Nintendo Everything: 3DS eShop

Nintendo – Big N’s hardware is a benefit for devs, helping indies brainstorm ideas, more

nindies-night-5 Posted 2 hours ago
By (@NE_Brian)
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Interview quotes from Nintendo’s Damon Baker have continued to pour in. Baker’s latest comments are once again indie focused. In Game Informer’s interview, he discussed how the uniqueness of the company’s hardware can be beneficial for developers, the company’s interest in brainstorming ideas with ideas, and more.

We’ve picked out some excerpts from the interview below. The full discussion is located here.

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Zoink on bringing Zombie Vikings to Wii U, could release games on New 3DS

zombie-vikings Posted 2 hours ago
By (@NE_Brian)
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Zoink has discussed the decision to bring Zombie Vikings to Wii U – and hinted at possible New 3DS port.

In a recent interview, founder Klaus Lyngeled said that interest from Nintendo fans as a big reason why the studio will be releasing its new game on the eShop. He additionally mentioned interest in releasing Zombie Vikings on New 3DS along with Stick it to the Man.

Lyngeled’s comments in full:

“Every time we’re out on the social media, and we mention Nintendo, there’s a huge following and they’re so devoted. I feel like we have to do a Nintendo console too, they’re supporting the game community and care about gameplay. With this game, since we’re doing hardcore gameplay, I want to make sure these guys try it and see if they like it since they know their s**t. That’s why I’m releasing it on Wii U, but I’d like to release it on the 3DS as well, but unfortunately our engine doesn’t support the 3DS yet. Now that the New 3DS supports Unity, we might be able to do something in the future, we’ve talked about Stick It To The Man for the New 3DS which I’d love to do. We’d love to release it this year in December, and we want to focus on playing it on the normal Wii Remote so four people can play it simultaneously. I’m not sure we’re going to support the GamePad because it may not make sense, it’s more important to play it with four players.”

Source

 

Azure Striker Gunvolt getting an update on 3DS to add Japanese voices

azure-striker-gunvolt Posted 7 hours ago
By (@NE_Brian)
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During a panel at PAX Prime 2015 today, Inti Creates made an announcement about Azure Striker Gunvolt. The company revealed that an update is planned to add Japanese voices to the game.

The Inti Creates Twitter account also shared the news:



At this time, it’s unknown when the update will be made available.

 

Nintendo’s Damon Baker talks more about its indie initiatives and efforts

eshop_l Posted 9 hours ago
By (@NE_Brian)
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Polygon recently caught up with Nintendo’s Damon Baker for a chat about all things indie. Baker talked about how the company doesn’t tend to buy exclusives, its openness to multiplatform titles, and more.

You’ll find a summary of what was shared below. Head on over here for the full discussion.

On how Nintendo as a whole has responded well to the different Nindie initiatives…

“Fortunately, the company has been really receptive of it. They’ve embraced the opportunities that we’ve presented to them, and they see the justification.”

On how Nintendo has been supporting indies for a long time, even though the company doesn’t always get the headlines for it…

“I think the other platforms have come out there, and they’ve done a really good job of amplifying their independent support message, and they’ve gained a lot of traction and a lot of visibility for that.”

“I think we’ve stuck to our strategy for some time. We were the first console to promote self-publishing and to allow it on our platforms. And that was going back to the WiiWare and the DSiWare days.”

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Nindies@Night – recap announcement

shovel-knight-amiibo Posted 22 hours ago
By (@NE_Brian)
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Need to catch up on any of the news from Nindies@Night? Then be sure to check out the handy press release below!

REDMOND, Wash.–(BUSINESS WIRE)– During a presentation at Nintendo’s Nindies@Night event at EMP Museum in Seattle, Nintendo made several announcements about the future of independent games on the Wii U and Nintendo 3DS systems. These announcements included the reveal of a Shovel Knight amiibo figure from Yacht Club Games that unlocks exclusive features for the hit game on Wii U and Nintendo 3DS, making it the first indie game to support amiibo technology. Other reveals at the event include the upcoming launch of Kerbal Space Program for Wii U early next year with exclusive features and functionality, first-look Wii U debuts for Hive Jump and FAST Racing Neo multiplayer game play, along with exciting details concerning each of these anticipated Nindies.

“Not only do we have a robust slate of indie games launching in the Nintendo eShop, but these games also contain features that can only be found on Wii U and Nintendo 3DS,” said Damon Baker, Nintendo of America’s Senior Marketing Manager of Publisher and Developer Relations. “Creating an amiibo that’s compatible with all current and future Shovel Knight games shows that our strong relationship with independent developers is constantly evolving.”

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