have our own favorites and we kind of will work for the orchestra and what won’t, what will lend itself better for it. We also like to get the input from whoever we are working with. We worked very closely with Koji Kondo to establish what really even through today’s Zelda Symphony with Master Quest is still a very important part of that show. There is a reason it is still a core part of that show, because it was very carefully designed. The same goes for Pokemon Symphonic Evolutions. Junichi Masuda had a lot of feedback and thought some of our original choices were very interesting and was willing to hear what we wanted to do with it. When he did, he gave us the thumbs up. We try to make it a very collaborative process while also staying true to our passion for bringing to the table, the stage, the orchestra… what really sets us on fire and what gets us excited about the music and the game itself.”

If you’re interested in the full interview, you can listen to it in its entirety below.

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Nintendo is going back to Zelda’s roots with Breath of the Wild. Today, the company issued a new post on its Japanese website to show how its new Switch / Wii U game compares in some aspects to the original.

Nintendo prepared four different comparisons. They’re as follows:

– Old man: found right away in the original game and in Breath of the Wild; gives you a sword in the original Zelda, but nothing in Breath of the Wild; in Breath of the Wild you have to manage weapons yourself such as by stealing them from enemies
– Spectacle Rock: two rocks form the shape of glasses in both games, but it now looks more like a mountain than just a rock in Breath of the Wild
– Raft: used to navigate water in the original Zelda, also in Breath of the Wild by using the Korok Leaf; it’s an important tool in very cold rivers that you can’t swim in
– Skull shape: shape of a skull appears in Zelda’s final dungeon and in a certain enemy hideout in Breath of the Wild; in Breath of the Wild, you can even use the skull shape to your advantage by having the lantern inside one of the skull eyes to fall, cause an explosion, and instantly wipe out the enemies inside

Here are the four comparison shots:

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Fans are starting to receive The Legend of Zelda Trading Cards, recently released by Enterplay. You can see what some of the various cards look like below.

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Zelda: Symphony of the Goddesses: Master Quest, the current rendition of the Legend of Zelda concert tour, is currently touring across Europe, but will return to North America starting in November. This has been known for a while, but Jason Michael Paul Entertainment, Inc., who organize the concerts, sent out a press release today that confirms more tour dates and some more details about the show itself. Check out the updated schedule here to see if the concert tour is coming to a city near you. The full press release is past the break.

Since the inception of Dark Souls, FromSoftware’s series has often drawn comparisons to The Legend of Zelda. But Hidetaka Miyazaki, creator of the former franchise, doesn’t feel it’s worthy of the analogy.

Speaking with Rolling Stones, Miyazaki said that Zelda and Dark Souls “are different games belonging to different genres” while also adding that “they’re guided by different concepts of game design.” He also feels that the only similarities may lie in how “Zelda became a sort of textbook for 3D action games.”

As for his own personal thoughts of Zelda, Miyazaki said that it’s “truly monumental”.

Miyazaki’s full comments:

“When I was a student, The Legend of Zelda was truly monumental, so to be perfectly honest, I feel deeply unworthy of the comparison. The Legend of Zelda and Dark Souls are different games belonging to different genres though, and they’re guided by different concepts of game design. They don’t need to aspire to the same ideals. If there are similarities, they probably stem from the fact that The Legend of Zelda became a sort of textbook for 3D action games.”

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This past weekend, Nintendo hosted a special 30th anniversary Zelda concert in Kyoto, Japan. It was a big event as key staff involved with the series were present – Shigeru Miyamoto, Eiji Aonuma, Takashi Tezuka, and Koji Kondo. Famitsu shared an in-depth report of what occurred and what was said.

Voice actress Ruriko Aoki hosted the concert. She was actually planning on buying a ticket for the event in Nagoya, and even asked her agency to free up her schedule. However, she was eventually told that she got the job for this concert. Series producer Eiji Aonuma also appeared and introduced Aoki. The two showed up together during a Niconico Majora’s Mask 3D live stream last year, and since she’s a big fan of Zelda, he asked her to be the MC.

This week’s episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta talk about their favorite Zelda games in celebration of the series’ 30th anniversary. Watch it below.

Update: Bumped to the top. Added in the full tracklist.


On September 28, The Legend of Zelda 30th Anniversary Music Collection will be available in Japan. Famitsu has now shared a few photos, which we have below. The last two are retailer bonuses by the way.


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