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If you’ve been keeping up with the indie scene over the past few years, then the name “Bob’s Game” should sound familiar. Creator Robert Pelloni hoped to bring the game to the DS as an indie developer, but was ultimately rejected by Nintendo. Pelloni ended up holding a “protest”, took his campaign to Nintendo World, and things ultimately got out of hand before dying down.

Here we are a few years later… and Bob’s Game has returned. Pelloni has created a $10,000 Kickstarter campaign that even includes a Wii U and 3DS stretch goal ($75,000).

You can check out the Kickstarter page here.


Fenix Fire has now officially added in Wii U support as a stretch goal for Source’s Kickstarter campaign. If $75,000 is raised, the game will be guaranteed for Nintendo’s console.

Source will need to reach its $50,000 goal in order to be funded. As of now, 17 days remain in the campaign.

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Hex Heroes isn’t the only indie Wii U title to have reached its funding goal on Kickstarter. Twisted Fusion hit its own £3,000 goal target a little while ago.

If you’re interested in donating, you can still do so here. Six days remain in the campaign!


Popup Dungeon could make its way to Wii U. If the title’s Kickstarter collects $100,000 in donations, Popup Dungeon will be guaranteed for the console.

An update on the game’s Kickstarter page reads:

Again, thanks to your feedback, we’ve altered our development priorities and begun the process of becoming official Wii U developers.

We own a Wii U ourselves and would love to bring Popup Dungeon to the system. Obviously, the prospect of having the Dungeon Master play on the controller’s screen while the adventurers play on the main monitor/television is tantalizing!

We’ll do our best to make this happen, but for the time being, it must remain a stretch goal.

You can check out Popup Dungeon on Kickstarter here.

Thanks to Brandon for the tip.

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Apexicon has reached its funding goal on Kickstarter. Since the game’s campaign launched, Actos Games has raised over $5,000.

Just a couple of days remain in Apexicon’s Kickstarter. You can donate to the project here.


Hover: Revolt of Gamers’ Kickstarter is now live. You can access it here.

To receive full funding, Hover’s Kickstarter will need to raise $38,000. A Wii U stretch goal – asymmetric gameplay and all – lies ahead at $100,000.


Fenix Fire is considering Wii U support for its Kickstarter campaign “Source”.

In a Kickstarter update, the studio wrote:

Possibly. We are licensed Wii U developers ad our game engine, Unity, does work on Wii U. The issue is that some of our effects are DirectX11 GPU optimized, meaning that they only work on this architecture. We’re currently evaluating the Wii U and if this is possible, and there is enough demand, will offer Wii U support as a stretch goal.

*Note – If you want to back this project and need it for Wii U, please send us a comment so that we can gauge interest in this platform.

Source is a new Metroidvania action-adventure game with exploration, puzzle-solving and combat. Check out the video above to get a taste as to what the title is about.

Source

When we last spoke about JetGetters, the game’s Kickstarter had received a Wii U stretch goal. The campaign ended up reaching its overall target, but developer tinyBuild ended up cancelling the funding process.

The studio explained in a Kickstarter update:

During the Game Developers Conference (GDC) and the Penny Arcade Expo (PAX East) – We found an investor to assist tinyBuild in expanding our development and publishing efforts. Because of the time it will take in bringing our new partners up-to-speed and hiring on additional people for JetGetters we have decided to cancel the Kickstarter. The main reason for this is because we feel strongly that if we promise something, we better damn well deliver on it and with the few month delay we won’t be able to deliver JetGetters this year.

We have a reputation to uphold and don’t want to be lumped in with all the other kickstarters that have been delayed and or abandoned. Being up front and honest about everything is always what we strive for.

As mentioned above, JetGetters will still be coming out, but with a 2015 release date. What this means to you as backers is that you get to keep all your money and will still get to play JetGetters in the future!

Unfortunately, tinyBuild’s update doesn’t provide any information about the status of JetGetters on Wii U – or other consoles for that matter. Hopefully we do ultimately end up seeing the game on Nintendo’s system.

Source, Via

After initially pulling the plug on the 3DS version, Renegade Kid now hopes to bring its survival horror title to Nintendo’s portable once again. If the game’s Kickstarter meets its minimum funded goal of $580,000, backers will be able to choose the 3DS version as their platform of choice for download codes.

Cult County does have a ways to go before it reaches its Kickstarter target. The campaign has just 16 days to raise well over $500,000.

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Renegade Kid has set a rather high funding goal for Cult County on Kickstarter. In order to secure all donations, the studio will need to raise $580,000.

That kind of high target raises an important question: what will happen to Cult County if the campaign doesn’t reach its goal? Fortunately, Renegade Kid co-founder Jools Watsham confirmed to Polygon that it will still be made, but development would take much longer.

Watsham said:

“We will make Cult County regardless of what happens with the Kickstarter campaign,” Watsham said. “It will take a lot longer for us to complete Cult County if the minimum goal is not reached, though.”

Source


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