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Tying in with the new Switch version of The Elder Scrolls V: Skyrim, Prima is readying a guide for the game. Amazon has some information about what’s included.

You can count on the following:

The Elder Scrolls V: Skyrim has received a new North American “Close Call” commercial. We have the advert attached below.

If you’re looking to get a head start on the digital version of The Elder Scrolls V: Skyrim for Switch, you’ll be happy to hear that pre-loading is now available. Nintendo just started this on the eShop today.

Pre-loading will let you pay for the game in advance, which allows you to download most of the needed data ahead of time. Then on launch day, you’ll just need a small update to begin playing.

The Elder Scrolls V: Skyrim takes up 14.3GB of space on Switch.

Source: Switch eShop

Doom Switch file size

Posted on 2 months ago by (@NE_Brian) in News, Switch | 26 Comments | 0 Likes

The Switch eShop listing for Doom has updated with the game’s file size. For those who plan on purchasing the game digitally, 13.4GB of free space is needed.

While it’s not said specifically, we can assume that multiplayer will be a separate download on Switch, as is the case with the physical version. Bethesda previously said that the multiplayer component takes up about 9GB of space.

Source: Switch eShop

The Nintendo UK store has opened pre-orders for The Elder Scrolls V: Skyrim. If you reserve the game, you’ll receive a map of the world. Pre-orders can be placed here.

MachineGames included a neat Easter egg of sorts in Wolfenstein II. You can actually play a new version of Wolfenstein 3D, a classic shooter that came out in the early ’90s.

Wolfenstein II’s take on the game is “Wolfstone 3D”. You’ll find it located in Club Kreisau as its own arcade cabinet. But in this version, there are a number of differences, such as how you fight Kreisau “terrorists” instead of Nazis. Wolfstone 3D has six levels and a save game system.

Here’s a look:


Wolfenstein II is strictly a single-player game. Keeping in line with many titles Bethesda publishers, a multiplayer mode is not included.

MachineGames’ narrative designer Tommy Tordsson Björk spoke about the decision to keep Wolfenstein II focused on single-player with GamesIndustry. He told the site that the team merely wanted to create “a really good single-player game”, and forcing multiplayer “would just dilute it all.

Panic Button is leading the way on some big third-party ports for Switch. The studio was first assigned with the task of putting Rocket League on the platform, and is also working on Bethesda for the Doom port.

Speaking with GamesRadar, Panic Button’s Adam Creighton said that for Doom, the scalable technology made the port “more straightforward than maybe it could have been.” However, it was also “wicked hard”.

Creighton told the site:

Bethesda held a live stream for Wolfenstein II: The New Colossus a short while ago in which an hour of footage was showcased. You can see the full recording below.

Update: Nintendo World Report clarified that the motion controls aren’t for gyro aiming. Instead, you can shake the right Joy-Con to do melee attacks or Glory Kills. The setting only seems to appear if you’re playing with the Joy-Con.

Original: Bethesda originally said that Doom wouldn’t have motion controls on Switch. Perhaps the publisher had a change of heart, as new evidence indicates that the feature is in the game after all.

In a now-removed video, the settings menu for Doom on Switch was shown. Before it was taken down, a screenshot was snapped that clearly shows an option for motion controls. It wouldn’t make much sense for it to be there if the functionality wasn’t planned, right? We’ll have to see how this plays out, but things are looking good for motion controls with Doom on Switch.

Thanks to Matthew M for the tip.


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