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It’s been a few months since we last highlighted a game as part of our “Weekly Screenshot” feature. But there’s long been an indie title on my mind that I thought would be a perfect fit for the idea: Affordable Space Adventures. Now that its development is coming to a close, we’ve teamed up with KnapNok Games to showcase more from Affordable Space Adventures. For the next several weeks, we’ll be sharing exclusive images from the game along with a bit of additional information. If Affordable Space Adventures isn’t already on your radar, hopefully you’ll gain some interest as we introduce new content!

The first photo we’re posting is one of the loading screens that appears between sections in Affordable Space Adventures. It reminds players about the important gameplay mechanic of scanning artifacts to see their range and type of detection before they attempt to attack the spaceship. Loading screens in the game – as well as well as the Wii U digital instructions manual – show a manual written by Uexplore, the company that in the game’s universe offers “Cheap… but functional” spaceships to travel to Spectaculon.

Here’s the official screenshot description from KnapNok:

When exploring around Spectaculon, remember to scan left and right for completely safe alien artifacts. Just don’t disturb them or you’ll be fined. Or shot at.

Another Affordable Space Adventures screenshot will be posted on the site next week!

Update: Winner has been announced! Congratulations to Zeyphersan.


Did you know that Nintendo Everything is on Twitter? You can follow us right here! We’re also on Facebook by the way.

We tend to do giveaways on our Twitter account every now and again. Today, we’ve kicked off a new giveaway with a prize that’s slightly larger in scale.

Entering is extremely simple. Make sure you’re following us, and just re-tweet this post. That’s all! We’re limiting the giveaway to those in US and Canada (other giveaways open things up a bit more), and a winner will be announced next Saturday. Best of luck!

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Azure Striker Gunvolt

During a fan event in Japan yesterday, Inti Creates revealed that a new Azure Striker Gunvolt update is in the works.

Version 1.2 will do a few things. First, New 3DS owners will be able to change weapons on the fly with the ZL/ZR buttons, and system owners will experience faster loading times. Three new songs will be added as well including Lumen’s new song “Sakura Efflorescence”.

Azure Striker Gunvolt’s 1.2 update will release on March 11 in Japan – and possibly North America as well.

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There’s been a lot of talk over the past few weeks about SEGA’s shift in development. The company now intends to focus on PC and mobile as opposed to traditional gaming systems. However, that doesn’t mean SEGA is stopping console development entirely – especially when it comes to Sonic.

Japanese outlet 4Gamer recently interviewed Takashi Iizuka, head of Sonic Team. In one question, 4Gamer asks if SEGA is transitioning Sonic into a smartphone franchise.

Iizuka confirms that this isn’t the case. With the recently released Sonic Runners, SEGA simply felt that mobile was the most suitable platform for the game. Iizuka added, “Personally, I don’t plan to stop Sonic for home-video game consoles.”

So there you have it! We should eventually hear about another Sonic game for consoles. Let’s just hope it isn’t as disappointing as Sonic Boom.

Thanks to Mii for the tip.

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Azure Striker Gunvolt 2 is in development, Inti Creates revealed today. The news was just shared during the company’s FanFesta 2015 event in Japan.

Like the original game, Azure Striker Gunvolt 2 will be released on the 3DS eShop. You can get a look at a new character above. We’ll bring you additional information as soon as we hear more!

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Curve Studios announced today that OlliOlli will launch for both Wii U and 3DS on March 5. Pricing is set at £7.99/$9.99/€9.99.

Curve also confirmed that OlliOlli will make use of a new “Buy One, Get One Free” scheme. If you purchase OlliOlli for either Wii U or 3DS, you’ll get the other version free. This is supported in all regions. Curve says it has worked closely with Nintendo to make the functionality possible.

You can find today’s announcement in full below.

Another Kersploosh game is in development and will head to Japan on April 22, Poisoft announced today. The title includes around 20 to 30 new stages plus re-imaginings of old stages (as hidden stages). There are also roughly 15 projectiles, including ice-cubes and darts. We’re also hearing that it will feature New 3DS enhancements.

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Nintendo has officially released an update for The Legend of Zelda: Majora’s Mask 3D. Version 1.1 addresses a glitch involving the sword at the Honey and Darling Minigame, and gets rid of error messages that were sometimes displayed. Nintendo also speaks in general terms about fixing some other problems.

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Walmart has started cracking down on multiple gold Mario pre-orders. If you reserved more than one, you should be receiving a refund along with the email notice above. That should make things a bit more fair for everyone!

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Neon Deity Games’ randomized shoot ’em up Shütshimi is coming to Wii U. Choice Provisions announced that the company will be publishing the title on Nintendo’s console and other platforms.

Read up on a brief overview of Choice Provisions below. You’ll also find an announcement trailer attached.

Shütshimi is a randomized shoot ’em up about a muscle-bound fish with memory problems defending the seven seas.

Armed with your trusty bullet-morphing shotgun, defeat or navigate through waves of enemies and collect powerups as you battle your way through each of the game’s bosses. But there’s a catch (there’s always a catch): you’ve been cursed with an incredibly short attention span. Combat waves and upgrade cycles only last 10 seconds a piece, so you’d better act fast!

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