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The Legend of Zelda

Nintendo and SCRAP announced earlier this month that an escape room-esque experience based on The Legend of Zelda is on the way. Events will be held beginning early next year.

Unfortunately, tickets sold out soon after they went live. Additional ones were made available one day following the announcement, but those went quickly as well. But there is good news: even more tickets are being distributed in just a few days.

Those who are interested in the San Francisco and Phoenix events should be on the lookout on December 2 at 12 PM PT. The same time also applies to Los Angeles and San Diego, but on December 5.

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Nintendo published a new interview in its series of discussions pertaining to the NES Classic Edition. This time, the topic was the very first Zelda. Co-directors Shigeru Miyamoto and Takashi Tezuka plus series composer Koji Kondo all participated.

Like the previous interviews, there’s a whole lot of interesting talk here. Miyamoto talked about his inspiration with the series, Kondo spoke about how he created music just before release by pulling an all-nighter, and we learn about the Molblin’s famous message (“It’s a secret to everybody”) as well as how Nintendo originally intended to name the series “Hyrule Fantasy”.

For the full interview, head past the break.

The first volume of VIZ’s The Legend of Zelda: Legendary Edition manga series, which covers various Zelda games, has just been released. Now, we have some more concrete US release dates for remaining four issues:

  • The Legend of Zelda: Legendary Edition, Vol. 2: Oracle of Seasons and Oracle of Ages (January 10th)
  • The Legend of Zelda: Legendary Edition, Vol. 3: Majora’s Mask/A Link to the Past (March 14th)
  • The Legend of Zelda: Legendary Edition, Vol. 4: The Minish Cap/Phantom Hourglass (May 9th)
  • The Legend of Zelda: Legendary Edition, Vol. 5: Four Swords (July 11th)

We also have some updated front and back covers for the first two volumes:

To promote Miitomo’s major update, Nintendo has brought back the various collaboration items based on The Legend of Zelda. Users can acquire items in Miitomo Drop and the Miitomo Shop. Additionally, the My Nintendo rewards are back up. The Zelda items will disappear again early on December 7.

Nintendo announced today a new partnership with SCRAP on Defenders of the Triforce. Beginning at the very end of January, fans of the Zelda series can work together in teams of six to solve a mystery in a huge area and within a set time limit.

Defenders of the Triforce “will let guests interact with classic items and characters seen in The Legend of Zelda series like the Goron, Zora and Kokiri tribes.” Similar to Zelda titles, items can be used to solve puzzles and progress into other areas.

Once the main puzzle experience is finished, those who attend Defenders of the Triforce can then receive access to photo opportunities as well as a promotional lounge. Here, exclusive Zelda merchandise can be purchased.

Head past the break for today’s full announcement and lineup of cities.

Universo Zelda is once again providing us with another look at the Zelda 30th anniversary amiibo. 8-Bit Link, Toon Link/Zelda, and Ocarina of Time Link are all shown in the video below.

The first in-person photos of the Zelda 30th anniversary amiibo have emerged thanks to Universo Zelda. See the new pictures below.

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Jeron Moore is leading the way on Zelda: Symphony of the Goddesses and Pokemon: Symphonic Evolutions as producer of both concerts. Zelda Informer managed to secure an interview with him, and asked several questions about the two shows.

During the interview, Moore was asked about how the music is selected for the Zelda and Pokemon concerts. He shared the following in response:

“Chad and I spend a lot of time listening to all the music and generally we have a good prerequisite knowledge of it. We have our own favorites and we kind of will work for the orchestra and what won’t, what will lend itself better for it. We also like to get the input from whoever we are working with. We worked very closely with Koji Kondo to establish what really even through today’s Zelda Symphony with Master Quest is still a very important part of that show. There is a reason it is still a core part of that show, because it was very carefully designed. The same goes for Pokemon Symphonic Evolutions. Junichi Masuda had a lot of feedback and thought some of our original choices were very interesting and was willing to hear what we wanted to do with it. When he did, he gave us the thumbs up. We try to make it a very collaborative process while also staying true to our passion for bringing to the table, the stage, the orchestra… what really sets us on fire and what gets us excited about the music and the game itself.”

If you’re interested in the full interview, you can listen to it in its entirety below.

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Nintendo is going back to Zelda’s roots with Breath of the Wild. Today, the company issued a new post on its Japanese website to show how its new Switch / Wii U game compares in some aspects to the original.

Nintendo prepared four different comparisons. They’re as follows:

– Old man: found right away in the original game and in Breath of the Wild; gives you a sword in the original Zelda, but nothing in Breath of the Wild; in Breath of the Wild you have to manage weapons yourself such as by stealing them from enemies
– Spectacle Rock: two rocks form the shape of glasses in both games, but it now looks more like a mountain than just a rock in Breath of the Wild
– Raft: used to navigate water in the original Zelda, also in Breath of the Wild by using the Korok Leaf; it’s an important tool in very cold rivers that you can’t swim in
– Skull shape: shape of a skull appears in Zelda’s final dungeon and in a certain enemy hideout in Breath of the Wild; in Breath of the Wild, you can even use the skull shape to your advantage by having the lantern inside one of the skull eyes to fall, cause an explosion, and instantly wipe out the enemies inside

Here are the four comparison shots:

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Fans are starting to receive The Legend of Zelda Trading Cards, recently released by Enterplay. You can see what some of the various cards look like below.

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