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Vblank Entertainment

Retro City Rampage DX is out of the question for Wii U. However, that doesn’t mean Vblank Entertainment isn’t interested in Nintendo’s console.

Vblank confirmed on Twitter that the company has had a dev kit since 2012. Additionally, the developer “will definitely consider bringing future games to the platform”.

Vblank wrote on Twitter a few moments ago:


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The WiiWare version of Retro City Rampage will soon be updated with “DX” content. All missions have been tweaked, which extends to vehicles, weapons, challenges, visual effects, visual enhancements, checkpoints, difficulty, and challenges. Enhancements have been made to the core gameplay as well as smaller elements such as parking garages and waypoints.

Once the “DX” content is released, Retro City Rampage on WiiWare will be in line with the other versions of the game – mostly anyway. Only HD video filters and zoom modes will be missing. The Wii Remote, Classic Controller and GameCube Controller will all be supported, and there’s an optional “shake” gesture exclusive to the Wii Remote.

Retro City Rampage has also been rated in Australia in New Zealand, so the game should be out in these territories soon. Meanwhile, look forward to the “DX” update in other regions on November 13.

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Retro City Rampage was once considered for the DS. Developer Vblank Entertainment shared a couple of Vine clips, which show a prototype that was made several years ago.

Take a look below:


Retro City Rampage did eventually make its way to a Nintendo handheld. The game launched for 3DS earlier this year.

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Vblank Entertainment is planning an update for Retro City Rampage: DX that will take advantage of the system’s new buttons.

As mentioned on the game’s official Twitter account:


The New 3DS adds ZL and ZR buttons. Additionally, Nintendo is including a c-stick for secondary analog control.

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Vblank Entertainment shared a sales update on Retro City Rampage’s WiiWare version yesterday while also asking fans for their support.

Unlike the eShop, Nintendo implemented much stricter rules on the Wii Shop Channel. These harsh guidelines extend to payments for developers. According to Vblank, Retro City Rampage is still 750 units away in North America (850 units in Europe) from reaching the threshold needed for the studio to receive revenue from the WiiWare version. WiiWare titles need to hit a certain number of sales in their first two years before developers are compensated, and at this rate, Vblank believes this will be tough to accomplish with Retro City Rampage.

Vblank wrote on Facebook:

Thanks to Ryan M for the tip.

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Vblank Entertainment seems to be pleased with Retro City Rampage’s performance on 3DS. Creator Brian Provinciano tweeted today that the game has “done incredibly well” on Nintendo’s portable.


The comment above originated from a larger discussion about reviews:


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Retro City Rampage: DX seems to be doing very well for Vblank Entertainment.

In its first month, the 3DS version has already managed to outsell the Xbox Live Arcade release. That’s despite launching a year later on Nintendo’s portable and only in North America initially.

Vblank tweeted out the sales news a short while ago:


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Retro City Rampage: DX’s first update will launch tomorrow, Vblank Entertainment has confirmed. A trailer for the patch can be found above.

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Retro City Rampage developer Vblank Entertainment may bring its next game to 3DS. It’s all dependent on CPU/GPU requirements, founder Brian Provinciano said on Twitter.

Regarding the new game, Provinciano said the following:


And about that upcoming update for Retro City Rampage: DX:


Last but not least, Provinciano confirmed once again that Retro City Rampage is not planned for Wii U:


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